Player Matchup

Nox
Nox
Gold III
 
Nox
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Boo-BooKeys
Scylla
Silver I
Level 143
God Stats
4W - 1L
1,707 SR
Queue Stats
21W - 19L
1,516 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Leandro9303
Gilgamesh
Gold III
Level 141
God Stats
18W - 15L
1,587 SR
Queue Stats
425W - 427L
1,519 MMR
Solo
Hou Yi
Hou Yi
Gold I
ONExAutumnLeaf
Hou Yi
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,506 MMR
Solo
Nemesis
Nemesis
Silver I
kevboy314
Nemesis
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,516 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,559 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,610 SR
1,513 MMR
Ganesha
Ganesha
Silver I
DemonicS117
Ganesha
Silver I
Level 98
God Stats
5W - 2L
1,901 SR
Queue Stats
8W - 3L
1,546 MMR
Party 2
Achilles
Achilles
Silver II
HoldTheMayoPlz
Achilles
Silver II
Level 124
God Stats
3W - 1L
1,487 SR
Queue Stats
23W - 12L
1,501 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
Reborn_Ratchet
Baron Samedi
Gold II
Level 108
God Stats
3W - 1L
1,414 SR
Queue Stats
81W - 72L
1,508 MMR
Solo
Poseidon
Poseidon
Silver II
Zoldyck HxH
Poseidon
Silver II
Level 124
God Stats
1W - 0L
1,653 SR
Queue Stats
10W - 15L
1,505 MMR
Solo
Danzaburou
Danzaburou
Bronze III
yeetusmcgiggity
Danzaburou
Bronze III
Level 52
God Stats
14W - 15L
1,596 SR
Queue Stats
67W - 65L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
1 / 5 / 1
5,506
424
1,482
8,380
5,620
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
3 / 0 / 0
7,445
573
6,827
3,927
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Leandro9303
Gilgamesh
12
0 / 2 / 0
6,602
508
3,906
12,440
7,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,126
471
3,949
9,944
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
kevboy314
Nemesis
10
0 / 2 / 4
6,162
474
4,099
10,355
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HadesAo KuangMartichorasCernunnos

VS

Bans
VamanaAphroditeGuan YuBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DemonicS117
Ganesha
11
0 / 0 / 11
7,627
587
3,084
6,397
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
14
2 / 0 / 0
8,511
655
7,779
7,593
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Reborn_Ratchet
Baron Samedi
12
1 / 1 / 1
7,163
551
4,638
7,320
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Zoldyck HxH
Poseidon
13
4 / 1 / 3
7,831
602
3,802
6,216
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
yeetusmcgiggity
Danzaburou
12
6 / 3 / 1
7,693
592
8,088
9,855
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
13
13
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
1
0.3
L
Scylla
3
0
0
3
W
Ganesha
DemonicS117
Ganesha
0
0
11
5.5
W
Achilles
2
0
0
2
L
Gilgamesh
Leandro9303
Gilgamesh
0
2
0
0
L
1
4
2
0.5
W
Baron Samedi
Reborn_Ratchet
Baron Samedi
1
1
1
1.5
W
Poseidon
Zoldyck HxH
Poseidon
4
1
3
5.5
L
Nemesis
kevboy314
Nemesis
0
2
4
1
W
Danzaburou
yeetusmcgiggity
Danzaburou
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
27,391
45,046
Taken
37,381
22,763
Mitigated
23,193
9,534
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,482
185
0
1,597
8,380
5,620
0
3,349
5,031
14,055
0
L
Scylla
6,827
707
0
1,118
3,927
1,388
0
2,707
1,220
57,967
0
W
Ganesha
DemonicS117
Ganesha
3,084
616
208
2,881
6,397
5,634
0
1,141
5,256
23,161
0
W
Achilles
7,779
2,285
0
4,310
7,593
8,205
0
0
7,593
792
63,603
L
Gilgamesh
Leandro9303
Gilgamesh
3,906
1,617
0
2,635
12,440
7,686
0
402
11,158
0
46,511
L
3,949
2,178
0
2,660
9,944
4,202
0
1,581
8,363
0
34,466
W
Baron Samedi
Reborn_Ratchet
Baron Samedi
4,638
131
773
2,611
7,320
3,354
0
4,200
3,120
56,073
0
W
Poseidon
Zoldyck HxH
Poseidon
3,802
344
0
1,950
6,216
1,964
62
567
5,649
55,956
0
L
Nemesis
kevboy314
Nemesis
4,099
1,552
0
1,524
10,355
3,867
0
3,789
6,566
0
46,961
W
Danzaburou
yeetusmcgiggity
Danzaburou
8,088
4,157
0
3,695
9,855
4,036
498
2,885
6,970
0
57,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
38,825
359
Minions Killed
400
0
Camps Cleared
0
1,243,867
Distance Traveled
1,380,336
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,506
424
17
1
0
188,647
1
L
Scylla
7,445
573
114
9
0
267,605
0
W
Ganesha
7,627
587
4
0
0
277,558
3
W
Achilles
8,511
655
113
9
0
249,553
0
L
Gilgamesh
6,602
508
89
7
0
257,731
0
L
Hou Yi
6,126
471
56
4
0
214,908
0
W
Baron Samedi
7,163
551
101
8
0
270,555
0
W
Poseidon
7,831
602
96
7
0
323,062
3
L
Nemesis
6,162
474
83
6
0
314,976
4
W
Danzaburou
7,693
592
86
7
0
259,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role