Player Matchup

Sun Wukong
Sun Wukong
Nzumbi
Sun Wukong
Level 127
God Stats
3W - 1L
1,361 SR
Queue Stats
104W - 85L
1,520 Elo+
Party 1
Merlin
Merlin
RampantVamp
Merlin
Level 69
God Stats
9W - 4L
1,916 SR
Queue Stats
316W - 302L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
ReinaDoll
Heimdallr
Level 66
God Stats
5W - 2L
1,501 SR
Queue Stats
163W - 159L
1,468 Elo+
Party 1
Anhur
Anhur
Vnessie01
Anhur
Level 125
God Stats
6W - 5L
1,590 SR
Queue Stats
224W - 197L
1,508 Elo+
Party 1
Chang'e
Chang'e
WarWolfKing13
Chang'e
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 218L
1,488 Elo+
Party 1
Team Averages
Level 91
1,574 SR
1,505 Elo+

VS

Team Averages
Level 124
1,506 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Chowiel
Tyr
Level 116
God Stats
1W - 3L
1,257 SR
Queue Stats
275W - 256L
1,541 Elo+
Solo
Susano
Susano
OGJRKILLA
Susano
Level 157
God Stats
1W - 1L
1,772 SR
Queue Stats
79W - 110L
1,397 Elo+
Party 2
Ares
Ares
kcfue11
Ares
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 67L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nzumbi
Sun Wukong
11
2 / 2 / 4
6,083
1,217
4,012
8,494
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
11
3 / 1 / 3
6,257
1,251
6,085
4,682
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ReinaDoll
Heimdallr
10
0 / 2 / 5
5,616
1,123
2,581
5,039
1,979
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Vnessie01
Anhur
11
1 / 0 / 3
6,008
1,202
3,449
3,198
1,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
11
1 / 2 / 4
5,755
1,151
4,222
4,724
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 2 / 3
5,711
1,142
5,648
4,301
2,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
 
Sylvanus
10
3 / 2 / 0
5,583
1,117
3,827
5,539
5,353
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tyr
5
0 / 0 / 0
4,452
890
0
658
489
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
OGJRKILLA
Susano
11
0 / 2 / 5
5,370
1,074
4,228
5,042
2,403
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
kcfue11
Ares
11
1 / 1 / 3
5,475
1,095
2,906
6,824
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
7
Kills
6
7
Deaths
7
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
3
1.75
L
Sylvanus
 
Sylvanus
3
2
0
1.5
L
Tyr
0
0
0
0
W
Sun Wukong
Nzumbi
Sun Wukong
2
2
4
2
L
Susano
OGJRKILLA
Susano
0
2
5
1.25
W
Merlin
3
1
3
4.5
W
Heimdallr
ReinaDoll
Heimdallr
0
2
5
1.25
W
Anhur
Vnessie01
Anhur
1
0
3
2.5
W
Chang'e
1
2
4
1.5
L
Ares
kcfue11
Ares
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,349
Damage
16,609
26,137
Taken
22,364
13,261
Mitigated
17,083
9,681
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,648
784
262
1,167
4,301
2,025
0
2,306
1,995
13,838
0
L
Sylvanus
 
Sylvanus
3,827
925
1,323
1,083
5,539
5,353
0
2,296
3,243
7,825
0
L
Tyr
0
0
0
0
658
489
0
471
187
0
0
W
Sun Wukong
Nzumbi
Sun Wukong
4,012
168
213
452
8,494
6,615
0
4,199
4,295
0
6,563
L
Susano
OGJRKILLA
Susano
4,228
436
854
922
5,042
2,403
0
2,608
2,434
0
7,721
W
Merlin
6,085
142
988
479
4,682
1,687
246
2,020
2,662
14,928
0
W
Heimdallr
ReinaDoll
Heimdallr
2,581
325
413
434
5,039
1,979
532
2,345
2,694
0
7,417
W
Anhur
Vnessie01
Anhur
3,449
1,574
561
964
3,198
1,246
708
1,473
1,725
0
10,165
W
Chang'e
4,222
944
3,750
1,427
4,724
1,734
419
2,344
2,380
8,767
0
L
Ares
kcfue11
Ares
2,906
33
677
1,772
6,824
6,813
0
2,626
4,198
6,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
26,591
65
Minions Killed
43
0
Camps Cleared
0
619,113
Distance Traveled
483,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,711
1,142
24
5
0
132,083
0
L
Sylvanus
5,583
1,117
7
1
0
75,650
0
L
Tyr
4,452
890
0
0
0
28,542
0
W
Sun Wukong
6,083
1,217
2
0
0
130,617
0
L
Susano
5,370
1,074
7
1
0
101,777
0
W
Merlin
6,257
1,251
27
5
0
129,330
0
W
Heimdallr
5,616
1,123
5
1
0
125,738
0
W
Anhur
6,008
1,202
21
4
0
119,150
0
W
Chang'e
5,755
1,151
10
2
0
114,278
0
L
Ares
5,475
1,095
5
1
0
145,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role