Player Matchup

Medusa
Medusa
I-AM-SANDBOX
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,367 Elo+
Party 2
Osiris
Osiris
moosemilking
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,422 Elo+
Party 2
Freya
Freya
sandbox-er
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,355 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,381 Elo+

VS

Team Averages
Level 45
1,583 SR
1,245 Elo+
Anubis
Anubis
Crimsion7
Anubis
Level 68
God Stats
33W - 14L
1,844 SR
Queue Stats
206W - 208L
1,325 Elo+
Solo
Susano
Susano
Z JaggedEdge
Susano
Level 34
God Stats
2W - 1L
1,675 SR
Queue Stats
68W - 73L
1,202 Elo+
Party 1
Rama
Rama
theranchdaddy
Rama
Level 33
God Stats
5W - 3L
1,230 SR
Queue Stats
68W - 72L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 7 / 2
8,081
735
8,512
12,762
4,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
12
2 / 7 / 2
8,360
760
7,569
15,540
16,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
11
1 / 10 / 2
7,829
712
6,394
15,490
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crimsion7
Anubis
16
17 / 2 / 4
11,162
1,015
20,124
11,648
6,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
14
3 / 2 / 14
9,119
829
5,236
11,027
4,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 14
9,521
866
10,952
7,421
3,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
24
24
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
Crimsion7
Anubis
17
2
4
9.5
L
Medusa
1
7
2
0.29
W
Susano
3
2
14
5
L
Osiris
2
7
2
0.43
L
Freya
1
10
2
0.2
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,475
Damage
36,312
43,792
Taken
30,096
26,197
Mitigated
14,884
3,791
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Crimsion7
Anubis
20,124
64
196
5,564
11,648
6,519
776
2,654
8,638
48,055
0
L
Medusa
8,512
4,388
0
1,223
12,762
4,441
0
5,245
7,517
0
27,588
W
Susano
5,236
1,420
0
2,280
11,027
4,948
307
3,115
7,697
0
28,252
L
Osiris
7,569
2,406
0
481
15,540
16,956
0
6,943
8,597
529
16,170
L
Freya
6,394
2,145
0
2,087
15,490
4,800
0
7,936
7,554
19,619
0
W
10,952
9,798
0
2,499
7,421
3,417
967
1,064
6,186
0
39,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
29,802
87
Minions Killed
146
0
Camps Cleared
0
497,301
Distance Traveled
584,571
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,162
1,015
49
4
0
179,164
0
L
Medusa
8,081
735
45
4
0
172,989
1
W
Susano
9,119
829
33
3
0
235,687
0
L
Osiris
8,360
760
16
1
0
194,636
0
L
Freya
7,829
712
26
2
0
129,676
0
W
Rama
9,521
866
64
6
0
169,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role