Player Matchup

Hercules
Hercules
 
Hercules
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Ceixa
Freya
Level 160
God Stats
3W - 0L
2,071 SR
Queue Stats
228W - 61L
1,793 Elo+
Party 1
Sol
Sol
Chúla
Sol
Level 194
God Stats
3W - 0L
1,759 SR
Queue Stats
58W - 4L
1,952 Elo+
Party 1
Atlas
Atlas
Trickzcx
Atlas
Level 197
God Stats
9W - 1L
1,649 SR
Queue Stats
389W - 88L
2,135 Elo+
Party 1
Chiron
Chiron
Yαos
Chiron
Level 158
God Stats
4W - 0L
1,957 SR
Queue Stats
251W - 59L
1,947 Elo+
Party 1
Team Averages
Level 184
1,787 SR
1,865 Elo+

VS

Team Averages
Level 123
1,511 SR
1,473 Elo+
Chang'e
Chang'e
GauntPaladin436
Chang'e
Level 127
God Stats
7W - 5L
1,710 SR
Queue Stats
310W - 295L
1,586 Elo+
Solo
Cernunnos
Cernunnos
MR HIPPOPOTOMUS
Cernunnos
Level 109
God Stats
4W - 8L
1,218 SR
Queue Stats
143W - 142L
1,454 Elo+
Solo
Bacchus
Bacchus
Salva0304
Bacchus
Level 120
God Stats
208W - 203L
1,455 SR
Queue Stats
320W - 313L
1,427 Elo+
Solo
Hades
Hades
Smithy202
Hades
Level 139
God Stats
0W - 1L
1,802 SR
Queue Stats
42W - 55L
1,483 Elo+
Solo
Chronos
Chronos
zZzREAPERzZz
Chronos
Level 118
God Stats
5W - 7L
1,369 SR
Queue Stats
74W - 110L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 0 / 1
6,717
672
5,481
6,235
3,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
Ceixa
Freya
11
1 / 0 / 4
5,947
595
5,114
7,378
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
Chúla
Sol
10
5 / 0 / 1
6,009
601
8,284
5,250
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Trickzcx
Atlas
10
1 / 0 / 4
6,481
648
4,732
7,757
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Yαos
Chiron
11
4 / 1 / 1
6,440
644
7,300
6,566
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,664
566
3,641
9,725
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MR HIPPOPOTOMUS
Cernunnos
7
0 / 4 / 0
4,407
441
3,187
7,539
2,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Salva0304
Bacchus
8
0 / 2 / 0
4,862
486
3,402
8,472
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Smithy202
Hades
8
0 / 5 / 0
4,608
461
4,456
10,506
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
zZzREAPERzZz
Chronos
9
0 / 2 / 0
5,036
504
2,655
6,904
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
1
3.5
W
Freya
Ceixa
Freya
1
0
4
3
W
Sol
Chúla
Sol
5
0
1
5.5
L
1
1
0
1
L
Cernunnos
MR HIPPOPOTOMUS
Cernunnos
0
4
0
0
L
Bacchus
Salva0304
Bacchus
0
2
0
0
L
Hades
Smithy202
Hades
0
5
0
0
W
Atlas
Trickzcx
Atlas
1
0
4
3
W
Chiron
Yαos
Chiron
4
1
1
4.5
L
Chronos
zZzREAPERzZz
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
17,341
33,186
Taken
43,146
16,625
Mitigated
22,208
16,885
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,481
2,754
0
3,603
6,235
3,713
0
2,880
3,355
0
44,053
W
Freya
Ceixa
Freya
5,114
1,724
0
5,636
7,378
2,717
0
2,194
5,184
38,034
0
W
Sol
Chúla
Sol
8,284
4,477
0
2,410
5,250
1,929
836
2,113
3,137
46,058
0
L
3,641
728
640
6,790
9,725
3,390
0
3,508
6,217
40,490
0
L
Cernunnos
MR HIPPOPOTOMUS
Cernunnos
3,187
1,301
0
1,933
7,539
2,665
0
6,130
1,409
0
27,325
L
Bacchus
Salva0304
Bacchus
3,402
709
209
1,873
8,472
6,932
0
5,808
2,664
15,449
0
L
Hades
Smithy202
Hades
4,456
433
40
1,395
10,506
4,508
0
1,988
8,518
25,156
0
W
Atlas
Trickzcx
Atlas
4,732
1,894
0
3,276
7,757
5,946
0
2,275
5,482
21,444
0
W
Chiron
Yαos
Chiron
7,300
4,160
65
1,895
6,566
2,320
285
4,692
1,874
0
50,436
L
Chronos
zZzREAPERzZz
Chronos
2,655
1,455
0
541
6,904
4,713
0
696
6,208
27,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
24,577
332
Minions Killed
221
0
Camps Cleared
0
985,332
Distance Traveled
993,732
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,717
672
73
7
0
192,346
2
W
Freya
5,947
595
74
7
0
215,943
0
W
Sol
6,009
601
89
9
0
188,422
0
L
Chang'e
5,664
566
82
8
0
214,969
0
L
Cernunnos
4,407
441
37
4
0
190,688
0
L
Bacchus
4,862
486
17
2
0
197,553
0
L
Hades
4,608
461
39
4
0
204,305
1
W
Atlas
6,481
648
21
2
0
211,690
0
W
Chiron
6,440
644
75
8
0
176,931
0
L
Chronos
5,036
504
46
5
0
186,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role