Player Matchup

Hou Yi
Hou Yi
A Beef Shawarma
Hou Yi
Level 147
God Stats
1W - 0L
1,273 SR
Queue Stats
218W - 172L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
BeefyMcNeckBeard
Amaterasu
Level 102
God Stats
3W - 1L
1,705 SR
Queue Stats
52W - 43L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
Carbon_Misfit
Baron Samedi
Level 126
God Stats
22W - 11L
1,698 SR
Queue Stats
118W - 100L
1,523 Elo+
Party 3
Nike
Nike
Gomich1021
Nike
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 32L
1,476 Elo+
Party 3
Hel
Hel
ZimboIce
Hel
Level 68
God Stats
6W - 4L
1,713 SR
Queue Stats
85W - 84L
1,507 Elo+
Party 2
Team Averages
Level 114
1,578 SR
1,553 Elo+

VS

Team Averages
Level 89
1,555 SR
1,529 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BaulPlartCallMop
Hel
Level 148
God Stats
1W - 2L
1,839 SR
Queue Stats
54W - 61L
1,523 Elo+
Party 1
He Bo
He Bo
DooDooTheFool
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,604 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KlapPapa
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,714 SR
Queue Stats
55W - 61L
1,527 Elo+
Party 1
Lancelot
Lancelot
takitos20
Lancelot
Level 36
God Stats
1W - 4L
1,220 SR
Queue Stats
141W - 170L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,755
576
3,328
6,577
2,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
11
1 / 0 / 2
6,193
619
6,506
8,200
5,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Carbon_Misfit
Baron Samedi
11
5 / 0 / 2
6,961
696
7,650
5,902
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 0 / 2
5,872
587
2,572
7,732
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 2
5,785
579
2,875
7,385
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
5,483
548
4,471
10,132
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
5,122
512
3,242
6,529
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 0
4,752
475
4,891
8,392
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
KlapPapa
Ah Muzen Cab
10
1 / 0 / 0
5,926
593
4,587
4,974
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
takitos20
Lancelot
8
0 / 2 / 1
4,745
475
2,377
6,560
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
0
0
0
0
L
0
1
1
0.5
W
Amaterasu
1
0
2
2
W
Baron Samedi
Carbon_Misfit
Baron Samedi
5
0
2
6
L
0
4
0
0
W
1
0
2
2
L
Ah Muzen Cab
KlapPapa
Ah Muzen Cab
1
0
0
1
W
2
1
2
3
L
Lancelot
takitos20
Lancelot
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
19,568
35,796
Taken
36,587
17,112
Mitigated
19,932
21,315
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,471
1,387
0
2,163
10,132
9,049
0
677
9,455
0
36,459
W
3,328
1,240
0
2,838
6,577
2,320
0
737
5,840
0
51,397
L
3,242
348
2,209
3,630
6,529
4,024
0
1,827
4,702
17,382
0
W
Amaterasu
6,506
3,128
0
4,494
8,200
5,674
0
584
7,616
0
43,983
W
Baron Samedi
Carbon_Misfit
Baron Samedi
7,650
559
240
2,399
5,902
2,616
119
3,506
2,396
50,722
0
L
4,891
314
0
1,920
8,392
2,791
0
4,527
3,865
28,800
0
W
2,572
276
0
4,223
7,732
2,853
0
1,532
6,200
0
42,334
L
Ah Muzen Cab
KlapPapa
Ah Muzen Cab
4,587
1,802
0
760
4,974
1,765
0
640
4,334
0
53,349
W
2,875
478
3,597
3,524
7,385
3,649
82
1,774
5,611
15,390
0
L
Lancelot
takitos20
Lancelot
2,377
434
0
1,635
6,560
2,303
0
2,854
3,706
0
20,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
26,028
361
Minions Killed
279
0
Camps Cleared
0
1,063,842
Distance Traveled
1,048,706
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,483
548
72
7
0
175,472
0
W
Hou Yi
5,755
576
103
10
0
189,340
2
L
Hel
5,122
512
14
1
0
213,156
4
W
Amaterasu
6,193
619
73
7
0
208,265
0
W
Baron Samedi
6,961
696
82
8
0
201,334
2
L
He Bo
4,752
475
53
5
0
213,921
0
W
Nike
5,872
587
72
7
0
240,808
1
L
Ah Muzen Cab
5,926
593
107
11
0
205,153
1
W
Hel
5,785
579
31
3
0
224,095
0
L
Lancelot
4,745
475
33
3
0
241,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role