Player Matchup

Ix Chel
Ix Chel
Emptycow nipz
Ix Chel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 106L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
LOBOxFRAGGER
Gilgamesh
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 92L
1,379 Elo+
Party 1
Nemesis
Nemesis
xFLYx Legend
Nemesis
Level 47
God Stats
3W - 16L
1,189 SR
Queue Stats
14W - 31L
1,233 Elo+
Solo
Team Averages
Level 57
1,396 SR
1,358 Elo+

VS

Team Averages
Level 69
1,373 SR
1,252 Elo+
Cthulhu
Cthulhu
Retro_goose420
Cthulhu
Level 70
God Stats
2W - 5L
1,261 SR
Queue Stats
333W - 328L
1,239 Elo+
Solo
Chang'e
Chang'e
blueberrypotart
Chang'e
Level 65
God Stats
1W - 1L
1,573 SR
Queue Stats
5W - 10L
1,108 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
swoop_demnips
Ah Muzen Cab
Level 72
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 50L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
17
0 / 2 / 1
9,797
612
12,397
14,501
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LOBOxFRAGGER
Gilgamesh
16
4 / 3 / 0
10,298
644
13,729
20,874
26,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
xFLYx Legend
Nemesis
16
3 / 6 / 3
10,913
682
7,094
16,507
8,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,502
719
13,697
16,380
22,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 4 / 9
10,111
632
7,447
13,644
5,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
swoop_demnips
Ah Muzen Cab
18
8 / 2 / 3
12,465
779
22,169
17,028
8,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
11
11
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
0
2
1
0.25
L
Gilgamesh
LOBOxFRAGGER
Gilgamesh
4
3
0
1.33
W
3
1
8
7
W
0
4
9
1.13
W
Ah Muzen Cab
swoop_demnips
Ah Muzen Cab
8
2
3
4.75
L
Nemesis
xFLYx Legend
Nemesis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
43,313
51,882
Taken
47,052
41,586
Mitigated
36,666
11,697
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
12,397
1,484
1,056
3,645
14,501
6,952
0
5,707
8,211
59,199
0
L
Gilgamesh
LOBOxFRAGGER
Gilgamesh
13,729
2,211
640
2,843
20,874
26,617
0
8,174
12,220
0
38,349
W
13,697
675
190
3,004
16,380
22,142
172
6,563
9,370
36,521
0
W
7,447
526
3,584
3,961
13,644
5,774
806
2,612
10,732
26,058
0
W
Ah Muzen Cab
swoop_demnips
Ah Muzen Cab
22,169
14,753
0
4,423
17,028
8,750
2,006
3,249
13,422
0
80,043
L
Nemesis
xFLYx Legend
Nemesis
7,094
3,872
496
3,017
16,507
8,017
0
5,847
10,246
0
32,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
34,078
187
Minions Killed
175
0
Camps Cleared
0
819,321
Distance Traveled
816,908
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,797
612
99
6
0
281,737
0
L
Gilgamesh
10,298
644
36
2
0
273,811
0
W
Cthulhu
11,502
719
48
3
0
297,774
5
W
Chang'e
10,111
632
29
2
0
244,561
0
W
Ah Muzen Cab
12,465
779
98
6
0
274,573
0
L
Nemesis
10,913
682
52
3
0
263,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role