Player Matchup

Maui
Maui
GeeWhiz1520
Maui
Level 37
God Stats
4W - 7L
1,468 SR
Queue Stats
200W - 179L
1,519 Elo+
Solo
Ymir
Ymir
Goomblin
Ymir
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 167L
1,431 Elo+
Party 1
Persephone
Persephone
TheDave420
Persephone
Level 27
God Stats
5W - 15L
1,441 SR
Queue Stats
120W - 128L
1,416 Elo+
Party 1
Neith
Neith
jootice
Neith
Level 5
God Stats
3W - 11L
1,372 SR
Queue Stats
3W - 18L
1,319 Elo+
Party 1
Odin
Odin
pastorbeef
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,723 Elo+
Party 1
Team Averages
Level 28
1,456 SR
1,481 Elo+

VS

Team Averages
Level 62
1,474 SR
1,451 Elo+
Pele
Pele
KingPlaysOP
Pele
Level 29
God Stats
2W - 1L
1,298 SR
Queue Stats
68W - 56L
1,405 Elo+
Party 3
Vulcan
Vulcan
UnrepairableSoul
Vulcan
Level 42
God Stats
4W - 7L
1,422 SR
Queue Stats
91W - 82L
1,468 Elo+
Party 2
Geb
Geb
Void670
Geb
Level 69
God Stats
3W - 4L
1,438 SR
Queue Stats
69W - 56L
1,411 Elo+
Party 3
Cernunnos
Cernunnos
Wrist Spooky
Cernunnos
Level 106
God Stats
2W - 0L
1,685 SR
Queue Stats
98W - 110L
1,457 Elo+
Party 2
Freya
Freya
notbone
Freya
Level 63
God Stats
23W - 22L
1,525 SR
Queue Stats
204W - 185L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,017
501
4,767
14,385
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
10
1 / 5 / 1
6,360
454
1,585
14,876
6,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
TheDave420
Persephone
11
1 / 3 / 0
6,772
484
7,760
9,848
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jootice
Neith
10
0 / 7 / 0
6,390
456
6,839
13,563
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 10 / 0
5,933
424
3,639
14,667
12,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
8,389
599
4,137
10,016
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 8
7,914
565
15,926
7,207
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
12
2 / 1 / 9
7,921
566
4,019
10,970
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Wrist Spooky
Cernunnos
14
10 / 0 / 3
8,832
631
16,612
9,967
4,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
notbone
Freya
15
9 / 1 / 2
9,787
699
11,316
11,084
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
27
27
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Ymir
1
5
1
0.3
W
5
1
0
5
L
Persephone
TheDave420
Persephone
1
3
0
0.33
W
1
2
8
2.5
W
Geb
2
1
9
6.5
W
Cernunnos
Wrist Spooky
Cernunnos
10
0
3
11.5
L
Neith
jootice
Neith
0
7
0
0
W
Freya
notbone
Freya
9
1
2
10
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
52,010
67,339
Taken
49,244
36,570
Mitigated
26,109
9,617
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,767
760
202
4,990
14,385
10,252
0
5,924
8,461
21,493
0
L
Ymir
1,585
82
0
1,070
14,876
6,708
0
7,203
7,673
34,127
0
W
4,137
657
0
931
10,016
4,010
124
1,376
8,640
0
69,955
L
Persephone
TheDave420
Persephone
7,760
427
0
2,304
9,848
3,333
0
5,163
4,652
48,779
0
W
15,926
8,372
0
250
7,207
3,188
420
6,166
1,041
62,063
0
W
Geb
4,019
141
0
1,078
10,970
9,349
112
3,692
7,278
13,814
0
W
Cernunnos
Wrist Spooky
Cernunnos
16,612
11,529
0
5,141
9,967
4,609
3,448
2,328
7,639
0
69,462
L
Neith
jootice
Neith
6,839
2,840
0
1,051
13,563
4,269
245
2,137
11,426
0
43,826
W
Freya
notbone
Freya
11,316
4,229
0
6,234
11,084
4,953
1,783
550
10,534
69,474
0
L
3,639
1,782
0
0
14,667
12,008
0
10,834
3,833
0
18,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
42,843
257
Minions Killed
406
0
Camps Cleared
0
1,317,222
Distance Traveled
1,350,395
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,017
501
24
2
0
270,001
1
L
Ymir
6,360
454
56
4
0
256,350
0
W
Pele
8,389
599
101
7
0
312,038
0
L
Persephone
6,772
484
83
6
0
280,492
0
W
Vulcan
7,914
565
85
6
0
285,632
0
W
Geb
7,921
566
14
1
0
267,282
0
W
Cernunnos
8,832
631
100
7
0
239,773
0
L
Neith
6,390
456
66
5
0
254,238
0
W
Freya
9,787
699
106
8
0
245,670
0
L
Odin
5,933
424
28
2
0
256,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role