Player Matchup

King Arthur
King Arthur
FemboyDunk
King Arthur
Level 78
God Stats
2W - 3L
1,326 SR
Queue Stats
147W - 113L
1,381 Elo+
Party 4
Bakasura
Bakasura
HnT_Fate
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,384 Elo+
Party 3
Fafnir
Fafnir
SoNtHeLuIs
Fafnir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 173L
1,343 Elo+
Solo
Izanami
Izanami
buckshotjr97
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 3
Yu Huang
Yu Huang
xSKILLFULLNINJAx
Yu Huang
Level 44
God Stats
0W - 1L
1,253 SR
Queue Stats
46W - 43L
1,366 Elo+
Party 4
Team Averages
Level 47
1,416 SR
1,337 Elo+

VS

Team Averages
Level 62
1,556 SR
1,405 Elo+
Cernunnos
Cernunnos
MysticalAnxiety
Cernunnos
Level 44
God Stats
5W - 2L
1,778 SR
Queue Stats
148W - 184L
1,345 Elo+
Party 1
Loki
Loki
Night wing8255
Loki
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 32L
1,393 Elo+
Party 2
Hades
Hades
OutCastSelect
Hades
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,434 Elo+
Party 2
Athena
Athena
Ty-REX30
Athena
Level 62
God Stats
17W - 15L
1,469 SR
Queue Stats
205W - 227L
1,410 Elo+
Party 1
Achilles
Achilles
UwU caption
Achilles
Level 45
God Stats
16W - 15L
1,532 SR
Queue Stats
20W - 22L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FemboyDunk
King Arthur
13
0 / 8 / 1
8,353
440
10,029
24,707
25,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
HnT_Fate
Bakasura
15
3 / 8 / 3
9,852
519
9,088
20,869
9,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
SoNtHeLuIs
Fafnir
12
0 / 3 / 3
8,750
461
5,228
14,817
18,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
buckshotjr97
Izanami
14
1 / 3 / 2
8,993
473
8,392
11,483
5,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
2 / 10 / 1
9,137
481
8,471
16,267
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MysticalAnxiety
Cernunnos
14
1 / 0 / 4
8,477
446
6,986
11,799
4,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 3 / 10
9,994
526
11,807
13,821
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 1 / 6
12,534
660
19,927
18,437
10,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Ty-REX30
Athena
14
0 / 2 / 8
8,798
463
4,624
14,059
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
UwU caption
Achilles
17
10 / 1 / 4
11,032
581
20,725
16,616
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
6
Kills
32
32
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FemboyDunk
King Arthur
0
8
1
0.06
L
Bakasura
HnT_Fate
Bakasura
3
8
3
0.56
W
Cernunnos
MysticalAnxiety
Cernunnos
1
0
4
3
W
8
3
10
4.33
W
13
1
6
16
L
Fafnir
SoNtHeLuIs
Fafnir
0
3
3
0.5
W
Athena
Ty-REX30
Athena
0
2
8
2
W
Achilles
UwU caption
Achilles
10
1
4
12
L
Izanami
buckshotjr97
Izanami
1
3
2
0.67
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,208
Damage
64,069
88,143
Taken
74,732
64,857
Mitigated
51,330
12,052
Healing
31,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FemboyDunk
King Arthur
10,029
1,407
0
3,522
24,707
25,973
30
3,723
19,448
1,730
50,281
L
Bakasura
HnT_Fate
Bakasura
9,088
6,624
0
2,787
20,869
9,096
265
5,515
15,118
0
51,659
W
Cernunnos
MysticalAnxiety
Cernunnos
6,986
2,952
0
7,506
11,799
4,412
983
1,557
10,242
0
70,482
W
11,807
3,686
0
3,972
13,821
5,621
390
2,939
10,735
0
57,791
W
19,927
2,683
618
13,912
18,437
10,501
337
6,196
11,401
131,162
0
L
Fafnir
SoNtHeLuIs
Fafnir
5,228
1,681
0
4,104
14,817
18,519
0
5,384
9,377
24,658
0
W
Athena
Ty-REX30
Athena
4,624
1,064
0
1,435
14,059
12,845
375
2,424
11,360
34,040
0
W
Achilles
UwU caption
Achilles
20,725
7,142
0
4,206
16,616
17,951
373
1,407
15,014
0
74,264
L
Izanami
buckshotjr97
Izanami
8,392
5,058
0
159
11,483
5,310
390
1,753
9,730
0
89,334
L
8,471
666
0
1,480
16,267
5,959
0
8,176
8,039
54,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
50,835
420
Minions Killed
509
0
Camps Cleared
0
1,790,680
Distance Traveled
1,884,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,353
440
74
4
0
356,534
0
L
Bakasura
9,852
519
99
5
0
425,709
0
W
Cernunnos
8,477
446
104
5
0
355,679
0
W
Loki
9,994
526
73
4
0
396,696
0
W
Hades
12,534
660
206
11
0
381,461
0
L
Fafnir
8,750
461
28
1
0
346,502
0
W
Athena
8,798
463
44
2
0
417,890
0
W
Achilles
11,032
581
82
4
0
333,080
0
L
Izanami
8,993
473
145
8
0
320,598
0
L
Yu Huang
9,137
481
74
4
0
341,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role