Player Matchup

Hades
Hades
GuyFelterthy
Hades
Level 32
God Stats
1W - 3L
1,477 SR
Queue Stats
21W - 24L
1,251 Elo+
Solo
Cerberus
Cerberus
ML2005
Cerberus
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
952 Elo+
Party 2
Sun Wukong
Sun Wukong
QCBEAST
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
952 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkuLL_RaiN_QC
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
952 Elo+
Party 2
Nemesis
Nemesis
XB2005
Nemesis
Level 26
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 6L
952 Elo+
Party 2
Team Averages
Level 22
1,458 SR
1,012 Elo+

VS

Team Averages
Level 69
1,764 SR
1,503 Elo+
Vamana
Vamana
CzzLightyear
Vamana
Level 39
God Stats
6W - 1L
1,694 SR
Queue Stats
43W - 41L
1,521 Elo+
Party 1
Cupid
Cupid
Ezmiel
Cupid
Level 108
God Stats
21W - 17L
1,691 SR
Queue Stats
191W - 170L
1,522 Elo+
Party 3
Agni
Agni
LaxDeity
Agni
Level 103
God Stats
16W - 2L
2,085 SR
Queue Stats
220W - 192L
1,522 Elo+
Party 3
Loki
Loki
SuggonBofaDN
Loki
Level 46
God Stats
7W - 4L
1,748 SR
Queue Stats
153W - 124L
1,521 Elo+
Party 3
Maui
Maui
TravSzn1822
Maui
Level 47
God Stats
22W - 14L
1,604 SR
Queue Stats
113W - 107L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,757
515
17,487
18,976
10,474
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
ML2005
Cerberus
10
1 / 7 / 1
7,248
426
3,183
23,809
11,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
QCBEAST
Sun Wukong
9
0 / 12 / 1
6,884
405
4,127
21,360
13,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SkuLL_RaiN_QC
Ah Muzen Cab
10
0 / 8 / 0
6,868
404
3,435
11,985
4,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
XB2005
Nemesis
11
2 / 6 / 0
7,261
427
4,035
15,748
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 3 / 8
8,423
495
7,640
11,299
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Ezmiel
Cupid
16
10 / 1 / 8
10,655
627
25,484
11,483
5,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
18
17 / 0 / 9
12,185
717
27,104
8,130
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 2 / 7
10,615
624
7,755
13,365
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 17
8,959
527
4,335
14,991
17,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
87
8
Kills
38
39
Deaths
8
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
3
8
1.67
W
Cupid
Ezmiel
Cupid
10
1
8
14
L
5
6
1
0.92
W
Agni
17
0
9
21.5
L
Cerberus
ML2005
Cerberus
1
7
1
0.21
L
Sun Wukong
QCBEAST
Sun Wukong
0
12
1
0.04
L
Ah Muzen Cab
SkuLL_RaiN_QC
Ah Muzen Cab
0
8
0
0
W
8
2
7
5.75
W
2
2
17
5.25
L
Nemesis
XB2005
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
72,318
91,878
Taken
59,268
46,027
Mitigated
39,719
18,678
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,640
3,439
0
1,433
11,299
7,483
0
6,151
5,148
0
52,478
W
Cupid
Ezmiel
Cupid
25,484
19,197
29
6,467
11,483
5,172
1,853
2,467
9,016
0
99,986
L
17,487
2,152
80
8,113
18,976
10,474
0
7,193
11,346
64,722
0
W
Agni
27,104
2,378
0
2,737
8,130
4,029
756
1,868
6,262
116,283
0
L
Cerberus
ML2005
Cerberus
3,183
870
1,167
4,855
23,809
11,572
0
5,846
17,866
28,418
0
L
Sun Wukong
QCBEAST
Sun Wukong
4,127
1,280
11
1,930
21,360
13,347
0
11,006
10,258
0
29,428
L
Ah Muzen Cab
SkuLL_RaiN_QC
Ah Muzen Cab
3,435
1,994
0
656
11,985
4,112
0
2,393
9,592
0
31,835
W
7,755
1,804
0
6,122
13,365
6,027
0
1,807
11,558
0
92,374
W
4,335
1,185
0
2,414
14,991
17,008
134
8,377
6,614
21,717
0
L
Nemesis
XB2005
Nemesis
4,035
1,282
216
1,650
15,748
6,522
0
5,001
10,706
0
44,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
50,837
311
Minions Killed
551
0
Camps Cleared
0
1,511,543
Distance Traveled
1,725,243
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,423
495
75
4
0
361,170
1
W
Cupid
10,655
627
153
9
0
313,628
2
L
Hades
8,757
515
94
6
0
257,252
0
W
Agni
12,185
717
167
10
0
341,796
0
L
Cerberus
7,248
426
44
3
0
298,914
2
L
Sun Wukong
6,884
405
46
3
0
310,646
0
L
Ah Muzen Cab
6,868
404
47
3
0
302,443
0
W
Loki
10,615
624
132
8
0
384,299
6
W
Maui
8,959
527
24
1
0
324,350
1
L
Nemesis
7,261
427
80
5
0
342,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role