Player Matchup

Jing Wei
Jing Wei
QWADOO
Jing Wei
Level 88
God Stats
4W - 1L
1,321 SR
Queue Stats
108W - 102L
1,466 Elo+
Party 1
Janus
Janus
RoachOTM
Janus
Level 109
God Stats
32W - 36L
1,566 SR
Queue Stats
445W - 445L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
SmokePole904
Cabrakan
Level 127
God Stats
13W - 8L
1,875 SR
Queue Stats
347W - 325L
1,513 Elo+
Party 1
Team Averages
Level 108
1,587 SR
1,504 Elo+

VS

Team Averages
Level 105
1,583 SR
1,479 Elo+
Cerberus
Cerberus
WhiteSteel-Sword
Cerberus
Level 49
God Stats
4W - 3L
1,746 SR
Queue Stats
5W - 5L
1,469 Elo+
Party 2
King Arthur
King Arthur
x-Shi-No-Tenshi
King Arthur
Level 147
God Stats
5W - 9L
1,503 SR
Queue Stats
22W - 28L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
xInFaMoUs ReKkz
Ne Zha
Level 118
God Stats
29W - 31L
1,500 SR
Queue Stats
470W - 462L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
QWADOO
Jing Wei
17
4 / 0 / 12
10,780
719
13,265
10,370
4,518
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
RoachOTM
Janus
17
7 / 4 / 10
11,482
765
17,265
9,769
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
SmokePole904
Cabrakan
16
10 / 0 / 9
11,618
775
16,213
12,280
13,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
8,648
577
3,559
23,213
18,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
x-Shi-No-Tenshi
King Arthur
14
2 / 8 / 2
9,424
628
11,895
21,751
16,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 2
10,052
670
8,457
14,401
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
4
4
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
QWADOO
Jing Wei
4
0
12
10
W
Janus
RoachOTM
Janus
7
4
10
3
W
Cabrakan
SmokePole904
Cabrakan
10
0
9
14.5
L
0
8
0
0
L
King Arthur
x-Shi-No-Tenshi
King Arthur
2
8
2
0.38
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,743
Damage
23,911
32,419
Taken
59,365
22,013
Mitigated
43,761
4,666
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
QWADOO
Jing Wei
13,265
10,109
0
2,158
10,370
4,518
725
958
9,412
0
40,812
W
Janus
RoachOTM
Janus
17,265
1,505
0
1,117
9,769
3,597
2,046
914
8,855
58,367
0
W
Cabrakan
SmokePole904
Cabrakan
16,213
3,047
0
1,391
12,280
13,898
526
1,722
10,558
43,072
0
L
3,559
291
0
3,570
23,213
18,849
340
11,262
11,951
13,793
0
L
King Arthur
x-Shi-No-Tenshi
King Arthur
11,895
349
0
500
21,751
16,865
0
12,707
9,044
0
30,183
L
8,457
2,174
0
1,860
14,401
8,047
0
9,551
4,850
0
44,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
28,124
166
Minions Killed
137
0
Camps Cleared
0
831,073
Distance Traveled
720,335
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,780
719
53
4
0
298,875
1
W
Janus
11,482
765
86
6
0
249,542
0
W
Cabrakan
11,618
775
27
2
0
282,656
0
L
Cerberus
8,648
577
35
2
0
206,968
0
L
King Arthur
9,424
628
32
2
0
229,892
0
L
Ne Zha
10,052
670
70
5
0
283,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role