Player Matchup

Kukulkan
Kukulkan
Giraffesrtall09
Kukulkan
Level 52
God Stats
25W - 49L
1,225 SR
Queue Stats
46W - 99L
1,095 Elo+
Party 1
Mercury
Mercury
KushHighwalker42
Mercury
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 31L
1,181 Elo+
Party 1
Ishtar
Ishtar
ll Renegad3 ll
Ishtar
Level 107
God Stats
10W - 14L
1,251 SR
Queue Stats
49W - 91L
1,120 Elo+
Party 1
Team Averages
Level 74
1,325 SR
1,132 Elo+

VS

Team Averages
Level 55
1,496 SR
1,258 Elo+
Yemoja
Yemoja
CryHavoc0708
Yemoja
Level 44
God Stats
240W - 303L
1,355 SR
Queue Stats
263W - 330L
1,229 Elo+
Party 2
Medusa
Medusa
Hydrophobiaa
Medusa
Level 66
God Stats
9W - 7L
1,632 SR
Queue Stats
322W - 348L
1,300 Elo+
Solo
Hou Yi
Hou Yi
Randy Marsh0828
Hou Yi
Level 54
God Stats
104W - 134L
1,500 SR
Queue Stats
226W - 277L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 1 / 4
9,730
695
8,483
4,449
3,500
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 3 / 3
10,570
755
12,857
9,002
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 0 / 8
9,803
700
13,974
10,362
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 2 / 2
9,226
659
4,285
15,274
13,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
1 / 2 / 2
9,132
652
7,183
9,892
4,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
9,418
673
6,095
15,306
6,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
2
1
W
Kukulkan
2
1
4
4
L
Medusa
1
2
2
1
W
6
3
3
2.5
L
2
6
2
0.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
17,563
23,813
Taken
40,472
12,573
Mitigated
24,723
2,848
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,285
892
2,662
4,209
15,274
13,673
0
4,731
10,543
12,737
0
W
Kukulkan
8,483
11
0
0
4,449
3,500
0
818
3,631
39,704
0
L
Medusa
7,183
2,673
0
3,064
9,892
4,745
312
1,622
8,270
0
39,326
W
12,857
6,227
0
431
9,002
4,072
90
1,923
7,079
0
38,122
L
6,095
3,708
0
645
15,306
6,305
276
2,164
13,142
0
29,556
W
13,974
7,648
0
2,417
10,362
5,001
1,049
1,825
8,537
0
45,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
27,776
176
Minions Killed
137
0
Camps Cleared
0
767,979
Distance Traveled
711,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,226
659
26
2
0
226,477
0
W
Kukulkan
9,730
695
72
5
0
232,705
0
L
Medusa
9,132
652
61
4
0
269,588
0
W
Mercury
10,570
755
48
3
0
274,151
0
L
Hou Yi
9,418
673
50
4
0
215,449
0
W
Ishtar
9,803
700
56
4
0
261,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role