Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
A1phaW01f1997
Bacchus
Level 32
God Stats
2W - 1L
1,287 SR
Queue Stats
63W - 78L
1,441 Elo+
Party 4
Bellona
Bellona
BraindeadRookie
Bellona
Level 148
God Stats
5W - 0L
1,500 SR
Queue Stats
130W - 142L
1,496 Elo+
Solo
Loki
Loki
FanTaPants1
Loki
Level 145
God Stats
27W - 23L
1,336 SR
Queue Stats
726W - 727L
1,500 Elo+
Party 4
Surtr
Surtr
Varric420
Surtr
Level 129
God Stats
3W - 4L
1,387 SR
Queue Stats
434W - 459L
1,434 Elo+
Party 2
Team Averages
Level 122
1,402 SR
1,475 Elo+

VS

Team Averages
Level 105
1,310 SR
1,470 Elo+
King Arthur
King Arthur
Asclaptus
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,351 Elo+
Party 1
Kali
Kali
CURRYFTW99
Kali
Level 68
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 8L
1,440 Elo+
Party 3
Neith
Neith
guttedviking666
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
nibblesnarf777
Nu Wa
Level 185
God Stats
2W - 5L
995 SR
Queue Stats
148W - 152L
1,460 Elo+
Party 1
Tyr
Tyr
zolllie
Tyr
Level 146
God Stats
0W - 1L
1,289 SR
Queue Stats
43W - 41L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 0 / 5
6,290
1,258
8,763
936
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
11
2 / 0 / 6
6,171
1,234
1,389
3,165
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 7
5,153
1,031
1,678
3,729
4,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 4
5,470
1,094
2,487
2,692
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Varric420
Surtr
10
2 / 1 / 6
5,658
1,132
3,942
5,072
4,678
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asclaptus
King Arthur
5
0 / 1 / 0
4,438
888
312
1,207
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 2
4,662
932
1,243
5,749
1,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
5,317
1,063
2,212
3,571
1,064
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
5,502
1,100
3,721
3,980
1,338
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
11
1 / 1 / 1
5,125
1,025
2,721
4,474
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
8
Kills
2
2
Deaths
8
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
5
5.5
W
Bacchus
2
0
6
5
L
King Arthur
Asclaptus
King Arthur
0
1
0
0
W
0
1
7
3.5
L
0
3
2
0.33
W
1
0
4
3
W
Surtr
Varric420
Surtr
2
1
6
5
L
0
1
1
0.5
L
1
2
1
0.75
L
Tyr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
10,209
15,594
Taken
18,981
14,183
Mitigated
7,263
4,274
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,763
78
684
224
936
331
44
396
540
17,507
0
W
Bacchus
1,389
44
176
1,000
3,165
3,481
108
1,123
2,042
6,537
0
L
King Arthur
Asclaptus
King Arthur
312
42
0
4
1,207
409
0
722
485
0
624
W
1,678
324
270
742
3,729
4,539
0
602
3,127
0
3,842
L
1,243
447
872
1,622
5,749
1,996
0
3,551
2,198
0
1,762
W
2,487
352
213
147
2,692
1,154
0
377
2,315
0
12,504
W
Surtr
Varric420
Surtr
3,942
520
162
656
5,072
4,678
84
1,223
3,849
1,905
4,525
L
2,212
411
0
1,155
3,571
1,064
0
2,696
875
0
11,556
L
3,721
742
0
218
3,980
1,338
0
2,327
1,653
12,654
0
L
Tyr
2,721
209
652
967
4,474
2,456
0
2,543
1,931
0
7,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
25,044
55
Minions Killed
56
0
Camps Cleared
0
535,280
Distance Traveled
466,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,290
1,258
24
5
0
106,430
0
W
Bacchus
6,171
1,234
8
2
0
106,580
0
L
King Arthur
4,438
888
2
0
0
25,574
0
W
Bellona
5,153
1,031
7
1
0
68,761
0
L
Kali
4,662
932
2
0
0
115,907
0
W
Loki
5,470
1,094
8
2
0
132,867
0
W
Surtr
5,658
1,132
8
2
0
120,642
0
L
Neith
5,317
1,063
27
5
0
121,201
0
L
Nu Wa
5,502
1,100
17
3
0
93,001
0
L
Tyr
5,125
1,025
8
2
0
110,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role