Player Matchup

Morgan Le Fay
Morgan Le Fay
AsesinoSEALS
Morgan Le Fay
Level 109
God Stats
30W - 24L
1,642 SR
Queue Stats
93W - 73L
1,530 Elo+
Party 1
Nox
Nox
Kyle0614
Nox
Level 100
God Stats
15W - 7L
1,785 SR
Queue Stats
269W - 276L
1,456 Elo+
Solo
Martichoras
Martichoras
ZNUKEMANZ
Martichoras
Level 88
God Stats
1W - 0L
1,360 SR
Queue Stats
74W - 62L
1,574 Elo+
Party 1
Vamana
Vamana
l o RAZOR o l
Vamana
Level 140
God Stats
2W - 2L
1,279 SR
Queue Stats
84W - 82L
1,465 Elo+
Party 3
Gilgamesh
Gilgamesh
xXTCxINFINITIx
Gilgamesh
Level 147
God Stats
2W - 1L
1,270 SR
Queue Stats
177W - 164L
1,509 Elo+
Party 3
Team Averages
Level 117
1,467 SR
1,507 Elo+

VS

Team Averages
Level 78
1,467 SR
1,414 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Celtic_Voodoo
Danzaburou
Level 68
God Stats
1W - 6L
1,575 SR
Queue Stats
2W - 7L
1,268 Elo+
Solo
Anubis
Anubis
KxngRich___
Anubis
Level 53
God Stats
1W - 1L
1,319 SR
Queue Stats
257W - 254L
1,468 Elo+
Party 2
Serqet
Serqet
ThatSadDad
Serqet
Level 99
God Stats
6W - 3L
1,500 SR
Queue Stats
209W - 219L
1,467 Elo+
Solo
Hercules
Hercules
xMUSIIIKx
Hercules
Level 21
God Stats
5W - 12L
1,443 SR
Queue Stats
17W - 36L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AsesinoSEALS
Morgan Le Fay
17
3 / 2 / 6
9,316
776
11,123
8,986
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 8
8,556
713
5,468
6,454
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
ZNUKEMANZ
Martichoras
14
0 / 3 / 7
8,007
667
7,059
11,162
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 9
9,469
789
12,654
14,659
17,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
xXTCxINFINITIx
Gilgamesh
17
8 / 1 / 7
10,117
843
15,694
15,568
13,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 4 / 6
7,955
663
6,768
13,549
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Celtic_Voodoo
Danzaburou
15
2 / 7 / 1
8,391
699
9,913
14,777
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
1 / 3 / 5
7,968
664
6,959
9,133
5,280
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ThatSadDad
Serqet
15
5 / 2 / 0
8,896
741
11,808
12,108
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
xMUSIIIKx
Hercules
13
0 / 3 / 3
7,242
604
5,045
11,263
12,631
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
19
Kills
8
8
Deaths
19
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
6
0.75
W
Morgan Le Fay
AsesinoSEALS
Morgan Le Fay
3
2
6
3
L
Danzaburou
Celtic_Voodoo
Danzaburou
2
7
1
0.36
L
Anubis
1
3
5
1.17
W
2
1
8
6
L
Serqet
ThatSadDad
Serqet
5
2
0
2.5
W
Martichoras
ZNUKEMANZ
Martichoras
0
3
7
1.17
W
6
1
9
10.5
L
Hercules
xMUSIIIKx
Hercules
0
3
3
0.5
W
Gilgamesh
xXTCxINFINITIx
Gilgamesh
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,998
Damage
40,493
56,829
Taken
60,830
44,142
Mitigated
49,985
7,848
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,768
236
0
1,253
13,549
16,315
0
4,244
9,211
13,761
0
W
Morgan Le Fay
AsesinoSEALS
Morgan Le Fay
11,123
395
0
2,036
8,986
4,482
671
2,299
6,372
51,227
0
L
Danzaburou
Celtic_Voodoo
Danzaburou
9,913
4,407
198
1,794
14,777
7,550
372
4,513
10,048
0
27,812
L
Anubis
6,959
309
0
1,142
9,133
5,280
0
2,743
6,194
23,845
0
W
5,468
948
0
71
6,454
2,902
1,387
1,965
4,181
26,615
0
L
Serqet
ThatSadDad
Serqet
11,808
4,892
0
801
12,108
8,209
0
2,777
9,058
0
31,492
W
Martichoras
ZNUKEMANZ
Martichoras
7,059
1,991
0
1,632
11,162
5,368
68
1,649
9,466
0
30,799
W
12,654
6,745
0
1,854
14,659
17,665
0
3,683
10,535
0
25,768
L
Hercules
xMUSIIIKx
Hercules
5,045
1,031
0
1,109
11,263
12,631
0
2,314
8,728
0
8,383
W
Gilgamesh
xXTCxINFINITIx
Gilgamesh
15,694
4,374
0
2,255
15,568
13,725
0
3,876
11,276
0
35,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
40,452
271
Minions Killed
154
0
Camps Cleared
0
1,201,293
Distance Traveled
1,118,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,955
663
12
1
0
236,363
0
W
Morgan Le Fay
9,316
776
85
7
0
260,893
0
L
Danzaburou
8,391
699
42
4
0
208,119
0
L
Anubis
7,968
664
51
4
0
203,652
0
W
Nox
8,556
713
52
4
0
204,779
0
L
Serqet
8,896
741
41
3
0
237,150
0
W
Martichoras
8,007
667
39
3
0
224,615
0
W
Vamana
9,469
789
49
4
0
249,640
0
L
Hercules
7,242
604
8
1
0
233,034
0
W
Gilgamesh
10,117
843
46
4
0
261,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role