Player Matchup

Janus
Janus
Hollistics_
Janus
Level 84
God Stats
10W - 18L
1,655 SR
Queue Stats
353W - 366L
1,434 Elo+
Party 1
Vamana
Vamana
Jackha__
Vamana
Level 43
God Stats
7W - 3L
1,500 SR
Queue Stats
617W - 583L
1,478 Elo+
Party 1
Ares
Ares
Obliterate-JR
Ares
Level 25
God Stats
9W - 9L
1,559 SR
Queue Stats
142W - 196L
1,363 Elo+
Party 2
Fenrir
Fenrir
Obliterate4Q
Fenrir
Level 59
God Stats
8W - 11L
1,393 SR
Queue Stats
414W - 407L
1,380 Elo+
Party 2
Izanami
Izanami
Trippie-1400_999
Izanami
Level 4
God Stats
5W - 9L
1,120 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Team Averages
Level 43
1,445 SR
1,431 Elo+

VS

Team Averages
Level 39
1,291 SR
1,330 Elo+
Sol
Sol
JohnnyBluepants
Sol
Level 27
God Stats
6W - 15L
1,219 SR
Queue Stats
57W - 85L
1,360 Elo+
Party 3
Baron Samedi
Baron Samedi
MrCapaFrapaccino
Baron Samedi
Level 45
God Stats
17W - 15L
1,364 SR
Queue Stats
130W - 160L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
Mrdrakethegreat
Gilgamesh
Level 28
God Stats
3W - 4L
1,252 SR
Queue Stats
56W - 83L
1,221 Elo+
Party 3
Anhur
Anhur
RangersGenix
Anhur
Level 43
God Stats
1W - 3L
1,112 SR
Queue Stats
112W - 148L
1,306 Elo+
Party 3
Artemis
Artemis
rolling_rocks33
Artemis
Level 50
God Stats
86W - 92L
1,509 SR
Queue Stats
91W - 113L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 5
12,363
538
23,542
18,690
8,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Jackha__
Vamana
18
9 / 2 / 7
12,489
543
24,019
27,555
35,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
3 / 8 / 3
8,766
381
2,953
18,666
16,768
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
4 / 6 / 8
11,947
519
18,486
30,436
16,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 5
8,708
379
3,138
9,274
4,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
12,770
555
23,323
19,695
8,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MrCapaFrapaccino
Baron Samedi
15
3 / 7 / 9
10,771
468
14,038
17,730
9,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Mrdrakethegreat
Gilgamesh
17
2 / 5 / 11
11,653
507
11,038
21,543
23,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 5 / 9
10,573
460
9,961
19,231
7,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 4 / 3
12,772
555
20,524
20,105
9,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
24
Kills
24
24
Deaths
25
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
L
Vamana
Jackha__
Vamana
9
2
7
6.25
W
7
4
8
2.75
W
Baron Samedi
MrCapaFrapaccino
Baron Samedi
3
7
9
1.07
W
Gilgamesh
Mrdrakethegreat
Gilgamesh
2
5
11
1.5
L
3
8
3
0.56
L
Fenrir
4
6
8
1.33
W
3
5
9
1.5
L
0
3
5
0.83
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,138
Damage
78,884
104,621
Taken
98,304
81,853
Mitigated
58,223
23,991
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,542
728
0
3,050
18,690
8,474
0
11,973
6,515
106,619
0
L
Vamana
Jackha__
Vamana
24,019
9,374
0
3,946
27,555
35,499
68
8,975
18,379
0
97,540
W
23,323
9,760
0
7,737
19,695
8,112
3,511
7,114
12,393
98,110
0
W
Baron Samedi
MrCapaFrapaccino
Baron Samedi
14,038
828
1,137
3,835
17,730
9,652
525
4,442
13,068
39,890
0
W
Gilgamesh
Mrdrakethegreat
Gilgamesh
11,038
3,814
0
968
21,543
23,871
1,617
3,501
17,154
0
57,311
L
2,953
71
125
986
18,666
16,768
0
4,376
14,044
32,677
0
L
Fenrir
18,486
7,714
0
14,638
30,436
16,826
0
8,348
21,876
197
105,557
W
9,961
4,426
0
2,524
19,231
7,457
2,916
5,281
13,492
0
65,338
L
3,138
1,801
0
1,246
9,274
4,286
504
2,636
6,446
0
39,851
W
20,524
12,659
0
9,048
20,105
9,131
2,291
6,650
13,300
0
94,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,273
Gold Earned
58,539
487
Minions Killed
444
0
Camps Cleared
0
2,174,504
Distance Traveled
2,102,942
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,363
538
143
6
0
420,550
0
L
Vamana
12,489
543
106
5
0
470,580
2
W
Sol
12,770
555
120
5
0
438,846
0
W
Baron Samedi
10,771
468
51
2
0
359,195
0
W
Gilgamesh
11,653
507
89
4
0
432,671
0
L
Ares
8,766
381
32
1
0
443,931
2
L
Fenrir
11,947
519
132
6
0
467,777
0
W
Anhur
10,573
460
69
3
0
464,895
0
L
Izanami
8,708
379
74
3
0
371,666
0
W
Artemis
12,772
555
115
5
0
407,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role