Player Matchup

Lancelot
Lancelot
Kme-112
Lancelot
Level 118
God Stats
1W - 1L
1,770 SR
Queue Stats
345W - 300L
1,525 Elo+
Solo
Zeus
Zeus
PHOENIX1671
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,413 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RicardoMossoro
Kumbhakarna
Level 21
God Stats
4W - 5L
1,544 SR
Queue Stats
5W - 9L
1,299 Elo+
Party 1
Surtr
Surtr
Thiago the fire
Surtr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,449 Elo+
Party 1
Hachiman
Hachiman
xXANDEXx12
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 1
Team Averages
Level 77
1,563 SR
1,417 Elo+

VS

Team Averages
Level 111
1,483 SR
1,490 Elo+
Martichoras
Martichoras
 
Martichoras
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
ChristianS118
Vamana
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
548W - 518L
1,560 Elo+
Solo
Thanatos
Thanatos
LAGODLIKE
Thanatos
Level 102
God Stats
10W - 11L
1,599 SR
Queue Stats
101W - 94L
1,438 Elo+
Party 2
Freya
Freya
liljames3x
Freya
Level 102
God Stats
1W - 5L
1,316 SR
Queue Stats
156W - 141L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kme-112
Lancelot
12
1 / 3 / 1
7,050
504
5,403
11,198
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 4 / 1
7,733
552
6,311
6,516
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
RicardoMossoro
Kumbhakarna
9
0 / 1 / 2
6,195
443
1,890
8,098
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 4 / 0
6,694
478
6,445
17,183
20,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
xXANDEXx12
Hachiman
11
0 / 2 / 0
6,013
430
853
8,099
3,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 1 / 0
7,999
571
8,470
5,939
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
 
Ah Puch
12
0 / 0 / 3
7,861
562
5,111
8,620
8,237
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 1
9,729
695
11,640
13,039
12,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LAGODLIKE
Thanatos
12
3 / 2 / 3
7,840
560
4,738
11,294
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
14
4 / 1 / 2
8,910
636
4,182
6,528
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
14
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
1
0
4
W
Ah Puch
 
Ah Puch
0
0
3
1.5
W
3
0
1
3.5
L
Lancelot
Kme-112
Lancelot
1
3
1
0.5
W
Thanatos
LAGODLIKE
Thanatos
3
2
3
2.25
L
2
4
1
0.63
L
Kumbhakarna
RicardoMossoro
Kumbhakarna
0
1
2
1
L
0
4
0
0
W
Freya
4
1
2
5
L
Hachiman
xXANDEXx12
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
34,141
51,094
Taken
45,420
35,567
Mitigated
30,166
12,467
Healing
22,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
8,470
2,691
0
2,099
5,939
2,717
90
1,701
4,238
0
62,850
W
Ah Puch
 
Ah Puch
5,111
86
0
4,765
8,620
8,237
275
3,083
5,537
31,278
0
W
11,640
6,631
0
4,838
13,039
12,587
327
419
11,629
0
89,927
L
Lancelot
Kme-112
Lancelot
5,403
1,948
0
3,535
11,198
4,450
0
1,605
9,593
0
61,805
W
Thanatos
LAGODLIKE
Thanatos
4,738
1,358
0
7,789
11,294
4,155
432
1,446
9,848
0
46,210
L
6,311
407
0
320
6,516
2,357
0
2,966
3,550
54,540
0
L
Kumbhakarna
RicardoMossoro
Kumbhakarna
1,890
103
177
1,523
8,098
5,102
0
2,311
5,787
16,450
0
L
6,445
2,522
0
5,141
17,183
20,651
0
0
17,183
655
49,265
W
Freya
4,182
1,405
0
3,369
6,528
2,470
1,834
3,507
3,021
57,108
0
L
Hachiman
xXANDEXx12
Hachiman
853
314
0
1,771
8,099
3,007
0
2,411
5,688
0
37,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,685
Gold Earned
42,339
360
Minions Killed
483
0
Camps Cleared
0
1,381,607
Distance Traveled
1,378,853
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,999
571
114
8
0
250,409
1
W
Ah Puch
7,861
562
34
2
0
259,007
4
W
Vamana
9,729
695
159
11
0
287,263
0
L
Lancelot
7,050
504
103
7
0
331,147
0
W
Thanatos
7,840
560
72
5
0
286,065
0
L
Zeus
7,733
552
97
7
0
257,106
0
L
Kumbhakarna
6,195
443
21
2
0
267,305
2
L
Surtr
6,694
478
74
5
0
248,600
0
W
Freya
8,910
636
104
7
0
296,109
0
L
Hachiman
6,013
430
65
5
0
277,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role