Player Matchup

Tiamat
Tiamat
CamJamGraham
Tiamat
Level 16
God Stats
4W - 8L
1,500 SR
Queue Stats
31W - 76L
894 Elo+
Party 1
Sun Wukong
Sun Wukong
LoneVoidWolf
Sun Wukong
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
31W - 81L
894 Elo+
Party 1
Rama
Rama
Mouse_the_Wolf
Rama
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 48L
894 Elo+
Party 1
Team Averages
Level 39
1,500 SR
894 Elo+

VS

Team Averages
Level 47
1,591 SR
1,140 Elo+
Cupid
Cupid
HOBO FIGHTER 24
Cupid
Level 60
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 7L
1,140 Elo+
Party 2
Athena
Athena
KM4nAlph4
Athena
Level 20
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 7L
1,140 Elo+
Party 2
Tyr
Tyr
Mr Mumbles6576
Tyr
Level 61
God Stats
1W - 0L
1,287 SR
Queue Stats
3W - 7L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 7 / 2
8,944
596
8,678
13,950
7,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
LoneVoidWolf
Sun Wukong
13
1 / 5 / 2
9,221
615
7,701
19,070
21,456
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 5 / 1
10,510
701
17,127
14,324
7,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 9
11,550
770
24,048
15,635
6,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
KM4nAlph4
Athena
16
2 / 1 / 14
10,590
706
6,891
22,928
29,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
9 / 0 / 6
11,858
791
10,262
13,103
14,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
17
17
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
2
0.14
W
6
5
9
2.1
W
Athena
KM4nAlph4
Athena
2
1
14
9
L
Sun Wukong
LoneVoidWolf
Sun Wukong
1
5
2
0.4
L
5
5
1
1.1
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
41,201
47,344
Taken
51,666
36,408
Mitigated
50,817
7,775
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,678
882
68
1,670
13,950
7,854
0
1,408
12,542
29,874
0
W
24,048
17,653
393
4,818
15,635
6,902
2,373
2,666
12,969
0
67,955
W
Athena
KM4nAlph4
Athena
6,891
2,752
242
4,221
22,928
29,039
385
4,969
17,959
25,658
0
L
Sun Wukong
LoneVoidWolf
Sun Wukong
7,701
2,808
0
1,712
19,070
21,456
619
2,932
16,138
1,426
19,920
L
17,127
14,686
0
4,325
14,324
7,098
559
2,551
11,773
0
39,065
W
10,262
836
0
1,629
13,103
14,876
627
1,276
11,827
0
41,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
33,998
127
Minions Killed
154
0
Camps Cleared
0
653,046
Distance Traveled
855,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,944
596
39
3
0
228,755
0
W
Cupid
11,550
770
81
5
0
272,017
0
W
Athena
10,590
706
24
2
0
273,073
0
L
Sun Wukong
9,221
615
36
2
0
225,458
0
L
Rama
10,510
701
52
3
0
198,833
0
W
Tyr
11,858
791
49
3
0
310,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role