Player Matchup

Maui
Maui
Jestair
Maui
Level 21
God Stats
7W - 7L
1,500 SR
Queue Stats
17W - 13L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
Weilaw
Kukulkan
Level 104
God Stats
1W - 1L
1,743 SR
Queue Stats
49W - 55L
1,489 Elo+
Party 1
Ullr
Ullr
eonkid15
Ullr
Level 133
God Stats
2W - 3L
1,758 SR
Queue Stats
65W - 77L
1,473 Elo+
Party 1
Team Averages
Level 86
1,667 SR
1,478 Elo+

VS

Team Averages
Level 42
1,763 SR
1,392 Elo+
Chernobog
Chernobog
SOYCACAFUTI
Chernobog
Level 67
God Stats
3W - 2L
1,801 SR
Queue Stats
72W - 111L
1,210 Elo+
Solo
Mercury
Mercury
Sneerys
Mercury
Level 32
God Stats
7W - 0L
1,791 SR
Queue Stats
41W - 33L
1,428 Elo+
Party 2
Anubis
Anubis
Xchill526
Anubis
Level 28
God Stats
1W - 4L
1,698 SR
Queue Stats
78W - 55L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Jestair
Maui
18
1 / 4 / 8
13,265
663
4,840
18,448
25,484
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Weilaw
Kukulkan
19
6 / 6 / 4
13,863
693
19,901
10,427
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
20
4 / 3 / 6
13,891
695
16,729
14,992
7,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SOYCACAFUTI
Chernobog
20
0 / 2 / 12
13,606
680
9,850
16,528
7,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Sneerys
Mercury
19
6 / 3 / 2
14,008
700
10,813
17,100
7,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Xchill526
Anubis
20
7 / 6 / 4
15,198
760
18,830
18,022
9,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
11
Kills
13
13
Deaths
11
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Maui
Jestair
Maui
1
4
8
1.25
W
Chernobog
SOYCACAFUTI
Chernobog
0
2
12
3
W
Mercury
Sneerys
Mercury
6
3
2
2.33
L
Kukulkan
Weilaw
Kukulkan
6
6
4
1.33
W
Anubis
Xchill526
Anubis
7
6
4
1.5
L
Ullr
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,470
Damage
39,493
43,867
Taken
51,650
37,407
Mitigated
25,399
4,664
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Jestair
Maui
4,840
995
0
2,420
18,448
25,484
56
8,450
9,998
9,118
0
W
Chernobog
SOYCACAFUTI
Chernobog
9,850
6,038
0
6,330
16,528
7,964
2,385
6,089
10,439
0
66,059
W
Mercury
Sneerys
Mercury
10,813
5,146
0
1,968
17,100
7,485
0
8,353
8,747
0
78,502
L
Kukulkan
Weilaw
Kukulkan
19,901
1,294
0
434
10,427
4,230
1,008
3,938
6,489
70,707
0
W
Anubis
Xchill526
Anubis
18,830
744
0
7,557
18,022
9,950
945
11,265
6,757
74,256
0
L
Ullr
16,729
8,841
0
1,810
14,992
7,693
864
6,498
8,494
0
57,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,019
Gold Earned
42,812
215
Minions Killed
277
0
Camps Cleared
0
1,039,430
Distance Traveled
1,054,193
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
13,265
663
8
0
0
330,752
0
W
Chernobog
13,606
680
85
4
0
337,935
2
W
Mercury
14,008
700
79
4
0
414,314
0
L
Kukulkan
13,863
693
122
6
0
327,639
0
W
Anubis
15,198
760
113
6
0
301,944
0
L
Ullr
13,891
695
85
4
0
381,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role