Player Matchup

Medusa
Medusa
Ashberg3747
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,491 Elo+
Party 2
Ix Chel
Ix Chel
D3FR4GG3D
Ix Chel
Level 166
God Stats
21W - 20L
1,425 SR
Queue Stats
322W - 306L
1,482 Elo+
Party 2
Vamana
Vamana
Dj69Dr69Drew69
Vamana
Level 23
God Stats
14W - 5L
1,474 SR
Queue Stats
37W - 27L
1,449 Elo+
Party 2
Martichoras
Martichoras
MercifulChamp11
Martichoras
Level 8
God Stats
7W - 5L
1,527 SR
Queue Stats
22W - 12L
1,451 Elo+
Party 2
Mercury
Mercury
jtdhalo
Mercury
Level 43
God Stats
31W - 32L
1,493 SR
Queue Stats
122W - 150L
1,380 Elo+
Solo
Team Averages
Level 49
1,484 SR
1,451 Elo+

VS

Team Averages
Level 46
1,536 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chrome Sparky
Ah Muzen Cab
Level 49
God Stats
1W - 10L
1,283 SR
Queue Stats
128W - 136L
1,235 Elo+
Solo
Ares
Ares
MiGuiStyle69
Ares
Level 104
God Stats
19W - 14L
1,446 SR
Queue Stats
401W - 399L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
Puggle_le_breff
Ao Kuang
Level 29
God Stats
2W - 2L
1,754 SR
Queue Stats
81W - 89L
1,405 Elo+
Party 1
Thor
Thor
eight8balls348
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,219 Elo+
Party 1
Sun Wukong
Sun Wukong
tryAgainB
Sun Wukong
Level 45
God Stats
1W - 5L
1,698 SR
Queue Stats
154W - 212L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 1 / 14
16,202
1,013
24,777
20,538
10,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
D3FR4GG3D
Ix Chel
20
6 / 0 / 8
16,389
1,024
26,789
10,261
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 3 / 10
15,403
963
19,722
21,566
28,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
MercifulChamp11
Martichoras
20
0 / 0 / 12
15,850
991
16,536
9,810
5,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
jtdhalo
Mercury
20
10 / 5 / 6
16,559
1,035
28,398
26,828
15,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chrome Sparky
Ah Muzen Cab
20
2 / 6 / 7
17,004
1,063
33,230
29,110
22,865
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 6 / 1
17,258
1,079
22,959
50,807
105,519
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
17
0 / 0 / 0
11,154
697
0
0
0
17
0 / 0 / 0
12,684
793
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
tryAgainB
Sun Wukong
20
0 / 9 / 5
15,035
940
24,809
41,849
71,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
21
Kills
9
9
Deaths
21
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
1
14
9
L
Ah Muzen Cab
Chrome Sparky
Ah Muzen Cab
2
6
7
0.92
W
Ix Chel
D3FR4GG3D
Ix Chel
6
0
8
10
W
3
3
10
2.67
W
Martichoras
MercifulChamp11
Martichoras
0
0
12
6
L
7
6
1
1.25
L
Ao Kuang
0
0
0
0
L
0
0
0
0
W
Mercury
jtdhalo
Mercury
10
5
6
2.6
L
Sun Wukong
tryAgainB
Sun Wukong
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,222
Damage
80,998
89,003
Taken
121,766
65,207
Mitigated
199,515
15,636
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,777
13,094
0
2,959
20,538
10,692
0
6,582
13,956
0
69,780
L
Ah Muzen Cab
Chrome Sparky
Ah Muzen Cab
33,230
21,169
0
1,332
29,110
22,865
0
9,114
19,818
0
101,840
W
Ix Chel
D3FR4GG3D
Ix Chel
26,789
1,645
4,196
2,223
10,261
5,341
0
2,640
7,621
69,717
0
W
19,722
11,762
0
4,229
21,566
28,603
0
5,964
15,602
0
33,294
W
Martichoras
MercifulChamp11
Martichoras
16,536
10,640
0
1,998
9,810
5,445
0
1,697
8,113
0
52,525
L
22,959
1,508
536
7,245
50,807
105,519
0
8,301
41,549
34,861
0
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
jtdhalo
Mercury
28,398
22,835
0
31
26,828
15,126
0
6,076
20,752
0
44,212
L
Sun Wukong
tryAgainB
Sun Wukong
24,809
7,744
0
3,088
41,849
71,131
0
9,374
31,835
0
59,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,403
Gold Earned
73,135
414
Minions Killed
261
17
Camps Cleared
3
1,680,630
Distance Traveled
960,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,202
1,013
129
8
1
338,891
0
L
Ah Muzen Cab
17,004
1,063
169
11
1
328,286
0
W
Ix Chel
16,389
1,024
111
7
2
330,616
0
W
Vamana
15,403
963
40
3
2
364,616
0
W
Martichoras
15,850
991
88
6
9
329,058
0
L
Ares
17,258
1,079
15
1
1
313,190
0
L
Ao Kuang
11,154
697
0
0
0
0
0
L
Thor
12,684
793
0
0
0
5,541
0
W
Mercury
16,559
1,035
46
3
3
317,449
0
L
Sun Wukong
15,035
940
77
5
1
313,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role