Player Matchup

Horus
Horus
Silver I
FaithAway96
Horus
Silver I
Level 148
God Stats
9W - 7L
1,654 SR
Queue Stats
338W - 365L
1,221 MMR
Solo
Cupid
Cupid
Silver V
HippoFrosting
Cupid
Silver V
Level 144
God Stats
2W - 2L
1,381 SR
Queue Stats
74W - 88L
1,240 MMR
Solo
Anubis
Anubis
Silver III
LaikaQc
Anubis
Silver III
Level 122
God Stats
1W - 0L
1,731 SR
Queue Stats
21W - 37L
1,300 MMR
Solo
Sylvanus
Sylvanus
Gold V
VIVAVIAZUS
Sylvanus
Gold V
Level 183
God Stats
538W - 528L
1,529 SR
Queue Stats
699W - 706L
1,349 MMR
Solo
Thor
Thor
Silver I
Xunter19
Thor
Silver I
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 93L
1,280 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,559 SR
1,278 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,559 SR
1,308 MMR
Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver II
InevitableSonder
Cabrakan
Silver II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,203 MMR
Solo
Maui
Maui
Gold IV
MahodayRamanujan
Maui
Gold IV
Level 88
God Stats
10W - 3L
1,840 SR
Queue Stats
153W - 152L
1,215 MMR
Solo
Janus
Janus
Bronze III
ZeroKobayashi
Janus
Bronze III
Level 136
God Stats
5W - 4L
1,420 SR
Queue Stats
139W - 139L
1,370 MMR
Party 1
Nemesis
Nemesis
Silver IV
xFKKillerx
Nemesis
Silver IV
Level 101
God Stats
14W - 17L
1,534 SR
Queue Stats
150W - 162L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,282
552
4,365
13,101
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 0 / 4
8,284
552
9,897
6,091
2,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
LaikaQc
Anubis
14
3 / 1 / 4
9,179
612
5,591
8,352
4,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
VIVAVIAZUS
Sylvanus
17
6 / 0 / 5
11,018
735
11,938
12,947
11,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
15
8 / 1 / 5
9,611
641
8,816
12,853
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BellonaBakasuraEsetMercury

VS

Bans
IzanamiChaacAo KuangAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 2 / 2
7,540
503
7,049
10,418
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 8 / 0
6,262
417
4,423
13,921
7,761
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 3
6,169
411
2,776
8,789
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 0
7,959
531
7,365
9,337
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xFKKillerx
Nemesis
13
1 / 4 / 3
7,563
504
4,138
13,744
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
5
5
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
2
2
1.5
W
1
3
8
1.67
W
1
0
4
3
L
0
8
0
0
W
Anubis
LaikaQc
Anubis
3
1
4
5
L
0
1
3
1.5
W
Sylvanus
VIVAVIAZUS
Sylvanus
6
0
5
8.5
W
Thor
8
1
5
10.5
L
2
4
0
0.5
L
Nemesis
xFKKillerx
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,607
Damage
25,751
53,344
Taken
56,209
34,643
Mitigated
25,470
19,239
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,049
4,766
0
2,490
10,418
3,720
313
643
9,775
0
49,722
W
4,365
1,764
927
3,534
13,101
11,074
453
2,765
10,336
0
19,850
W
9,897
5,559
318
3,064
6,091
2,337
1,708
1,581
4,510
0
70,300
L
4,423
869
0
1,525
13,921
7,761
0
8,325
5,596
37,773
0
W
Anubis
LaikaQc
Anubis
5,591
0
0
3,663
8,352
4,698
1,422
2,767
5,585
70,456
0
L
2,776
677
0
3,180
8,789
5,680
0
1,758
7,031
13,508
0
W
Sylvanus
VIVAVIAZUS
Sylvanus
11,938
5,038
967
5,766
12,947
11,489
1,267
4,869
8,078
69,865
18,672
W
Thor
8,816
1,424
0
1,000
12,853
5,045
2,565
3,304
9,549
0
67,093
L
7,365
560
0
1,137
9,337
3,616
0
2,374
6,963
69,938
0
L
Nemesis
xFKKillerx
Nemesis
4,138
1,769
0
1,081
13,744
4,693
0
3,251
10,493
0
58,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,374
Gold Earned
35,493
503
Minions Killed
396
0
Camps Cleared
0
1,403,584
Distance Traveled
1,367,979
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,540
503
94
6
0
317,061
4
W
Horus
8,282
552
27
2
0
298,732
5
W
Cupid
8,284
552
118
8
0
309,201
0
L
Cabrakan
6,262
417
67
4
0
219,296
0
W
Anubis
9,179
612
118
8
0
265,840
0
L
Maui
6,169
411
15
1
0
250,684
4
W
Sylvanus
11,018
735
144
10
0
230,506
0
W
Thor
9,611
641
96
6
0
299,305
0
L
Janus
7,959
531
124
8
0
277,384
0
L
Nemesis
7,563
504
96
6
0
303,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role