Player Matchup

Ishtar
Ishtar
GethCaptain
Ishtar
Level 126
God Stats
1W - 2L
1,523 SR
Queue Stats
150W - 138L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
LucidFoolz
Sun Wukong
Level 124
God Stats
2W - 1L
1,738 SR
Queue Stats
62W - 57L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XBreezzyyFoolzX
Morgan Le Fay
Level 124
God Stats
0W - 3L
1,320 SR
Queue Stats
113W - 97L
1,541 Elo+
Party 1
Cerberus
Cerberus
XDangerFoolzX
Cerberus
Level 83
God Stats
5W - 4L
1,520 SR
Queue Stats
226W - 234L
1,465 Elo+
Party 1
Rama
Rama
xBrewskiFoolzx
Rama
Level 116
God Stats
0W - 2L
1,301 SR
Queue Stats
57W - 56L
1,484 Elo+
Party 1
Team Averages
Level 115
1,480 SR
1,518 Elo+

VS

Team Averages
Level 128
1,571 SR
1,484 Elo+
Fafnir
Fafnir
 
Fafnir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Asneetch
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 185L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
ChildOfLilith
Heimdallr
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
179W - 167L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
MCJABBERx
Kumbhakarna
Level 128
God Stats
4W - 2L
1,856 SR
Queue Stats
116W - 116L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
6 / 5 / 7
11,031
689
12,402
12,716
7,915
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
LucidFoolz
Sun Wukong
19
8 / 6 / 12
12,185
762
17,040
26,486
43,524
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
XBreezzyyFoolzX
Morgan Le Fay
19
8 / 5 / 9
11,576
724
22,349
13,711
8,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
XDangerFoolzX
Cerberus
18
1 / 7 / 18
10,517
657
9,498
33,933
30,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 14
10,788
674
16,581
12,212
7,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
3 / 4 / 21
13,153
822
8,635
24,108
46,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
 
Ishtar
18
5 / 6 / 9
11,777
736
19,693
14,513
7,890
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Asneetch
Fenrir
17
3 / 8 / 13
10,894
681
11,521
19,466
20,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
ChildOfLilith
Heimdallr
20
16 / 3 / 9
14,505
907
33,682
14,158
9,704
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
MCJABBERx
Kumbhakarna
18
1 / 6 / 17
10,913
682
7,322
19,883
26,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
97
26
Kills
28
28
Deaths
27
60
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
4
21
3.38
W
Ishtar
 
Ishtar
5
6
9
1.58
W
Fenrir
Asneetch
Fenrir
3
8
13
1.19
W
Heimdallr
ChildOfLilith
Heimdallr
16
3
9
6.83
L
Ishtar
6
5
7
1.9
L
Sun Wukong
LucidFoolz
Sun Wukong
8
6
12
2.33
W
Kumbhakarna
MCJABBERx
Kumbhakarna
1
6
17
1.58
L
Morgan Le Fay
XBreezzyyFoolzX
Morgan Le Fay
8
5
9
2.5
L
Cerberus
XDangerFoolzX
Cerberus
1
7
18
1.43
L
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,870
Damage
80,853
99,058
Taken
92,128
97,907
Mitigated
111,650
27,614
Healing
26,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,635
3,430
2,791
7,912
24,108
46,618
172
7,409
16,699
19,622
633
W
Ishtar
 
Ishtar
19,693
14,502
1,536
2,434
14,513
7,890
1,261
5,216
9,297
0
38,972
W
Fenrir
Asneetch
Fenrir
11,521
2,380
1,474
2,932
19,466
20,645
1,034
7,871
11,595
0
20,572
W
Heimdallr
ChildOfLilith
Heimdallr
33,682
19,592
934
3,573
14,158
9,704
4,728
3,745
10,413
0
70,560
L
Ishtar
12,402
7,464
1,505
1,744
12,716
7,915
2,101
1,863
10,849
0
24,525
L
Sun Wukong
LucidFoolz
Sun Wukong
17,040
1,542
2,097
5,671
26,486
43,524
164
5,001
21,485
0
30,865
W
Kumbhakarna
MCJABBERx
Kumbhakarna
7,322
132
1,137
1,984
19,883
26,793
355
7,606
12,277
15,776
0
L
Morgan Le Fay
XBreezzyyFoolzX
Morgan Le Fay
22,349
1,508
590
2,089
13,711
8,802
1,225
2,128
11,583
33,013
0
L
Cerberus
XDangerFoolzX
Cerberus
9,498
1,255
303
9,147
33,933
30,493
160
4,544
29,389
23,672
0
L
16,581
14,237
2,164
2,304
12,212
7,173
3,750
1,788
10,424
0
26,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,097
Gold Earned
61,242
145
Minions Killed
158
0
Camps Cleared
0
1,317,779
Distance Traveled
1,253,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,153
822
19
1
0
286,533
0
W
Ishtar
11,777
736
41
3
0
180,953
0
W
Fenrir
10,894
681
8
1
0
269,344
0
W
Heimdallr
14,505
907
83
5
0
268,584
0
L
Ishtar
11,031
689
31
2
0
273,207
0
L
Sun Wukong
12,185
762
21
1
0
262,442
0
W
Kumbhakarna
10,913
682
7
0
0
248,572
0
L
Morgan Le Fay
11,576
724
35
2
0
265,641
0
L
Cerberus
10,517
657
31
2
0
264,400
0
L
Rama
10,788
674
27
2
0
252,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role