Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TheSenateBHD
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,325 Elo+
Party 2
Nemesis
Nemesis
TinOfBeans1
Nemesis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,307 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,378 Elo+

VS

Team Averages
Level 174
1,547 SR
1,619 Elo+
Jing Wei
Jing Wei
LordOfHobo
Jing Wei
Level 149
God Stats
1W - 0L
1,266 SR
Queue Stats
101W - 109L
1,513 Elo+
Solo
Serqet
Serqet
benjeen
Serqet
Level 200
God Stats
3W - 0L
1,691 SR
Queue Stats
246W - 184L
1,695 Elo+
Party 1
Kukulkan
Kukulkan
samahh
Kukulkan
Level 172
God Stats
13W - 7L
1,685 SR
Queue Stats
77W - 54L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 4 / 1
7,148
715
5,303
7,823
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 0
7,223
722
6,893
7,130
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
TinOfBeans1
Nemesis
11
0 / 4 / 0
6,192
619
2,859
8,316
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LordOfHobo
Jing Wei
11
3 / 1 / 4
7,694
769
6,052
7,289
2,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
benjeen
Serqet
13
7 / 1 / 3
8,308
831
8,640
9,812
9,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
samahh
Kukulkan
14
0 / 1 / 8
7,841
784
4,315
4,299
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
10
10
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
1
0.63
W
Jing Wei
LordOfHobo
Jing Wei
3
1
4
5
L
1
2
0
0.5
L
Nemesis
TinOfBeans1
Nemesis
0
4
0
0
W
Serqet
benjeen
Serqet
7
1
3
8.5
W
Kukulkan
samahh
Kukulkan
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,055
Damage
19,007
23,269
Taken
21,400
8,610
Mitigated
13,599
5,129
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,303
4,284
0
918
7,823
2,568
0
1,240
5,699
0
23,798
W
Jing Wei
LordOfHobo
Jing Wei
6,052
4,273
0
1,259
7,289
2,659
882
2,353
4,897
0
34,666
L
6,893
1,725
0
3,144
7,130
2,124
148
854
6,019
26,279
0
L
Nemesis
TinOfBeans1
Nemesis
2,859
624
0
1,067
8,316
3,918
0
2,609
5,185
0
8,995
W
Serqet
benjeen
Serqet
8,640
2,124
0
3,146
9,812
9,016
45
3,666
5,705
403
14,601
W
Kukulkan
samahh
Kukulkan
4,315
308
0
749
4,299
1,924
408
946
3,353
35,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,563
Gold Earned
23,843
105
Minions Killed
134
0
Camps Cleared
0
492,996
Distance Traveled
601,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,148
715
36
4
0
151,739
0
W
Jing Wei
7,694
769
49
5
0
204,722
0
L
Sol
7,223
722
48
5
0
165,898
0
L
Nemesis
6,192
619
21
2
0
175,359
0
W
Serqet
8,308
831
8
1
0
222,617
0
W
Kukulkan
7,841
784
77
8
0
173,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role