Player Matchup

Bastet
Bastet
Dham17
Bastet
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 15L
1,089 Elo+
Party 1
Anubis
Anubis
gulls7799
Anubis
Level 119
God Stats
1W - 0L
1,741 SR
Queue Stats
12W - 16L
1,089 Elo+
Party 1
Cthulhu
Cthulhu
kanpo1
Cthulhu
Level 67
God Stats
3W - 2L
1,285 SR
Queue Stats
45W - 32L
1,089 Elo+
Party 1
Team Averages
Level 71
1,508 SR
1,089 Elo+

VS

Team Averages
Level 51
1,347 SR
1,363 Elo+
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
BjornHard
Heimdallr
Level 26
God Stats
0W - 3L
1,218 SR
Queue Stats
17W - 39L
1,262 Elo+
Party 2
Khepri
Khepri
WaterNoWet
Khepri
Level 59
God Stats
1W - 5L
1,321 SR
Queue Stats
22W - 36L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dham17
Bastet
14
2 / 1 / 11
9,453
675
12,756
14,405
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
gulls7799
Anubis
17
11 / 0 / 3
11,338
810
23,882
12,050
7,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
kanpo1
Cthulhu
15
1 / 2 / 11
9,225
659
8,593
12,436
13,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 6 / 2
7,898
564
13,205
13,829
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
BjornHard
Heimdallr
14
2 / 6 / 1
8,546
610
12,602
16,020
5,960
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
WaterNoWet
Khepri
14
1 / 2 / 1
9,070
648
4,125
20,228
17,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
2
0.17
L
Heimdallr
BjornHard
Heimdallr
2
6
1
0.42
W
Bastet
Dham17
Bastet
2
1
11
7.5
L
Khepri
WaterNoWet
Khepri
1
2
1
0.75
W
Anubis
gulls7799
Anubis
11
0
3
12.5
W
Cthulhu
kanpo1
Cthulhu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
29,932
38,891
Taken
50,077
28,797
Mitigated
27,435
13,236
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,205
1,442
0
1,088
13,829
4,174
0
8,598
4,938
39,942
0
L
Heimdallr
BjornHard
Heimdallr
12,602
10,359
0
2,200
16,020
5,960
444
11,685
4,021
0
34,389
W
Bastet
Dham17
Bastet
12,756
2,592
0
3,544
14,405
7,015
0
6,883
7,522
0
24,056
L
Khepri
WaterNoWet
Khepri
4,125
245
1,769
4,801
20,228
17,301
0
10,758
8,940
9,722
0
W
Anubis
gulls7799
Anubis
23,882
1,186
1,045
7,620
12,050
7,837
48
5,226
6,824
65,009
0
W
Cthulhu
kanpo1
Cthulhu
8,593
302
0
1,027
12,436
13,945
0
5,488
6,948
24,555
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
25,514
140
Minions Killed
124
0
Camps Cleared
0
813,498
Distance Traveled
642,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,898
564
56
4
0
204,125
0
L
Heimdallr
8,546
610
50
4
0
194,904
0
W
Bastet
9,453
675
27
2
0
315,885
0
L
Khepri
9,070
648
18
1
0
243,765
0
W
Anubis
11,338
810
81
6
0
231,228
0
W
Cthulhu
9,225
659
32
2
0
266,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role