Player Matchup

Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Anhizz
Sylvanus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,303 Elo+
Party 1
Heimdallr
Heimdallr
Painkillas
Heimdallr
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 30L
1,303 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,369 Elo+

VS

Team Averages
Level 52
1,355 SR
1,203 Elo+
Izanami
Izanami
Baberaham091415
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
BeguilingFey
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 2
Hel
Hel
MissxMayhem
Hel
Level 73
God Stats
0W - 2L
1,065 SR
Queue Stats
2W - 8L
890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 1 / 8
8,051
805
8,834
9,331
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Anhizz
Sylvanus
12
1 / 1 / 11
8,156
816
2,530
8,086
6,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Painkillas
Heimdallr
14
9 / 0 / 5
8,896
890
17,089
6,230
2,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,318
632
3,146
10,338
4,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 3 / 1
5,871
587
4,769
15,250
13,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 6 / 1
6,098
610
6,399
9,608
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
8
8
W
Sylvanus
Anhizz
Sylvanus
1
1
11
6.5
L
1
5
1
0.3
L
0
3
1
0.17
L
1
6
1
0.25
W
Heimdallr
Painkillas
Heimdallr
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
14,314
23,647
Taken
35,196
14,435
Mitigated
21,150
8,921
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,834
4,613
270
1,524
9,331
4,523
353
5,371
3,960
26,541
0
W
Sylvanus
Anhizz
Sylvanus
2,530
1,465
2,346
2,171
8,086
6,956
484
2,839
5,247
14,255
0
L
3,146
2,629
0
358
10,338
4,192
126
2,975
7,363
0
12,059
L
4,769
225
0
2,538
15,250
13,365
0
5,688
9,562
11,242
0
L
6,399
320
3,163
2,762
9,608
3,593
0
2,719
6,887
15,819
0
W
Heimdallr
Painkillas
Heimdallr
17,089
11,878
0
2,610
6,230
2,956
1,622
3,015
3,215
0
46,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,103
Gold Earned
18,287
115
Minions Killed
66
0
Camps Cleared
0
461,468
Distance Traveled
577,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,051
805
36
4
0
139,792
0
W
Sylvanus
8,156
816
20
2
0
144,455
0
L
Izanami
6,318
632
27
3
0
206,422
0
L
Ares
5,871
587
17
2
0
178,692
0
L
Hel
6,098
610
22
2
0
192,491
0
W
Heimdallr
8,896
890
59
6
0
177,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role