Player Matchup

Loki
Loki
MoTiOnD3B1L
Loki
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 205L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
N3cto
Morgan Le Fay
Level 154
God Stats
10W - 4L
1,821 SR
Queue Stats
222W - 181L
1,558 Elo+
Party 1
Nike
Nike
Zombomike115
Nike
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 48L
1,656 Elo+
Party 3
Zhong Kui
Zhong Kui
dillon115
Zhong Kui
Level 167
God Stats
2W - 3L
1,559 SR
Queue Stats
73W - 48L
1,701 Elo+
Party 3
Medusa
Medusa
zackomoto
Medusa
Level 64
God Stats
5W - 4L
1,558 SR
Queue Stats
129W - 99L
1,629 Elo+
Party 1
Team Averages
Level 139
1,588 SR
1,614 Elo+

VS

Team Averages
Level 121
1,545 SR
1,580 Elo+
Bacchus
Bacchus
DirtyHharry
Bacchus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
543W - 536L
1,555 Elo+
Party 2
Freya
Freya
MissUnknown
Freya
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,792 Elo+
Party 4
Chernobog
Chernobog
VVFallenVV
Chernobog
Level 69
God Stats
2W - 0L
1,726 SR
Queue Stats
42W - 40L
1,494 Elo+
Party 2
Fenrir
Fenrir
Zeltexx
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,508 Elo+
Party 4
Ao Kuang
Ao Kuang
lowshak
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 11
12,572
898
14,460
12,945
8,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
N3cto
Morgan Le Fay
19
5 / 3 / 14
11,837
846
20,865
11,417
8,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 4 / 17
11,182
799
14,273
19,579
29,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
dillon115
Zhong Kui
17
2 / 6 / 14
10,415
744
10,445
17,767
26,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zackomoto
Medusa
14
2 / 7 / 7
9,778
698
8,397
12,636
8,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DirtyHharry
Bacchus
16
0 / 6 / 10
10,239
731
8,450
20,315
37,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 3 / 11
11,822
844
20,314
13,503
6,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
VVFallenVV
Chernobog
20
12 / 3 / 7
12,961
926
14,708
10,529
6,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Zeltexx
Fenrir
16
4 / 7 / 5
10,413
744
10,657
17,137
13,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
lowshak
Ao Kuang
16
1 / 5 / 8
9,839
703
9,344
16,969
15,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
63
24
Kills
22
22
Deaths
24
63
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DirtyHharry
Bacchus
0
6
10
0.83
W
5
3
11
3.5
L
11
2
11
8.25
L
Morgan Le Fay
N3cto
Morgan Le Fay
5
3
14
4
W
Chernobog
VVFallenVV
Chernobog
12
3
7
5.17
W
Fenrir
Zeltexx
Fenrir
4
7
5
0.93
L
4
4
17
3.13
L
Zhong Kui
dillon115
Zhong Kui
2
6
14
1.5
W
Ao Kuang
lowshak
Ao Kuang
1
5
8
1
L
Medusa
zackomoto
Medusa
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,440
Damage
63,473
74,344
Taken
78,453
80,808
Mitigated
78,863
16,522
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DirtyHharry
Bacchus
8,450
470
623
4,385
20,315
37,109
282
6,495
13,820
18,892
0
W
20,314
5,593
180
3,173
13,503
6,800
2,500
7,435
6,068
47,431
0
L
14,460
3,373
2,221
2,272
12,945
8,949
2,158
5,461
7,348
0
40,482
L
Morgan Le Fay
N3cto
Morgan Le Fay
20,865
1,556
659
1,658
11,417
8,113
1,929
7,417
3,822
44,069
0
W
Chernobog
VVFallenVV
Chernobog
14,708
9,901
1,252
2,701
10,529
6,100
3,138
4,149
6,380
0
43,809
W
Fenrir
Zeltexx
Fenrir
10,657
5,295
508
3,397
17,137
13,144
995
7,564
9,573
0
15,149
L
14,273
1,262
1,157
4,816
19,579
29,621
553
8,902
10,097
0
22,701
L
Zhong Kui
dillon115
Zhong Kui
10,445
1,053
846
2,374
17,767
26,098
1,258
7,774
9,682
18,258
0
W
Ao Kuang
lowshak
Ao Kuang
9,344
1,835
1,346
5,121
16,969
15,710
756
5,667
11,302
17,120
0
L
Medusa
zackomoto
Medusa
8,397
4,512
0
519
12,636
8,027
1,839
7,383
5,208
0
13,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,784
Gold Earned
55,274
145
Minions Killed
161
0
Camps Cleared
0
1,289,196
Distance Traveled
1,194,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,239
731
12
1
0
253,138
0
W
Freya
11,822
844
56
4
0
237,956
0
L
Loki
12,572
898
38
3
0
286,087
0
L
Morgan Le Fay
11,837
846
45
3
0
273,154
0
W
Chernobog
12,961
926
60
4
0
206,720
0
W
Fenrir
10,413
744
17
1
0
249,123
0
L
Nike
11,182
799
21
2
0
269,492
0
L
Zhong Kui
10,415
744
22
2
0
213,332
0
W
Ao Kuang
9,839
703
16
1
0
247,748
0
L
Medusa
9,778
698
19
1
0
247,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role