Player Matchup

Baron Samedi
Baron Samedi
BigBearCuddles
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
Esdeathh7
Amaterasu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,475 Elo+
Party 2
Medusa
Medusa
thiccsheep
Medusa
Level 25
God Stats
3W - 0L
1,674 SR
Queue Stats
17W - 14L
1,492 Elo+
Party 2
Team Averages
Level 59
1,558 SR
1,483 Elo+

VS

Team Averages
Level 66
1,239 SR
1,394 Elo+
Gilgamesh
Gilgamesh
Andresitogunz
Gilgamesh
Level 29
God Stats
3W - 3L
1,073 SR
Queue Stats
46W - 47L
1,258 Elo+
Party 1
Janus
Janus
Not_Viperjah
Janus
Level 68
God Stats
2W - 4L
1,409 SR
Queue Stats
52W - 48L
1,421 Elo+
Solo
Loki
Loki
Yelsew_3
Loki
Level 102
God Stats
4W - 3L
1,235 SR
Queue Stats
113W - 95L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBearCuddles
Baron Samedi
15
3 / 0 / 5
9,247
841
8,199
6,564
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Esdeathh7
Amaterasu
12
1 / 1 / 6
7,756
705
6,917
9,942
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
thiccsheep
Medusa
14
4 / 3 / 3
8,846
804
10,171
11,985
4,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andresitogunz
Gilgamesh
12
1 / 4 / 2
7,307
664
6,058
11,411
13,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 3
7,672
697
9,436
7,253
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
14
3 / 1 / 1
8,269
752
6,531
11,197
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andresitogunz
Gilgamesh
1
4
2
0.5
W
Baron Samedi
BigBearCuddles
Baron Samedi
3
0
5
5.5
W
Amaterasu
Esdeathh7
Amaterasu
1
1
6
4
L
0
3
3
0.5
L
Loki
3
1
1
3.5
W
Medusa
thiccsheep
Medusa
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
22,025
28,491
Taken
29,861
13,471
Mitigated
21,055
8,333
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andresitogunz
Gilgamesh
6,058
1,042
0
407
11,411
13,811
0
2,707
8,505
0
10,746
W
Baron Samedi
BigBearCuddles
Baron Samedi
8,199
852
564
2,222
6,564
3,288
543
1,569
4,826
46,485
0
W
Amaterasu
Esdeathh7
Amaterasu
6,917
2,881
0
2,584
9,942
5,398
290
5,086
4,607
0
12,443
L
9,436
612
0
634
7,253
2,859
0
2,091
4,910
31,738
0
L
Loki
6,531
1,369
0
2,628
11,197
4,385
0
3,469
7,532
0
39,241
W
Medusa
thiccsheep
Medusa
10,171
7,273
0
2,963
11,985
4,785
1,163
2,793
8,873
0
32,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
23,248
147
Minions Killed
134
0
Camps Cleared
0
651,257
Distance Traveled
651,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,307
664
7
1
0
214,641
0
W
Baron Samedi
9,247
841
85
8
0
211,365
0
W
Amaterasu
7,756
705
10
1
0
229,950
0
L
Janus
7,672
697
59
5
0
200,414
0
L
Loki
8,269
752
68
6
0
236,290
0
W
Medusa
8,846
804
52
5
0
209,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role