Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Dreklolln
Kali
Level 53
God Stats
8W - 8L
1,627 SR
Queue Stats
80W - 63L
1,599 Elo+
Solo
Aphrodite
Aphrodite
Gvcci Hucci
Aphrodite
Level 127
God Stats
103W - 76L
1,662 SR
Queue Stats
741W - 730L
1,505 Elo+
Solo
Geb
Geb
Zoylerr
Geb
Level 29
God Stats
3W - 0L
1,696 SR
Queue Stats
58W - 69L
1,469 Elo+
Party 1
Team Averages
Level 90
1,597 SR
1,515 Elo+

VS

Team Averages
Level 59
1,501 SR
1,580 Elo+
Hel
Hel
Kaosue
Hel
Level 43
God Stats
3W - 1L
1,812 SR
Queue Stats
20W - 27L
1,526 Elo+
Party 2
Sol
Sol
Mjkr4
Sol
Level 28
God Stats
3W - 6L
1,225 SR
Queue Stats
75W - 66L
1,628 Elo+
Party 2
Athena
Athena
lavaman11234
Athena
Level 106
God Stats
0W - 5L
1,230 SR
Queue Stats
165W - 147L
1,587 Elo+
Solo
Ravana
Ravana
narpigger
Ravana
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 53L
1,564 Elo+
Party 2
Da Ji
Da Ji
snowfrostthe22
Da Ji
Level 53
God Stats
2W - 3L
1,738 SR
Queue Stats
99W - 89L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 1 / 3
9,434
674
9,375
7,776
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
 
Baba Yaga
13
4 / 2 / 5
8,539
610
7,581
7,465
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
14
4 / 2 / 3
8,623
616
5,029
12,429
6,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Gvcci Hucci
Aphrodite
13
1 / 0 / 3
7,741
553
4,897
7,682
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
12
1 / 1 / 9
7,820
559
3,701
9,810
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Kaosue
Hel
11
0 / 5 / 2
7,140
510
2,990
11,035
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sol
Mjkr4
Sol
12
3 / 5 / 0
7,652
547
7,012
10,980
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
0 / 2 / 1
7,186
513
4,350
9,433
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
narpigger
Ravana
1
0 / 0 / 0
3,441
246
0
0
0
13
3 / 5 / 1
7,826
559
6,708
11,223
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
6
6
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
3
8.5
W
Baba Yaga
 
Baba Yaga
4
2
5
3.25
W
Kali
4
2
3
2.75
W
Aphrodite
Gvcci Hucci
Aphrodite
1
0
3
2.5
L
Hel
Kaosue
Hel
0
5
2
0.2
L
Sol
Mjkr4
Sol
3
5
0
0.6
W
Geb
1
1
9
5.5
L
Athena
0
2
1
0.25
L
Ravana
narpigger
Ravana
0
0
0
0
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
21,060
45,162
Taken
42,671
27,070
Mitigated
20,006
21,184
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,375
5,055
0
3,535
7,776
3,759
854
3,885
3,891
0
72,855
W
Baba Yaga
 
Baba Yaga
7,581
789
0
2,060
7,465
2,875
0
1,305
6,078
64,860
0
W
Kali
5,029
2,911
0
5,580
12,429
6,382
605
1,599
10,794
0
67,387
W
Aphrodite
Gvcci Hucci
Aphrodite
4,897
180
1,581
5,693
7,682
5,096
561
2,929
4,497
49,084
0
L
Hel
Kaosue
Hel
2,990
406
1,757
2,950
11,035
6,001
0
5,107
5,928
34,455
0
L
Sol
Mjkr4
Sol
7,012
3,028
0
2,435
10,980
3,804
0
2,197
8,783
46,940
0
W
Geb
3,701
693
162
2,573
9,810
8,958
182
4,469
5,298
20,252
0
L
Athena
4,350
1,457
0
1,250
9,433
4,615
0
5,017
4,416
43,102
0
L
Ravana
narpigger
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
6,708
2,293
0
1,317
11,223
5,586
0
3,858
7,365
0
46,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
33,245
401
Minions Killed
332
0
Camps Cleared
0
1,268,010
Distance Traveled
998,108
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,434
674
120
9
0
245,755
0
W
Baba Yaga
8,539
610
95
7
0
263,345
2
W
Kali
8,623
616
98
7
0
276,053
0
W
Aphrodite
7,741
553
64
5
0
225,413
4
L
Hel
7,140
510
69
5
0
245,124
0
L
Sol
7,652
547
94
7
0
242,004
0
W
Geb
7,820
559
24
2
0
257,444
3
L
Athena
7,186
513
80
6
0
253,949
0
L
Ravana
3,441
246
0
0
0
0
0
L
Da Ji
7,826
559
89
6
0
257,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role