Player Matchup

Cthulhu
Cthulhu
FudgyTheWhale99
Cthulhu
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,283 Elo+
Party 4
Horus
Horus
Ironhood6670
Horus
Level 112
God Stats
97W - 65L
1,600 SR
Queue Stats
175W - 139L
1,553 Elo+
Party 4
Bakasura
Bakasura
McMuhffiin
Bakasura
Level 141
God Stats
12W - 3L
1,923 SR
Queue Stats
289W - 244L
1,540 Elo+
Party 3
Persephone
Persephone
McSwanskii
Persephone
Level 84
God Stats
5W - 6L
1,338 SR
Queue Stats
276W - 229L
1,530 Elo+
Party 3
Neith
Neith
codygrayson93
Neith
Level 124
God Stats
4W - 2L
1,413 SR
Queue Stats
72W - 56L
1,618 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,505 Elo+

VS

Team Averages
Level 96
1,649 SR
1,588 Elo+
Arachne
Arachne
Jigglypuffing
Arachne
Level 123
God Stats
15W - 7L
1,788 SR
Queue Stats
153W - 136L
1,585 Elo+
Party 2
Ix Chel
Ix Chel
SpazIsMyName
Ix Chel
Level 126
God Stats
6W - 1L
1,946 SR
Queue Stats
166W - 125L
1,605 Elo+
Party 1
Charybdis
Charybdis
ThanaThrust
Charybdis
Level 30
God Stats
0W - 3L
1,337 SR
Queue Stats
52W - 55L
1,587 Elo+
Solo
Surtr
Surtr
TitanslayerOMR
Surtr
Level 121
God Stats
26W - 14L
1,676 SR
Queue Stats
184W - 165L
1,577 Elo+
Party 2
Geb
Geb
tzpete1468
Geb
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 118L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
6,111
611
3,620
6,421
4,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 0
7,483
748
9,144
8,387
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
McMuhffiin
Bakasura
12
4 / 1 / 2
7,008
701
5,218
8,858
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
McSwanskii
Persephone
11
0 / 0 / 5
7,046
705
4,587
4,817
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 0
6,254
625
3,217
4,248
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 1 / 0
6,570
657
4,172
8,368
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
SpazIsMyName
Ix Chel
8
0 / 4 / 0
4,719
472
1,477
6,899
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
ThanaThrust
Charybdis
8
0 / 2 / 0
4,513
451
2,202
5,355
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 3 / 1
5,129
513
4,195
10,102
5,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 2
5,096
510
1,844
7,922
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
3
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
4
1
0
4
L
Arachne
3
1
0
3
W
Bakasura
McMuhffiin
Bakasura
4
1
2
5
W
Persephone
McSwanskii
Persephone
0
0
5
2.5
L
Ix Chel
SpazIsMyName
Ix Chel
0
4
0
0
L
Charybdis
ThanaThrust
Charybdis
0
2
0
0
L
0
3
1
0.17
W
3
1
0
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
13,890
32,731
Taken
38,646
16,955
Mitigated
17,499
11,498
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,620
452
854
1,352
6,421
4,012
25
570
5,851
19,425
0
W
9,144
3,089
0
4,106
8,387
6,290
0
207
8,180
0
51,238
L
Arachne
4,172
2,379
0
2,918
8,368
3,063
0
1,083
7,026
0
38,800
W
Bakasura
McMuhffiin
Bakasura
5,218
3,943
0
3,222
8,858
3,719
462
1,384
7,474
0
45,221
W
Persephone
McSwanskii
Persephone
4,587
467
0
1,042
4,817
1,567
388
1,483
3,334
47,877
0
L
Ix Chel
SpazIsMyName
Ix Chel
1,477
53
100
1,305
6,899
2,082
0
2,051
4,243
27,678
0
L
Charybdis
ThanaThrust
Charybdis
2,202
1,429
0
1,436
5,355
1,726
0
2,149
3,145
0
31,595
L
4,195
1,584
0
3,031
10,102
5,140
0
0
9,355
327
27,945
W
3,217
811
0
922
4,248
1,367
472
664
3,584
0
44,226
L
1,844
328
0
1,682
7,922
5,488
0
2,924
4,858
10,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
26,027
364
Minions Killed
227
0
Camps Cleared
0
1,109,644
Distance Traveled
959,865
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,111
611
35
4
0
215,166
0
W
Horus
7,483
748
85
9
0
222,649
4
L
Arachne
6,570
657
73
7
0
230,325
0
W
Bakasura
7,008
701
98
10
0
273,894
0
W
Persephone
7,046
705
85
9
0
218,124
2
L
Ix Chel
4,719
472
47
5
0
162,748
0
L
Charybdis
4,513
451
50
5
0
160,602
0
L
Surtr
5,129
513
46
5
0
204,801
0
W
Neith
6,254
625
61
6
0
179,811
2
L
Geb
5,096
510
11
1
0
201,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role