Player Matchup

Charybdis
Charybdis
ImD3s0lat3
Charybdis
Level 101
God Stats
4W - 4L
1,397 SR
Queue Stats
82W - 94L
1,339 Elo+
Solo
Jormungandr
Jormungandr
InThere77
Jormungandr
Level 77
God Stats
7W - 4L
1,522 SR
Queue Stats
25W - 13L
1,540 Elo+
Party 2
Bacchus
Bacchus
Meatloaf600
Bacchus
Level 59
God Stats
22W - 19L
1,511 SR
Queue Stats
251W - 243L
1,497 Elo+
Party 3
Anubis
Anubis
WolfgangFlognaw
Anubis
Level 79
God Stats
143W - 95L
1,579 SR
Queue Stats
144W - 97L
1,525 Elo+
Party 2
Thor
Thor
jonny754
Thor
Level 126
God Stats
11W - 17L
1,366 SR
Queue Stats
265W - 240L
1,518 Elo+
Party 3
Team Averages
Level 88
1,475 SR
1,484 Elo+

VS

Team Averages
Level 98
1,559 SR
1,435 Elo+
Surtr
Surtr
 
Surtr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BoneDragon1196
Heimdallr
Level 117
God Stats
10W - 5L
1,275 SR
Queue Stats
470W - 447L
1,412 Elo+
Solo
Bacchus
Bacchus
RowdyMcregor
Bacchus
Level 67
God Stats
9W - 9L
1,747 SR
Queue Stats
227W - 229L
1,408 Elo+
Party 1
Scylla
Scylla
brewdadi
Scylla
Level 129
God Stats
1W - 1L
1,724 SR
Queue Stats
34W - 36L
1,460 Elo+
Party 1
Nemesis
Nemesis
caII me Iock
Nemesis
Level 64
God Stats
17W - 13L
1,547 SR
Queue Stats
141W - 156L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImD3s0lat3
Charybdis
9
1 / 2 / 3
5,619
511
3,680
6,680
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
InThere77
Jormungandr
9
1 / 2 / 0
5,859
533
4,312
8,488
7,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Meatloaf600
Bacchus
9
1 / 0 / 5
5,861
533
3,906
7,656
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 0
6,439
585
2,888
6,201
2,827
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
3 / 1 / 2
6,554
596
4,349
7,714
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 2 / 0
6,378
580
6,070
10,940
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
BoneDragon1196
Heimdallr
8
2 / 1 / 0
5,298
482
4,313
5,821
2,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RowdyMcregor
Bacchus
7
0 / 2 / 2
4,897
445
3,475
7,136
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
brewdadi
Scylla
10
1 / 1 / 0
5,633
512
5,682
3,086
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
caII me Iock
Nemesis
7
0 / 4 / 2
4,685
426
3,164
9,092
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
6
6
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
2
0
1.5
L
Heimdallr
BoneDragon1196
Heimdallr
2
1
0
2
W
Charybdis
ImD3s0lat3
Charybdis
1
2
3
1.25
W
Jormungandr
InThere77
Jormungandr
1
2
0
0.5
W
Bacchus
Meatloaf600
Bacchus
1
0
5
3.5
L
Bacchus
RowdyMcregor
Bacchus
0
2
2
0.5
W
3
1
0
3
L
Scylla
brewdadi
Scylla
1
1
0
1
L
Nemesis
caII me Iock
Nemesis
0
4
2
0.25
W
Thor
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
22,704
36,739
Taken
36,075
22,486
Mitigated
19,974
8,970
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,070
2,859
0
3,130
10,940
7,874
0
5,001
5,939
457
41,737
L
Heimdallr
BoneDragon1196
Heimdallr
4,313
1,735
0
1,003
5,821
2,173
0
1,173
4,648
0
27,886
W
Charybdis
ImD3s0lat3
Charybdis
3,680
1,925
0
1,607
6,680
2,139
0
1,882
4,798
0
37,407
W
Jormungandr
InThere77
Jormungandr
4,312
2,363
45
467
8,488
7,668
213
307
8,181
36,149
0
W
Bacchus
Meatloaf600
Bacchus
3,906
766
0
2,558
7,656
6,917
0
2,141
5,515
12,026
0
L
Bacchus
RowdyMcregor
Bacchus
3,475
314
0
1,602
7,136
6,200
0
2,037
5,099
13,650
0
W
2,888
0
0
3,022
6,201
2,827
1,234
4,097
2,104
46,485
0
L
Scylla
brewdadi
Scylla
5,682
202
0
931
3,086
912
0
1,024
2,062
41,399
0
L
Nemesis
caII me Iock
Nemesis
3,164
1,131
0
1,163
9,092
2,815
0
1,871
7,221
0
16,963
W
Thor
4,349
1,075
0
1,271
7,714
2,935
0
1,063
6,651
0
51,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
26,891
283
Minions Killed
223
0
Camps Cleared
0
1,116,330
Distance Traveled
1,009,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,378
580
71
6
0
188,096
1
L
Heimdallr
5,298
482
47
4
0
209,415
0
W
Charybdis
5,619
511
60
5
0
196,283
0
W
Jormungandr
5,859
533
60
5
0
195,678
0
W
Bacchus
5,861
533
17
2
0
254,707
1
L
Bacchus
4,897
445
10
1
0
216,676
0
W
Anubis
6,439
585
57
5
0
195,121
0
L
Scylla
5,633
512
66
6
0
189,557
0
L
Nemesis
4,685
426
29
3
0
205,844
0
W
Thor
6,554
596
89
8
0
274,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role