Player Matchup

Rama
Rama
MountainOysterz
Rama
Level 145
God Stats
2W - 2L
1,572 SR
Queue Stats
115W - 119L
1,513 Elo+
Party 2
Khepri
Khepri
Piggernussie69
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
brandon12
Cthulhu
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,475 Elo+
Party 2
Osiris
Osiris
throbbingcaulk
Osiris
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 175L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
warlord144365
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,465 Elo+
Party 2
Team Averages
Level 114
1,514 SR
1,480 Elo+

VS

Team Averages
Level 24
1,578 SR
1,443 Elo+
Thor
Thor
Ann Al8342
Thor
Level 18
God Stats
0W - 1L
1,540 SR
Queue Stats
55W - 63L
1,499 Elo+
Solo
Zeus
Zeus
Cibigal_bounce
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,264 Elo+
Solo
Baron Samedi
Baron Samedi
L337Fr33k
Baron Samedi
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 15L
1,270 Elo+
Solo
Thanatos
Thanatos
RotPockett
Thanatos
Level 26
God Stats
3W - 7L
1,634 SR
Queue Stats
184W - 171L
1,598 Elo+
Party 1
Ymir
Ymir
Versachiman
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 204L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 15
9,864
986
13,655
8,754
4,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 22
8,799
880
3,376
10,715
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
brandon12
Cthulhu
15
1 / 1 / 20
9,571
957
10,453
10,725
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
11 / 2 / 10
9,801
980
10,136
10,067
12,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
warlord144365
Zhong Kui
15
9 / 1 / 10
9,694
969
10,394
8,568
7,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
8,264
826
6,576
13,535
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
5,833
583
0
2,080
732
Baron Samedi
L337Fr33k
Baron Samedi
14
1 / 10 / 3
8,280
828
5,115
14,218
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RotPockett
Thanatos
15
3 / 6 / 0
7,845
785
6,176
11,226
6,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 3
7,646
765
3,658
10,847
13,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
18
27
Kills
8
9
Deaths
27
77
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
0
2
1
0.25
L
Baron Samedi
L337Fr33k
Baron Samedi
1
10
3
0.25
W
6
2
15
6.75
W
0
3
22
3.67
L
Thanatos
RotPockett
Thanatos
3
6
0
0.5
L
1
2
3
1.25
W
Cthulhu
brandon12
Cthulhu
1
1
20
11
W
11
2
10
8
W
Zhong Kui
warlord144365
Zhong Kui
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,014
Damage
21,525
48,829
Taken
51,906
49,648
Mitigated
35,093
18,496
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,576
422
130
358
13,535
7,037
0
6,477
7,058
0
22,926
L
0
0
0
0
2,080
732
0
1,317
763
0
0
L
Baron Samedi
L337Fr33k
Baron Samedi
5,115
467
490
786
14,218
7,783
0
4,812
9,406
12,070
0
W
13,655
7,445
1,474
2,076
8,754
4,840
3,581
2,292
6,462
0
33,046
W
3,376
316
993
2,709
10,715
11,167
516
1,920
8,795
10,558
0
L
Thanatos
RotPockett
Thanatos
6,176
414
828
3,887
11,226
6,284
0
4,984
6,242
0
11,729
L
3,658
248
1,631
1,193
10,847
13,257
0
5,471
5,376
6,796
0
W
Cthulhu
brandon12
Cthulhu
10,453
350
1,885
2,885
10,725
13,164
75
1,463
9,262
20,065
1,162
W
10,136
2,761
1,768
1,172
10,067
12,725
1,227
1,025
9,042
0
15,343
W
Zhong Kui
warlord144365
Zhong Kui
10,394
716
723
2,811
8,568
7,752
2,252
2,073
6,495
24,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
37,868
113
Minions Killed
58
0
Camps Cleared
0
1,009,122
Distance Traveled
710,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,264
826
17
2
0
143,587
0
L
Zeus
5,833
583
0
0
0
16,978
0
L
Baron Samedi
8,280
828
10
1
0
150,777
0
W
Rama
9,864
986
46
5
0
162,758
0
W
Khepri
8,799
880
7
1
0
209,918
0
L
Thanatos
7,845
785
23
2
0
191,815
0
L
Ymir
7,646
765
8
1
0
207,648
0
W
Cthulhu
9,571
957
19
2
0
235,668
0
W
Osiris
9,801
980
4
0
0
215,319
0
W
Zhong Kui
9,694
969
37
4
0
185,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role