Player Matchup

Tsukuyomi
Tsukuyomi
Chromatose
Tsukuyomi
Level 108
God Stats
3W - 5L
1,636 SR
Queue Stats
686W - 654L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
DJ DRizZLL
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Ravana
Ravana
JuiceEnthust
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,451 Elo+
Solo
Ishtar
Ishtar
Shinotenshi13
Ishtar
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 73L
1,440 Elo+
Solo
Hachiman
Hachiman
Stubfinger
Hachiman
Level 73
God Stats
4W - 5L
1,363 SR
Queue Stats
156W - 156L
1,374 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,405 Elo+

VS

Team Averages
Level 136
1,583 SR
1,499 Elo+
Agni
Agni
Blueberry2245
Agni
Level 125
God Stats
3W - 1L
1,716 SR
Queue Stats
239W - 243L
1,461 Elo+
Solo
Chaac
Chaac
RN-Jeebus
Chaac
Level 157
God Stats
4W - 1L
1,658 SR
Queue Stats
170W - 151L
1,560 Elo+
Party 1
Bastet
Bastet
RollThatCritical
Bastet
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 208L
1,553 Elo+
Party 1
Merlin
Merlin
Urtzi-GL
Merlin
Level 129
God Stats
11W - 5L
1,539 SR
Queue Stats
474W - 468L
1,459 Elo+
Solo
Ne Zha
Ne Zha
pichicho973
Ne Zha
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chromatose
Tsukuyomi
12
0 / 4 / 3
5,540
1,108
5,662
6,331
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
DJ DRizZLL
Jing Wei
6
0 / 2 / 0
4,584
917
599
2,485
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
11
2 / 3 / 2
5,381
1,076
3,032
6,513
3,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 0
5,425
1,085
2,899
6,863
2,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Stubfinger
Hachiman
11
2 / 5 / 2
5,926
1,185
3,101
6,608
2,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
6,077
1,215
3,025
3,591
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
RN-Jeebus
Chaac
14
11 / 1 / 7
7,956
1,591
8,731
6,697
9,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 13
6,372
1,274
4,460
5,585
5,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Urtzi-GL
Merlin
11
2 / 1 / 7
6,089
1,218
3,852
3,090
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
10
3 / 2 / 8
6,310
1,262
5,614
5,229
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
19
19
Deaths
7
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Tsukuyomi
Chromatose
Tsukuyomi
0
4
3
0.38
L
Jing Wei
DJ DRizZLL
Jing Wei
0
2
0
0
L
Ravana
2
3
2
1
W
Chaac
RN-Jeebus
Chaac
11
1
7
14.5
W
2
2
13
4.25
L
2
5
0
0.4
L
Hachiman
Stubfinger
Hachiman
2
5
2
0.6
W
Merlin
Urtzi-GL
Merlin
2
1
7
5.5
W
Ne Zha
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,293
Damage
25,682
28,800
Taken
24,192
12,023
Mitigated
18,860
3,432
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,025
84
774
523
3,591
1,066
1,000
0
3,553
6,516
0
L
Tsukuyomi
Chromatose
Tsukuyomi
5,662
651
50
279
6,331
2,634
0
2,074
4,257
0
13,596
L
Jing Wei
DJ DRizZLL
Jing Wei
599
482
0
45
2,485
774
0
616
1,869
0
1,251
L
Ravana
3,032
539
209
2,166
6,513
3,650
0
1,958
4,555
0
6,204
W
Chaac
RN-Jeebus
Chaac
8,731
545
752
2,168
6,697
9,102
108
0
6,638
0
15,674
W
4,460
629
497
1,041
5,585
5,250
78
0
5,419
0
6,477
L
2,899
1,620
136
246
6,863
2,615
54
1,167
5,696
0
4,103
L
Hachiman
Stubfinger
Hachiman
3,101
1,718
47
254
6,608
2,350
24
1,062
5,546
0
7,130
W
Merlin
Urtzi-GL
Merlin
3,852
381
422
686
3,090
1,067
180
0
3,052
9,050
0
W
Ne Zha
5,614
760
1,059
961
5,229
2,375
0
0
5,143
0
13,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
32,804
48
Minions Killed
60
0
Camps Cleared
0
467,138
Distance Traveled
579,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,077
1,215
5
1
0
110,561
0
L
Tsukuyomi
5,540
1,108
18
4
0
121,367
0
L
Jing Wei
4,584
917
6
1
0
49,639
0
L
Ravana
5,381
1,076
4
1
0
102,871
0
W
Chaac
7,956
1,591
16
3
0
125,598
0
W
Bastet
6,372
1,274
8
2
0
128,908
0
L
Ishtar
5,425
1,085
7
1
0
89,707
0
L
Hachiman
5,926
1,185
13
3
0
103,554
0
W
Merlin
6,089
1,218
18
4
0
100,750
0
W
Ne Zha
6,310
1,262
13
3
0
113,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role