Player Matchup

Neith
Neith
Stickboyy
Neith
Level 7
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ZetaLegion
Ix Chel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,410 Elo+
Party 1
Khepri
Khepri
rosepetal2111
Khepri
Level 146
God Stats
1W - 1L
1,828 SR
Queue Stats
19W - 22L
1,572 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,494 Elo+

VS

Team Averages
Level 116
1,457 SR
1,540 Elo+
Gilgamesh
Gilgamesh
B O H xxfbombxx
Gilgamesh
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 183L
1,538 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BruceBanner10079
Ah Muzen Cab
Level 125
God Stats
9W - 9L
1,513 SR
Queue Stats
162W - 154L
1,544 Elo+
Solo
Chang'e
Chang'e
Jake Behr
Chang'e
Level 119
God Stats
4W - 7L
1,358 SR
Queue Stats
239W - 244L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Stickboyy
Neith
12
0 / 4 / 1
7,206
601
4,793
9,782
4,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
ZetaLegion
Ix Chel
13
2 / 6 / 0
8,124
677
10,952
11,242
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 2 / 2
7,940
662
4,705
15,409
17,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B O H xxfbombxx
Gilgamesh
13
3 / 1 / 7
8,472
706
6,273
10,965
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
BruceBanner10079
Ah Muzen Cab
15
5 / 1 / 6
9,459
788
16,125
10,927
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jake Behr
Chang'e
16
4 / 0 / 8
9,502
792
10,826
7,615
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
B O H xxfbombxx
Gilgamesh
3
1
7
6.5
W
Ah Muzen Cab
BruceBanner10079
Ah Muzen Cab
5
1
6
8
W
Chang'e
Jake Behr
Chang'e
4
0
8
8
L
Neith
Stickboyy
Neith
0
4
1
0.13
L
Ix Chel
ZetaLegion
Ix Chel
2
6
0
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,450
Damage
33,224
36,433
Taken
29,507
27,013
Mitigated
17,577
3,411
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
B O H xxfbombxx
Gilgamesh
6,273
723
246
746
10,965
9,594
0
4,896
5,960
2,429
14,179
W
Ah Muzen Cab
BruceBanner10079
Ah Muzen Cab
16,125
6,202
0
292
10,927
4,709
1,543
6,427
4,393
0
54,326
W
Chang'e
Jake Behr
Chang'e
10,826
1,357
3,498
5,315
7,615
3,274
519
4,144
3,426
45,690
0
L
Neith
Stickboyy
Neith
4,793
1,768
0
705
9,782
4,136
0
3,445
6,030
0
23,822
L
Ix Chel
ZetaLegion
Ix Chel
10,952
1,559
1,040
932
11,242
4,943
0
3,137
7,822
32,028
0
L
4,705
150
0
734
15,409
17,934
0
4,421
10,476
22,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,270
Gold Earned
27,433
130
Minions Killed
188
0
Camps Cleared
0
539,040
Distance Traveled
644,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,472
706
27
2
0
222,065
0
W
Ah Muzen Cab
9,459
788
70
6
0
214,327
0
W
Chang'e
9,502
792
91
8
0
208,553
0
L
Neith
7,206
601
49
4
0
178,405
0
L
Ix Chel
8,124
677
50
4
0
172,848
0
L
Khepri
7,940
662
31
3
0
187,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role