Player Matchup

Hercules
Hercules
HitmanDemo
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Jaloob
Ix Chel
Level 158
God Stats
0W - 1L
1,650 SR
Queue Stats
14W - 23L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
NateFeetUnder
Danzaburou
Level 149
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
RikkoBigz666
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
RunterBarbelo
Cerberus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 78L
1,500 Elo+
Party 1
Team Averages
Level 121
1,545 SR
1,461 Elo+

VS

Team Averages
Level 142
1,337 SR
1,548 Elo+
Odin
Odin
Behemoth0111
Odin
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
300W - 296L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
ExplodingCakes
Sun Wukong
Level 148
God Stats
5W - 2L
1,315 SR
Queue Stats
264W - 100L
1,670 Elo+
Party 2
Hera
Hera
McCociner69
Hera
Level 119
God Stats
7W - 2L
1,500 SR
Queue Stats
124W - 101L
1,409 Elo+
Party 2
Chronos
Chronos
SavedGalaxy
Chronos
Level 142
God Stats
2W - 4L
1,147 SR
Queue Stats
304W - 293L
1,498 Elo+
Solo
Cupid
Cupid
XAcromantulaX
Cupid
Level 157
God Stats
5W - 1L
1,226 SR
Queue Stats
295W - 126L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HitmanDemo
Hercules
14
3 / 4 / 9
8,092
736
10,183
12,387
14,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ix Chel
Jaloob
Ix Chel
16
9 / 4 / 3
9,637
876
12,346
10,472
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
NateFeetUnder
Danzaburou
18
3 / 4 / 7
9,767
888
13,611
10,632
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
RikkoBigz666
The Morrigan
13
0 / 6 / 7
7,438
676
3,311
8,930
4,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
RunterBarbelo
Cerberus
13
0 / 7 / 10
7,888
717
3,882
18,799
19,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 16
9,006
819
7,630
11,829
14,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
ExplodingCakes
Sun Wukong
17
8 / 5 / 12
10,440
949
14,288
20,357
22,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 4 / 9
10,333
939
15,204
9,701
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
SavedGalaxy
Chronos
15
3 / 3 / 9
9,505
864
11,411
10,688
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 11
9,309
846
7,946
10,951
5,951
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
15
Kills
25
25
Deaths
16
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
0
3
16
2.67
W
Sun Wukong
ExplodingCakes
Sun Wukong
8
5
12
2.8
L
Hercules
HitmanDemo
Hercules
3
4
9
1.88
L
Ix Chel
Jaloob
Ix Chel
9
4
3
2.63
W
10
4
9
3.63
L
Danzaburou
NateFeetUnder
Danzaburou
3
4
7
1.63
L
The Morrigan
RikkoBigz666
The Morrigan
0
6
7
0.58
L
Cerberus
RunterBarbelo
Cerberus
0
7
10
0.71
W
Chronos
SavedGalaxy
Chronos
3
3
9
2.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,333
Damage
56,479
61,220
Taken
63,526
50,438
Mitigated
52,580
14,771
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,630
419
1,195
1,680
11,829
14,354
483
3,530
8,299
0
13,391
W
Sun Wukong
ExplodingCakes
Sun Wukong
14,288
1,556
331
3,373
20,357
22,054
769
4,684
13,795
0
28,175
L
Hercules
HitmanDemo
Hercules
10,183
2,065
575
2,387
12,387
14,851
0
6,295
5,861
0
11,729
L
Ix Chel
Jaloob
Ix Chel
12,346
1,325
2,376
3,068
10,472
5,828
168
2,591
7,748
26,971
0
W
15,204
4,521
896
1,447
9,701
5,065
747
3,264
6,437
28,120
0
L
Danzaburou
NateFeetUnder
Danzaburou
13,611
5,830
0
2,669
10,632
6,128
0
3,343
7,242
0
33,841
L
The Morrigan
RikkoBigz666
The Morrigan
3,311
1,325
444
780
8,930
4,115
235
5,103
3,699
9,036
1,708
L
Cerberus
RunterBarbelo
Cerberus
3,882
33
24
2,448
18,799
19,516
0
9,283
9,206
8,564
0
W
Chronos
SavedGalaxy
Chronos
11,411
2,566
1,003
1,372
10,688
5,156
2,495
4,007
6,640
24,532
0
W
7,946
5,134
7,101
5,179
10,951
5,951
2,674
2,532
8,419
0
27,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
48,593
124
Minions Killed
139
0
Camps Cleared
0
923,230
Distance Traveled
1,056,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,006
819
19
2
0
229,169
0
W
Sun Wukong
10,440
949
24
2
0
209,357
0
L
Hercules
8,092
736
2
0
0
192,377
0
L
Ix Chel
9,637
876
39
4
0
194,960
0
W
Hera
10,333
939
24
2
0
193,768
0
L
Danzaburou
9,767
888
50
5
0
188,892
0
L
The Morrigan
7,438
676
11
1
0
167,123
0
L
Cerberus
7,888
717
22
2
0
179,878
0
W
Chronos
9,505
864
31
3
0
216,161
0
W
Cupid
9,309
846
41
4
0
207,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role