Player Matchup

Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
Jhere21F
Vamana
Gold II
Level 149
God Stats
15W - 10L
1,625 SR
Queue Stats
691W - 695L
1,436 MMR
Solo
Ah Puch
Ah Puch
Bronze III
OneDankWeed
Ah Puch
Bronze III
Level 127
God Stats
1W - 0L
1,808 SR
Queue Stats
28W - 29L
1,454 MMR
Solo
Cabrakan
Cabrakan
Silver III
Xermag
Cabrakan
Silver III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,437 MMR
Solo
Mercury
Mercury
Platinum IV
ghostofheros
Mercury
Platinum IV
Level 148
God Stats
15W - 13L
1,868 SR
Queue Stats
506W - 511L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,660 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,694 SR
1,483 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
Adanin
Izanami
Silver I
Level 143
God Stats
0W - 1L
1,913 SR
Queue Stats
182W - 164L
1,432 MMR
Solo
Hades
Hades
Gold IV
Okami64
Hades
Gold IV
Level 160
God Stats
3W - 1L
1,751 SR
Queue Stats
202W - 204L
1,434 MMR
Solo
Chang'e
Chang'e
Silver I
STRIKERX53
Chang'e
Silver I
Level 125
God Stats
0W - 2L
1,807 SR
Queue Stats
25W - 28L
1,454 MMR
Solo
Cthulhu
Cthulhu
Silver I
xWhiteboy af
Cthulhu
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 3 / 2
8,587
477
6,287
11,804
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Jhere21F
Vamana
18
7 / 1 / 4
10,929
607
12,471
16,620
16,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
OneDankWeed
Ah Puch
16
4 / 3 / 6
9,988
555
12,678
12,821
4,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Xermag
Cabrakan
12
0 / 3 / 2
7,796
433
1,465
11,770
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ghostofheros
Mercury
19
7 / 1 / 5
11,893
661
12,300
14,291
6,408
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MartichorasAo KuangBakasuraAgni

VS

Bans
Xing TianHorusAnubisHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 7 / 1
8,598
478
6,432
19,929
8,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Adanin
Izanami
14
1 / 3 / 3
9,015
501
12,956
11,928
4,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Okami64
Hades
17
3 / 3 / 0
10,701
595
6,570
11,116
5,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
STRIKERX53
Chang'e
15
2 / 3 / 2
9,505
528
7,077
10,709
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
xWhiteboy af
Cthulhu
12
1 / 4 / 4
8,573
476
8,416
19,570
13,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
11
11
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
2
1
L
Thanatos
 
Thanatos
4
7
1
0.64
L
Izanami
Adanin
Izanami
1
3
3
0.83
W
Vamana
Jhere21F
Vamana
7
1
4
9
L
Hades
Okami64
Hades
3
3
0
1
W
Ah Puch
OneDankWeed
Ah Puch
4
3
6
2.33
L
Chang'e
STRIKERX53
Chang'e
2
3
2
1
W
Cabrakan
Xermag
Cabrakan
0
3
2
0.33
W
Mercury
ghostofheros
Mercury
7
1
5
9.5
L
Cthulhu
xWhiteboy af
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,201
Damage
41,451
67,306
Taken
73,252
42,351
Mitigated
37,434
15,779
Healing
25,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,287
3,908
0
3,947
11,804
4,422
288
5,793
6,011
0
66,668
L
Thanatos
 
Thanatos
6,432
1,908
0
7,882
19,929
8,712
32
4,277
15,652
0
52,945
L
Izanami
Adanin
Izanami
12,956
9,030
0
3,412
11,928
4,754
0
1,988
9,940
0
88,527
W
Vamana
Jhere21F
Vamana
12,471
6,735
0
1,814
16,620
16,575
378
6,219
10,401
0
94,078
L
Hades
Okami64
Hades
6,570
1,365
80
5,070
11,116
5,980
0
0
11,116
87,336
0
W
Ah Puch
OneDankWeed
Ah Puch
12,678
975
0
5,438
12,821
4,338
212
5,643
7,178
80,172
0
L
Chang'e
STRIKERX53
Chang'e
7,077
360
211
3,454
10,709
4,129
633
4,178
6,531
58,866
0
W
Cabrakan
Xermag
Cabrakan
1,465
172
0
2,819
11,770
10,608
416
2,302
9,468
18,311
0
W
Mercury
ghostofheros
Mercury
12,300
9,809
0
1,761
14,291
6,408
1,972
2,106
12,185
0
125,925
L
Cthulhu
xWhiteboy af
Cthulhu
8,416
1,014
1,619
4,266
19,570
13,859
0
4,370
15,200
43,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,193
Gold Earned
46,392
576
Minions Killed
560
0
Camps Cleared
0
1,811,622
Distance Traveled
1,775,651
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,587
477
125
7
0
354,802
6
L
Thanatos
8,598
478
71
4
0
355,061
2
L
Izanami
9,015
501
161
9
0
354,605
2
W
Vamana
10,929
607
138
8
0
392,769
1
L
Hades
10,701
595
170
9
0
345,942
1
W
Ah Puch
9,988
555
114
6
0
341,817
5
L
Chang'e
9,505
528
118
7
0
361,728
0
W
Cabrakan
7,796
433
20
1
0
284,747
0
W
Mercury
11,893
661
179
10
0
437,487
0
L
Cthulhu
8,573
476
40
2
0
358,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role