Player Matchup

Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Diamond V
Paranoi5e
Cernunnos
Diamond V
Level 185
God Stats
8W - 6L
1,669 SR
Queue Stats
549W - 532L
1,925 MMR
Solo
Yemoja
Yemoja
Platinum I
Xianderr
Yemoja
Platinum I
Level 61
God Stats
1W - 1L
1,756 SR
Queue Stats
441W - 393L
1,941 MMR
Solo
Thor
Thor
Diamond IV
boyd13ic
Thor
Diamond IV
Level 62
God Stats
5W - 2L
1,847 SR
Queue Stats
81W - 67L
2,051 MMR
Party 3
Chang'e
Chang'e
Diamond V
lionunicorn
Chang'e
Diamond V
Level 154
God Stats
9W - 7L
1,684 SR
Queue Stats
271W - 253L
1,934 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,691 SR
1,870 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,693 SR
1,937 MMR
Geb
Geb
Platinum II
OathOfGreed
Geb
Platinum II
Level 126
God Stats
7W - 2L
1,777 SR
Queue Stats
28W - 18L
1,957 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
Rasioz
Yu Huang
Platinum I
Level 126
God Stats
1W - 1L
1,746 SR
Queue Stats
63W - 57L
1,934 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Scaredofthem
Guan Yu
Platinum V
Level 158
God Stats
7W - 2L
1,810 SR
Queue Stats
39W - 25L
1,917 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
TTVFlawskYy
Tsukuyomi
Platinum I
Level 81
God Stats
1W - 2L
1,563 SR
Queue Stats
70W - 57L
1,956 MMR
Party 2
Ishtar
Ishtar
Platinum V
Th3CubanMissile
Ishtar
Platinum V
Level 137
God Stats
5W - 5L
1,567 SR
Queue Stats
57W - 51L
1,919 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
2 / 1 / 7
12,211
643
9,525
9,893
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Paranoi5e
Cernunnos
17
2 / 0 / 9
10,937
576
16,295
17,872
8,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Xianderr
Yemoja
18
1 / 3 / 7
11,258
593
10,376
18,925
15,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
18
9 / 4 / 3
12,069
635
14,095
18,250
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
lionunicorn
Chang'e
16
6 / 1 / 3
10,748
566
11,776
16,063
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
SerqetKhepriVamanaBakasura

VS

Bans
AphroditeHe BoRamaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
8,033
423
6,373
20,490
17,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Rasioz
Yu Huang
16
5 / 6 / 0
10,678
562
11,431
12,299
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Scaredofthem
Guan Yu
16
3 / 3 / 1
10,097
531
13,685
22,477
25,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TTVFlawskYy
Tsukuyomi
16
1 / 3 / 5
9,756
513
11,915
16,386
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 0
9,325
491
11,409
14,411
7,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
9
9
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
7
5.5
L
0
3
1
0.17
W
Cernunnos
Paranoi5e
Cernunnos
2
0
9
6.5
L
Yu Huang
Rasioz
Yu Huang
5
6
0
0.83
L
Guan Yu
Scaredofthem
Guan Yu
3
3
1
1.17
L
Tsukuyomi
TTVFlawskYy
Tsukuyomi
1
3
5
1.17
L
0
5
0
0
W
Yemoja
Xianderr
Yemoja
1
3
7
1.5
W
Thor
9
4
3
2.63
W
Chang'e
lionunicorn
Chang'e
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,067
Damage
54,813
81,003
Taken
86,063
42,151
Mitigated
62,773
37,430
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,525
364
1,692
1,458
9,893
3,694
1,349
4,720
4,907
104,804
0
L
6,373
254
0
4,040
20,490
17,907
0
7,919
12,349
22,717
0
W
Cernunnos
Paranoi5e
Cernunnos
16,295
9,335
0
5,826
17,872
8,056
2,712
4,585
13,215
0
97,698
L
Yu Huang
Rasioz
Yu Huang
11,431
306
0
470
12,299
4,850
0
5,600
6,699
81,764
0
L
Guan Yu
Scaredofthem
Guan Yu
13,685
1,220
423
4,493
22,477
25,956
70
9,003
11,842
0
82,469
L
Tsukuyomi
TTVFlawskYy
Tsukuyomi
11,915
3,793
0
2,428
16,386
6,511
0
2,755
13,478
0
103,323
L
11,409
7,406
0
4,418
14,411
7,549
867
4,459
9,952
0
94,601
W
Yemoja
Xianderr
Yemoja
10,376
3,093
2,346
7,868
18,925
15,534
1,592
1,089
17,794
82,014
0
W
Thor
14,095
3,896
0
5,312
18,250
8,017
953
2,978
15,113
0
95,410
W
Chang'e
lionunicorn
Chang'e
11,776
1,537
4,519
8,409
16,063
6,850
364
5,490
10,463
58,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,223
Gold Earned
47,889
639
Minions Killed
581
0
Camps Cleared
0
1,814,000
Distance Traveled
1,962,496
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,211
643
185
10
0
391,336
0
L
Geb
8,033
423
24
1
0
397,266
7
W
Cernunnos
10,937
576
134
7
0
375,970
1
L
Yu Huang
10,678
562
140
7
0
369,633
1
L
Guan Yu
10,097
531
115
6
0
377,299
0
L
Tsukuyomi
9,756
513
133
7
0
458,583
4
L
Ishtar
9,325
491
169
9
0
359,715
3
W
Yemoja
11,258
593
124
7
0
308,623
3
W
Thor
12,069
635
130
7
0
362,534
4
W
Chang'e
10,748
566
66
3
0
375,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role