Player Matchup

Tsukuyomi
Tsukuyomi
Maldini
Tsukuyomi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 2
Jormungandr
Jormungandr
Soggypancake
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 2
Jing Wei
Jing Wei
mmstm
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,341 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,341 Elo+

VS

Team Averages
Level 56
1,535 SR
1,322 Elo+
Khepri
Khepri
PoiseandIvy
Khepri
Level 42
God Stats
6W - 8L
1,410 SR
Queue Stats
22W - 32L
1,245 Elo+
Party 1
Cernunnos
Cernunnos
RageMasterSynq
Cernunnos
Level 29
God Stats
2W - 5L
1,475 SR
Queue Stats
18W - 26L
1,245 Elo+
Party 1
Freya
Freya
RyIsTheGuy
Freya
Level 97
God Stats
1W - 0L
1,719 SR
Queue Stats
22W - 18L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Maldini
Tsukuyomi
15
1 / 1 / 2
9,436
629
6,515
12,068
6,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Soggypancake
Jormungandr
15
3 / 2 / 1
9,627
642
14,009
18,384
23,110
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
mmstm
Jing Wei
14
0 / 5 / 4
8,909
594
6,707
11,077
6,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 1 / 6
11,026
735
3,718
14,632
19,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
RageMasterSynq
Cernunnos
16
3 / 2 / 4
10,446
696
17,724
12,015
6,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
15
3 / 2 / 5
10,464
698
11,087
12,434
6,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Maldini
Tsukuyomi
1
1
2
2
W
Khepri
2
1
6
5
W
Cernunnos
RageMasterSynq
Cernunnos
3
2
4
2.5
W
Freya
3
2
5
2.75
L
Jormungandr
Soggypancake
Jormungandr
3
2
1
1.75
L
Jing Wei
mmstm
Jing Wei
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
32,529
41,529
Taken
39,081
35,408
Mitigated
32,601
2,894
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Maldini
Tsukuyomi
6,515
1,791
0
2,114
12,068
6,160
0
4,190
7,878
0
39,072
W
Khepri
3,718
302
2,701
2,512
14,632
19,926
109
3,834
10,798
23,358
0
W
Cernunnos
RageMasterSynq
Cernunnos
17,724
9,691
0
3,446
12,015
6,412
1,432
4,829
7,186
0
52,253
W
Freya
11,087
2,935
0
2,884
12,434
6,263
1,079
5,415
7,019
50,779
0
L
Jormungandr
Soggypancake
Jormungandr
14,009
2,223
0
780
18,384
23,110
32
6,461
11,923
32,783
0
L
Jing Wei
mmstm
Jing Wei
6,707
4,828
0
0
11,077
6,138
0
4,228
6,849
0
32,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
31,936
137
Minions Killed
166
0
Camps Cleared
0
819,613
Distance Traveled
818,861
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,436
629
45
3
0
324,364
0
W
Khepri
11,026
735
18
1
0
288,453
0
W
Cernunnos
10,446
696
76
5
0
247,794
0
W
Freya
10,464
698
72
5
0
282,614
0
L
Jormungandr
9,627
642
32
2
0
248,489
2
L
Jing Wei
8,909
594
60
4
0
246,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role