Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
FrankiVoy
Ishtar
Level 138
God Stats
2W - 14L
1,201 SR
Queue Stats
88W - 120L
1,439 Elo+
Party 1
Hercules
Hercules
Yanyikun-
Hercules
Level 143
God Stats
9W - 23L
1,328 SR
Queue Stats
206W - 245L
1,475 Elo+
Party 1
Bacchus
Bacchus
christian8101A
Bacchus
Level 127
God Stats
4W - 2L
1,735 SR
Queue Stats
213W - 241L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
not_Propelo
Ix Chel
Level 149
God Stats
13W - 6L
1,649 SR
Queue Stats
137W - 164L
1,441 Elo+
Party 1
Team Averages
Level 135
1,483 SR
1,465 Elo+

VS

Team Averages
Level 109
1,611 SR
1,578 Elo+
Sun Wukong
Sun Wukong
AllMaito
Sun Wukong
Level 116
God Stats
3W - 2L
1,544 SR
Queue Stats
190W - 212L
1,495 Elo+
Party 2
Cernunnos
Cernunnos
BrolyAwoken
Cernunnos
Level 107
God Stats
4W - 5L
1,718 SR
Queue Stats
150W - 189L
1,510 Elo+
Party 2
Ymir
Ymir
ChojiUchiha
Ymir
Level 88
God Stats
4W - 8L
1,787 SR
Queue Stats
60W - 95L
1,883 Elo+
Party 2
Nox
Nox
Third_Edition_
Nox
Level 125
God Stats
6W - 12L
1,519 SR
Queue Stats
100W - 125L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
xDripBaylesSx
Ne Zha
Level 109
God Stats
5W - 4L
1,486 SR
Queue Stats
195W - 194L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
2
0 / 0 / 0
4,052
338
0
916
209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
FrankiVoy
Ishtar
11
1 / 0 / 0
5,922
494
2,355
8,359
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Yanyikun-
Hercules
11
0 / 3 / 0
6,110
509
2,148
9,290
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 2
6,000
500
4,670
7,941
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
not_Propelo
Ix Chel
13
1 / 1 / 0
7,112
593
3,212
4,757
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllMaito
Sun Wukong
12
3 / 0 / 0
7,858
655
7,019
5,984
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
BrolyAwoken
Cernunnos
11
0 / 0 / 0
6,044
504
5,907
4,146
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,958
497
2,415
7,899
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 0 / 1
6,761
563
1,100
3,034
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 1
6,686
557
2,273
9,014
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
W
Sun Wukong
AllMaito
Sun Wukong
3
0
0
3
W
Cernunnos
BrolyAwoken
Cernunnos
0
0
0
0
W
0
1
0
0
L
Ishtar
FrankiVoy
Ishtar
1
0
0
1
W
0
0
1
0.5
L
Hercules
Yanyikun-
Hercules
0
3
0
0
L
0
0
2
1
L
Ix Chel
not_Propelo
Ix Chel
1
1
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,385
Damage
18,714
31,263
Taken
30,077
19,202
Mitigated
14,936
11,021
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
916
209
0
0
916
0
2,446
W
Sun Wukong
AllMaito
Sun Wukong
7,019
1,197
0
1,743
5,984
3,410
0
394
5,181
0
53,092
W
Cernunnos
BrolyAwoken
Cernunnos
5,907
2,592
0
2,840
4,146
1,522
954
514
3,632
0
45,424
W
2,415
845
0
2,659
7,899
5,386
0
2,909
4,990
21,111
0
L
Ishtar
FrankiVoy
Ishtar
2,355
1,500
0
4,117
8,359
3,270
0
670
7,689
0
46,498
W
1,100
364
0
750
3,034
1,201
0
1,706
1,328
51,472
0
L
Hercules
Yanyikun-
Hercules
2,148
836
0
2,756
9,290
6,493
0
0
9,290
0
41,087
L
4,670
787
0
2,299
7,941
7,656
0
2,396
5,545
19,742
0
L
Ix Chel
not_Propelo
Ix Chel
3,212
250
357
1,492
4,757
1,574
0
449
4,308
68,349
0
W
2,273
974
0
1,860
9,014
3,417
0
2,359
6,655
0
59,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
33,307
334
Minions Killed
396
0
Camps Cleared
0
958,081
Distance Traveled
1,184,389
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,052
338
6
1
0
40,848
0
W
Sun Wukong
7,858
655
96
8
0
231,666
0
W
Cernunnos
6,044
504
60
5
0
222,325
0
W
Ymir
5,958
497
29
2
0
236,218
4
L
Ishtar
5,922
494
83
7
0
211,943
1
W
Nox
6,761
563
114
10
0
217,598
1
L
Hercules
6,110
509
96
8
0
228,981
0
L
Bacchus
6,000
500
19
2
0
247,039
0
L
Ix Chel
7,112
593
130
11
0
229,270
0
W
Ne Zha
6,686
557
97
8
0
276,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role