Player Matchup

Nemesis
Nemesis
AuspexM
Nemesis
Level 101
God Stats
3W - 1L
1,760 SR
Queue Stats
65W - 51L
1,639 Elo+
Party 1
Sol
Sol
VCforLife
Sol
Level 103
God Stats
6W - 5L
1,666 SR
Queue Stats
38W - 31L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
therealwithr
Cthulhu
Level 106
God Stats
2W - 2L
1,590 SR
Queue Stats
28W - 21L
1,647 Elo+
Party 1
Team Averages
Level 103
1,672 SR
1,634 Elo+

VS

Team Averages
Level 92
1,511 SR
1,746 Elo+
Anubis
Anubis
Excaret
Anubis
Level 120
God Stats
18W - 14L
1,532 SR
Queue Stats
122W - 114L
1,616 Elo+
Solo
Martichoras
Martichoras
KÁOTIC
Martichoras
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,811 Elo+
Party 2
Erlang Shen
Erlang Shen
MasonTheMonsoon
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AuspexM
Nemesis
11
2 / 3 / 0
7,406
617
4,289
9,793
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
7,593
633
7,747
8,903
3,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
therealwithr
Cthulhu
14
1 / 3 / 0
7,846
654
7,779
14,639
15,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Excaret
Anubis
16
4 / 1 / 4
9,615
801
10,551
7,882
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Martichoras
KÁOTIC
Martichoras
16
4 / 0 / 5
9,507
792
12,103
6,441
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
MasonTheMonsoon
Erlang Shen
14
1 / 2 / 8
8,746
729
6,767
11,018
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
9
9
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AuspexM
Nemesis
2
3
0
0.67
W
Anubis
Excaret
Anubis
4
1
4
6
W
Martichoras
KÁOTIC
Martichoras
4
0
5
6.5
W
Erlang Shen
MasonTheMonsoon
Erlang Shen
1
2
8
2.5
L
0
3
2
0.33
L
Cthulhu
therealwithr
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
29,421
33,335
Taken
25,341
24,203
Mitigated
14,150
5,071
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AuspexM
Nemesis
4,289
1,137
0
1,159
9,793
5,735
128
4,356
5,437
0
13,615
W
Anubis
Excaret
Anubis
10,551
643
0
4,473
7,882
4,315
929
4,369
3,118
62,772
0
W
Martichoras
KÁOTIC
Martichoras
12,103
5,970
0
2,037
6,441
2,750
1,228
4,196
2,021
0
41,552
W
Erlang Shen
MasonTheMonsoon
Erlang Shen
6,767
2,369
94
3,655
11,018
7,085
645
5,933
4,378
0
25,579
L
7,747
2,086
0
2,878
8,903
3,025
784
2,313
6,590
30,922
0
L
Cthulhu
therealwithr
Cthulhu
7,779
523
213
821
14,639
15,443
0
3,888
10,751
30,724
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
27,868
119
Minions Killed
182
0
Camps Cleared
0
685,252
Distance Traveled
700,867
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,406
617
13
1
0
217,906
3
W
Anubis
9,615
801
102
9
0
220,582
0
W
Martichoras
9,507
792
50
4
0
229,390
0
W
Erlang Shen
8,746
729
30
3
0
250,895
0
L
Sol
7,593
633
53
4
0
222,631
1
L
Cthulhu
7,846
654
53
4
0
244,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role