Player Matchup

Ymir
Ymir
Gold I
DrGollic
Ymir
Gold I
Level 160
God Stats
36W - 28L
1,728 SR
Queue Stats
691W - 680L
1,663 MMR
Solo
Cernunnos
Cernunnos
Gold I
MrJadus
Cernunnos
Gold I
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 149L
1,661 MMR
Solo
Poseidon
Poseidon
Gold I
Re1inqu1sher
Poseidon
Gold I
Level 146
God Stats
9W - 4L
1,605 SR
Queue Stats
247W - 249L
1,633 MMR
Solo
Mercury
Mercury
Gold I
SensibIe
Mercury
Gold I
Level 145
God Stats
19W - 23L
1,577 SR
Queue Stats
252W - 243L
1,643 MMR
Solo
Horus
Horus
Platinum IV
Stagmire
Horus
Platinum IV
Level 67
God Stats
17W - 23L
1,558 SR
Queue Stats
383W - 385L
1,635 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,593 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,497 SR
1,647 MMR
Janus
Janus
Gold III
CammeronnnD
Janus
Gold III
Level 154
God Stats
16W - 19L
1,525 SR
Queue Stats
95W - 99L
1,662 MMR
Solo
Chaac
Chaac
Gold III
Krim223
Chaac
Gold III
Level 91
God Stats
4W - 3L
1,565 SR
Queue Stats
261W - 264L
1,573 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
OnshorePear503
Morgan Le Fay
Gold II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 309L
1,629 MMR
Solo
Vamana
Vamana
Gold I
SirChucklez0071
Vamana
Gold I
Level 142
God Stats
6W - 4L
1,256 SR
Queue Stats
268W - 268L
1,719 MMR
Party 1
Izanami
Izanami
Gold II
Smakal61
Izanami
Gold II
Level 159
God Stats
1W - 3L
1,640 SR
Queue Stats
135W - 133L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 5
5,892
589
3,106
3,776
2,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
MrJadus
Cernunnos
12
5 / 0 / 0
7,041
704
4,827
5,319
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Re1inqu1sher
Poseidon
12
1 / 0 / 0
6,774
677
2,607
2,663
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SensibIe
Mercury
10
3 / 0 / 0
6,041
604
1,481
6,157
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Stagmire
Horus
11
3 / 1 / 1
6,452
645
6,250
6,311
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
CliodhnaAgniAo Kuang

VS

Bans
He BoBakasuraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,450
545
1,350
4,080
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Krim223
Chaac
8
0 / 4 / 0
4,789
479
2,254
8,818
5,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
OnshorePear503
Morgan Le Fay
8
0 / 7 / 0
4,844
484
2,512
8,766
4,030
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 1 / 0
4,437
444
233
1,695
796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Smakal61
Izanami
9
0 / 2 / 1
5,126
513
781
7,340
2,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
13
Kills
1
1
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Ymir
1
0
5
3.5
L
Chaac
Krim223
Chaac
0
4
0
0
W
Cernunnos
MrJadus
Cernunnos
5
0
0
5
L
Morgan Le Fay
OnshorePear503
Morgan Le Fay
0
7
0
0
W
Poseidon
Re1inqu1sher
Poseidon
1
0
0
1
W
Mercury
SensibIe
Mercury
3
0
0
3
L
1
1
0
1
L
Izanami
Smakal61
Izanami
0
2
1
0.25
W
Horus
Stagmire
Horus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,271
Damage
7,130
24,226
Taken
30,699
12,068
Mitigated
13,973
9,946
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,350
0
0
750
4,080
1,408
0
1,742
2,338
40,038
0
W
Ymir
3,106
1,406
0
1,304
3,776
2,574
232
946
2,830
20,033
0
L
Chaac
Krim223
Chaac
2,254
94
0
2,400
8,818
5,435
0
0
8,334
0
28,967
W
Cernunnos
MrJadus
Cernunnos
4,827
2,705
0
3,740
5,319
2,274
761
1,654
3,665
0
60,693
L
Morgan Le Fay
OnshorePear503
Morgan Le Fay
2,512
591
0
184
8,766
4,030
0
2,377
6,389
25,520
0
W
Poseidon
Re1inqu1sher
Poseidon
2,607
85
0
1,250
2,663
755
0
413
2,250
58,737
0
W
Mercury
SensibIe
Mercury
1,481
758
0
1,504
6,157
2,025
360
500
5,657
0
46,468
L
233
70
0
283
1,695
796
0
967
728
0
3,243
L
Izanami
Smakal61
Izanami
781
499
0
1,606
7,340
2,304
0
1,037
6,259
0
36,243
W
Horus
Stagmire
Horus
6,250
3,436
0
2,148
6,311
4,440
123
349
5,962
0
42,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
24,646
417
Minions Killed
228
0
Camps Cleared
0
995,367
Distance Traveled
803,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,450
545
79
8
0
212,161
0
W
Ymir
5,892
589
33
3
0
201,084
0
L
Chaac
4,789
479
40
4
0
145,558
0
W
Cernunnos
7,041
704
117
12
0
173,570
0
L
Morgan Le Fay
4,844
484
36
4
0
133,771
0
W
Poseidon
6,774
677
112
11
0
211,461
0
W
Mercury
6,041
604
95
10
0
222,939
0
L
Vamana
4,437
444
9
1
0
116,007
0
L
Izanami
5,126
513
64
6
0
196,472
0
W
Horus
6,452
645
60
6
0
186,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role