Player Matchup

Anubis
Anubis
CupcakeFamine
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
DontGoToCollege
Jing Wei
Level 12
God Stats
17W - 12L
1,695 SR
Queue Stats
23W - 16L
1,635 Elo+
Party 3
Eset
Eset
Jackobotzie
Eset
Level 48
God Stats
5W - 4L
1,523 SR
Queue Stats
166W - 142L
1,548 Elo+
Party 3
Bacchus
Bacchus
MrTushyToucher
Bacchus
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 11L
1,255 Elo+
Party 2
Guan Yu
Guan Yu
WildFranko
Guan Yu
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 64L
1,560 Elo+
Party 3
Team Averages
Level 35
1,544 SR
1,473 Elo+

VS

Team Averages
Level 50
1,500 SR
1,497 Elo+
Nu Wa
Nu Wa
Dmcpr14
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
KentuckysJewell
Xing Tian
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,482 Elo+
Party 1
Ishtar
Ishtar
Pichonica
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,416 Elo+
Party 4
Tsukuyomi
Tsukuyomi
PimbaRJ
Tsukuyomi
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 106L
1,318 Elo+
Solo
Ix Chel
Ix Chel
papicarly
Ix Chel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,798 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 18
9,736
1,217
10,506
6,082
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
17
18 / 1 / 19
12,512
1,564
22,004
5,948
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 0 / 25
10,404
1,301
22,657
5,525
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
5 / 0 / 16
10,391
1,299
6,229
4,720
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
WildFranko
Guan Yu
16
5 / 1 / 28
10,448
1,306
14,659
10,843
15,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

408

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dmcpr14
Nu Wa
12
1 / 5 / 2
8,070
1,009
3,381
11,363
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
KentuckysJewell
Xing Tian
13
0 / 10 / 2
7,859
982
3,303
26,216
17,364
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Pichonica
Ishtar
13
1 / 9 / 1
8,269
1,034
9,568
18,155
6,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
PimbaRJ
Tsukuyomi
12
0 / 3 / 2
7,717
965
4,049
5,141
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
papicarly
Ix Chel
13
1 / 12 / 2
8,695
1,087
3,153
21,380
5,605
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
12
39
Kills
3
3
Deaths
39
106
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
18
13
L
Nu Wa
Dmcpr14
Nu Wa
1
5
2
0.4
W
Jing Wei
18
1
19
27.5
W
7
0
25
19.5
L
Xing Tian
KentuckysJewell
Xing Tian
0
10
2
0.1
W
5
0
16
13
L
Ishtar
Pichonica
Ishtar
1
9
1
0.17
L
Tsukuyomi
PimbaRJ
Tsukuyomi
0
3
2
0.33
W
Guan Yu
WildFranko
Guan Yu
5
1
28
19
L
Ix Chel
papicarly
Ix Chel
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,055
Damage
23,454
33,118
Taken
82,255
32,354
Mitigated
34,041
11,182
Healing
1,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,506
646
0
2,439
6,082
3,930
0
2,228
3,854
31,196
0
L
Nu Wa
Dmcpr14
Nu Wa
3,381
846
0
137
11,363
3,029
0
5,372
5,991
14,339
0
W
Jing Wei
22,004
18,744
0
939
5,948
3,123
0
1,727
4,221
0
43,027
W
22,657
977
389
1,022
5,525
3,286
0
1,884
3,641
40,514
0
L
Xing Tian
KentuckysJewell
Xing Tian
3,303
42
0
114
26,216
17,364
0
12,107
14,109
11,544
0
W
6,229
524
0
1,061
4,720
6,913
0
1,995
2,725
14,116
0
L
Ishtar
Pichonica
Ishtar
9,568
6,057
107
610
18,155
6,132
0
9,126
9,029
0
24,173
L
Tsukuyomi
PimbaRJ
Tsukuyomi
4,049
255
0
157
5,141
1,911
0
2,041
3,100
0
8,692
W
Guan Yu
WildFranko
Guan Yu
14,659
1,954
2,756
2,576
10,843
15,102
0
2,003
8,840
33
26,271
L
Ix Chel
papicarly
Ix Chel
3,153
1,038
244
82
21,380
5,605
0
10,779
10,601
14,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,491
Gold Earned
40,610
188
Minions Killed
71
7
Camps Cleared
2
775,784
Distance Traveled
495,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,736
1,217
47
6
2
150,310
0
L
Nu Wa
8,070
1,009
8
1
0
70,563
0
W
Jing Wei
12,512
1,564
58
7
2
165,510
0
W
Eset
10,404
1,301
47
6
3
148,679
0
L
Xing Tian
7,859
982
5
1
0
124,986
0
W
Bacchus
10,391
1,299
16
2
0
151,004
0
L
Ishtar
8,269
1,034
37
5
1
119,832
0
L
Tsukuyomi
7,717
965
7
1
1
63,635
0
W
Guan Yu
10,448
1,306
20
3
0
160,281
0
L
Ix Chel
8,695
1,087
14
2
0
116,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role