Player Matchup

Scylla
Scylla
MBB1012
Scylla
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 66L
1,750 Elo+
Party 2
Sobek
Sobek
Plowskilled
Sobek
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 18L
1,425 Elo+
Solo
Ishtar
Ishtar
Sandevïstan
Ishtar
Level 44
God Stats
28W - 9L
1,906 SR
Queue Stats
41W - 18L
1,818 Elo+
Party 2
Bellona
Bellona
TheKiNG17_TDFlol
Bellona
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 19L
1,637 Elo+
Party 2
Cerberus
Cerberus
WhopperJrDeluxe
Cerberus
Level 39
God Stats
1W - 0L
1,718 SR
Queue Stats
84W - 62L
1,772 Elo+
Party 2
Team Averages
Level 104
1,625 SR
1,680 Elo+

VS

Team Averages
Level 115
1,489 SR
1,511 Elo+
Anubis
Anubis
AniketosZeSwift
Anubis
Level 148
God Stats
25W - 21L
1,588 SR
Queue Stats
45W - 56L
1,531 Elo+
Party 1
Rama
Rama
Faithiplier
Rama
Level 65
God Stats
1W - 3L
1,385 SR
Queue Stats
169W - 198L
1,467 Elo+
Party 1
Shiva
Shiva
KillKoma
Shiva
Level 140
God Stats
1W - 5L
1,294 SR
Queue Stats
99W - 134L
1,470 Elo+
Party 1
Vulcan
Vulcan
MJDragon
Vulcan
Level 143
God Stats
5W - 4L
1,597 SR
Queue Stats
117W - 122L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
WakeUp-Foreveer
Cabrakan
Level 78
God Stats
4W - 5L
1,581 SR
Queue Stats
311W - 289L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MBB1012
Scylla
15
1 / 2 / 6
7,830
783
5,222
4,898
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 6
7,677
768
4,619
16,058
8,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
16
7 / 1 / 4
8,783
878
10,659
10,070
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 1
7,036
704
2,609
9,248
8,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
3 / 2 / 4
7,778
778
4,243
8,328
6,994
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,368
837
7,347
7,363
3,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 5
6,969
697
5,375
7,031
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
KillKoma
Shiva
13
0 / 2 / 4
6,812
681
5,663
8,570
9,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
MJDragon
Vulcan
15
4 / 4 / 1
7,895
790
12,227
7,354
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
10
0 / 1 / 0
6,007
601
897
1,350
836

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
8
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
1
4
5
0.88
L
Shiva
KillKoma
Shiva
0
2
4
1
W
Scylla
MBB1012
Scylla
1
2
6
2
L
Vulcan
MJDragon
Vulcan
4
4
1
1.13
W
1
3
6
1.33
W
Ishtar
7
1
4
9
W
2
0
1
2.5
L
Cabrakan
0
1
0
0
W
Cerberus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
31,509
48,602
Taken
31,668
30,821
Mitigated
21,084
8,582
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,347
473
0
1,337
7,363
3,882
0
2,860
4,420
30,001
0
L
5,375
4,591
0
568
7,031
3,045
0
2,511
4,520
0
12,980
L
Shiva
KillKoma
Shiva
5,663
583
0
1,230
8,570
9,718
0
4,092
4,478
0
16,635
W
Scylla
MBB1012
Scylla
5,222
1,007
0
77
4,898
1,765
192
3,091
1,709
31,169
0
L
Vulcan
MJDragon
Vulcan
12,227
3,484
0
496
7,354
3,603
0
3,842
3,512
34,253
0
W
4,619
79
155
4,768
16,058
8,924
314
6,568
9,325
18,492
0
W
Ishtar
10,659
7,507
0
2,179
10,070
4,153
2,063
2,988
6,949
0
34,871
W
2,609
552
0
313
9,248
8,985
64
3,204
5,832
0
10,676
L
Cabrakan
897
0
0
205
1,350
836
0
696
654
1,872
0
W
Cerberus
4,243
41
0
1,090
8,328
6,994
0
3,880
4,316
24,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
36,051
233
Minions Killed
170
0
Camps Cleared
0
1,042,908
Distance Traveled
789,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,368
837
68
7
0
198,899
0
L
Rama
6,969
697
19
2
0
168,604
0
L
Shiva
6,812
681
25
3
0
197,084
0
W
Scylla
7,830
783
72
7
0
183,160
0
L
Vulcan
7,895
790
55
6
0
199,343
0
W
Sobek
7,677
768
31
3
0
243,266
0
W
Ishtar
8,783
878
60
6
0
201,653
0
W
Bellona
7,036
704
16
2
0
217,720
0
L
Cabrakan
6,007
601
3
0
0
25,754
0
W
Cerberus
7,778
778
54
5
0
197,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role