Player Matchup

Cernunnos
Cernunnos
D3ZTRO
Cernunnos
Level 103
God Stats
6W - 6L
1,503 SR
Queue Stats
435W - 472L
1,538 Elo+
Solo
Poseidon
Poseidon
Maewitth
Poseidon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,611 Elo+
Party 1
Sobek
Sobek
Pieteurre
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,616 Elo+
Party 1
Ares
Ares
elbenito44
Ares
Level 68
God Stats
3W - 2L
1,715 SR
Queue Stats
531W - 493L
1,488 Elo+
Solo
Hel
Hel
kssw34rt588
Hel
Level 105
God Stats
5W - 2L
1,434 SR
Queue Stats
161W - 173L
1,376 Elo+
Solo
Team Averages
Level 93
1,531 SR
1,526 Elo+

VS

Team Averages
Level 85
1,557 SR
1,638 Elo+
Thor
Thor
KissIand
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 65L
1,807 Elo+
Solo
Ao Kuang
Ao Kuang
alan32yeahhhhhhh
Ao Kuang
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
70W - 55L
1,593 Elo+
Solo
Hel
Hel
ezhirael
Hel
Level 127
God Stats
0W - 1L
1,751 SR
Queue Stats
148W - 132L
1,579 Elo+
Solo
Neith
Neith
naymey15
Neith
Level 128
God Stats
1W - 2L
1,715 SR
Queue Stats
20W - 16L
1,817 Elo+
Solo
Khepri
Khepri
vLaxIt4k
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D3ZTRO
Cernunnos
16
7 / 1 / 15
9,148
915
13,406
11,629
7,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
Maewitth
Poseidon
16
7 / 1 / 18
9,519
952
24,204
14,770
8,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Pieteurre
Sobek
15
5 / 2 / 17
9,599
960
9,259
14,891
18,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 17
8,842
884
6,771
15,306
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 2 / 15
8,708
871
5,588
9,494
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 3 / 3
8,308
831
18,870
11,442
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
1 / 7 / 0
7,049
705
5,746
12,635
6,231
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 3
7,796
780
10,550
13,494
8,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
naymey15
Neith
12
1 / 6 / 2
6,827
683
13,296
12,155
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
vLaxIt4k
Khepri
12
0 / 4 / 4
6,970
697
4,234
14,322
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
25
Kills
8
8
Deaths
25
82
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
D3ZTRO
Cernunnos
7
1
15
14.5
L
Thor
3
3
3
1.5
W
Poseidon
Maewitth
Poseidon
7
1
18
16
W
Sobek
Pieteurre
Sobek
5
2
17
6.75
L
1
7
0
0.14
W
2
2
17
5.25
L
3
5
3
0.9
W
4
2
15
5.75
L
Neith
naymey15
Neith
1
6
2
0.33
L
Khepri
vLaxIt4k
Khepri
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,228
Damage
52,696
66,090
Taken
64,048
58,950
Mitigated
41,021
30,531
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
D3ZTRO
Cernunnos
13,406
8,025
1,562
3,726
11,629
7,395
2,553
3,167
8,462
0
30,206
L
Thor
18,870
1,941
423
1,830
11,442
5,943
0
7,321
4,121
0
27,459
W
Poseidon
Maewitth
Poseidon
24,204
5,881
1,822
4,063
14,770
8,256
1,835
5,843
8,927
37,417
0
W
Sobek
Pieteurre
Sobek
9,259
676
968
3,302
14,891
18,671
542
4,148
10,743
15,392
518
L
5,746
343
56
1,466
12,635
6,231
0
7,115
5,520
12,437
0
W
6,771
695
1,164
2,122
15,306
19,138
272
4,325
10,981
8,610
0
L
10,550
182
5,092
4,131
13,494
8,076
0
10,070
3,424
25,228
0
W
5,588
1,260
8,086
3,716
9,494
5,490
588
3,047
6,447
11,749
0
L
Neith
naymey15
Neith
13,296
3,613
0
833
12,155
5,995
0
9,695
2,460
0
20,634
L
Khepri
vLaxIt4k
Khepri
4,234
305
180
1,227
14,322
14,776
0
11,103
3,219
6,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,816
Gold Earned
36,950
98
Minions Killed
75
0
Camps Cleared
0
989,120
Distance Traveled
910,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,148
915
40
4
0
188,288
0
L
Thor
8,308
831
21
2
0
194,985
0
W
Poseidon
9,519
952
26
3
0
208,688
0
W
Sobek
9,599
960
21
2
0
209,000
0
L
Ao Kuang
7,049
705
20
2
0
169,982
0
W
Ares
8,842
884
1
0
0
198,252
0
L
Hel
7,796
780
17
2
0
199,047
0
W
Hel
8,708
871
10
1
0
184,892
0
L
Neith
6,827
683
13
1
0
158,168
0
L
Khepri
6,970
697
4
0
0
188,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role