Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EOC6NATION
King Arthur
Level 146
God Stats
1W - 4L
1,185 SR
Queue Stats
480W - 494L
1,465 Elo+
Solo
Agni
Agni
JABBAWOCKE3E
Agni
Level 129
God Stats
4W - 1L
1,671 SR
Queue Stats
35W - 42L
1,518 Elo+
Solo
Heimdallr
Heimdallr
ReyIron
Heimdallr
Level 86
God Stats
3W - 1L
1,737 SR
Queue Stats
211W - 215L
1,427 Elo+
Party 1
Horus
Horus
iRotaa
Horus
Level 60
God Stats
1W - 1L
1,262 SR
Queue Stats
170W - 164L
1,439 Elo+
Party 1
Team Averages
Level 104
1,471 SR
1,470 Elo+

VS

Team Averages
Level 135
1,580 SR
1,533 Elo+
Thoth
Thoth
Ashlizannlar
Thoth
Level 149
God Stats
6W - 6L
1,355 SR
Queue Stats
440W - 458L
1,535 Elo+
Party 2
Awilix
Awilix
IDAnxiety
Awilix
Level 108
God Stats
1W - 3L
1,386 SR
Queue Stats
149W - 137L
1,554 Elo+
Party 3
Ra
Ra
NowatMolimo
Ra
Level 237
God Stats
11W - 3L
1,697 SR
Queue Stats
464W - 479L
1,512 Elo+
Party 2
Hades
Hades
Prttylilpretzel
Hades
Level 81
God Stats
4W - 2L
1,962 SR
Queue Stats
152W - 138L
1,559 Elo+
Party 3
Zhong Kui
Zhong Kui
Vacaled
Zhong Kui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 2 / 6
12,792
853
30,033
16,156
7,960
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
EOC6NATION
King Arthur
17
1 / 3 / 6
9,891
659
4,417
17,965
22,050
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 7
11,647
776
20,095
13,174
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ReyIron
Heimdallr
16
2 / 6 / 11
10,521
701
12,344
16,040
8,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
iRotaa
Horus
18
3 / 3 / 16
10,888
726
7,476
26,666
29,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
8,584
572
9,403
11,570
4,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
IDAnxiety
Awilix
17
4 / 5 / 7
9,271
618
16,068
18,844
7,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 6 / 3
9,967
664
12,210
14,306
6,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 3 / 8
9,601
640
10,630
21,115
12,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
Vacaled
Zhong Kui
19
3 / 4 / 11
10,664
711
16,724
15,221
11,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
23
Kills
16
18
Deaths
23
46
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
2
6
6.5
L
2
5
7
1.1
W
King Arthur
EOC6NATION
King Arthur
1
3
6
1.33
L
Awilix
IDAnxiety
Awilix
4
5
7
1.5
W
7
4
7
2.63
L
4
6
3
0.92
L
3
3
8
2.33
W
Heimdallr
ReyIron
Heimdallr
2
6
11
1.25
L
Zhong Kui
Vacaled
Zhong Kui
3
4
11
2.13
W
Horus
iRotaa
Horus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,365
Damage
65,035
90,001
Taken
81,056
72,995
Mitigated
42,052
43,301
Healing
31,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
30,033
9,771
2,154
4,111
16,156
7,960
2,285
10,975
5,079
59,456
0
L
9,403
550
408
1,550
11,570
4,506
0
7,404
4,166
16,308
0
W
King Arthur
EOC6NATION
King Arthur
4,417
656
2,061
4,236
17,965
22,050
293
7,427
10,447
0
13,343
L
Awilix
IDAnxiety
Awilix
16,068
4,525
762
3,601
18,844
7,270
0
12,105
6,739
0
23,126
W
20,095
1,536
2,111
3,467
13,174
5,607
1,513
6,167
6,975
39,335
0
L
12,210
910
5,410
4,564
14,306
6,378
0
9,076
5,230
29,083
0
L
10,630
635
1,773
8,191
21,115
12,688
0
12,893
8,222
24,846
0
W
Heimdallr
ReyIron
Heimdallr
12,344
4,039
2,062
2,913
16,040
8,028
3,060
9,908
6,119
0
31,528
L
Zhong Kui
Vacaled
Zhong Kui
16,724
726
174
5,124
15,221
11,210
0
8,650
6,571
38,082
0
W
Horus
iRotaa
Horus
7,476
2,642
7,007
13,179
26,666
29,350
321
13,908
12,414
0
13,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,739
Gold Earned
48,087
171
Minions Killed
147
0
Camps Cleared
0
1,346,136
Distance Traveled
1,268,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,792
853
67
4
0
295,057
0
L
Thoth
8,584
572
19
1
0
219,362
0
W
King Arthur
9,891
659
19
1
0
275,600
0
L
Awilix
9,271
618
16
1
0
259,787
0
W
Agni
11,647
776
27
2
0
228,757
0
L
Ra
9,967
664
43
3
0
227,946
0
L
Hades
9,601
640
22
1
0
255,235
0
W
Heimdallr
10,521
701
50
3
0
250,570
0
L
Zhong Kui
10,664
711
47
3
0
306,253
0
W
Horus
10,888
726
8
1
0
296,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role