Player Matchup

Ymir
Ymir
Benhamlin_
Ymir
Level 105
God Stats
4W - 8L
1,275 SR
Queue Stats
106W - 104L
1,484 Elo+
Party 1
Hercules
Hercules
Logg2k
Hercules
Level 106
God Stats
15W - 21L
1,457 SR
Queue Stats
201W - 204L
1,507 Elo+
Party 1
Susano
Susano
MajinMarquis_
Susano
Level 125
God Stats
1W - 1L
1,290 SR
Queue Stats
271W - 256L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
alphasquad178
Danzaburou
Level 96
God Stats
133W - 153L
1,592 SR
Queue Stats
487W - 527L
1,469 Elo+
Solo
Vulcan
Vulcan
gamersdelight456
Vulcan
Level 214
God Stats
16W - 13L
1,674 SR
Queue Stats
866W - 845L
1,569 Elo+
Solo
Team Averages
Level 129
1,458 SR
1,507 Elo+

VS

Team Averages
Level 117
1,587 SR
1,505 Elo+
Nu Wa
Nu Wa
Cosmotopia
Nu Wa
Level 118
God Stats
98W - 73L
1,668 SR
Queue Stats
390W - 351L
1,559 Elo+
Solo
Nox
Nox
LuckyAzar
Nox
Level 103
God Stats
5W - 6L
1,556 SR
Queue Stats
40W - 39L
1,475 Elo+
Party 2
Tyr
Tyr
Murphdingo
Tyr
Level 125
God Stats
11W - 11L
1,450 SR
Queue Stats
517W - 519L
1,464 Elo+
Solo
Jing Wei
Jing Wei
Sora_Xelhes
Jing Wei
Level 117
God Stats
11W - 7L
1,765 SR
Queue Stats
43W - 37L
1,515 Elo+
Party 2
Thanatos
Thanatos
Takun392
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,778
531
649
7,315
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Logg2k
Hercules
10
4 / 0 / 0
6,197
689
2,806
3,631
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 1 / 1
5,168
574
1,396
5,896
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
alphasquad178
Danzaburou
8
0 / 0 / 3
4,450
494
3,683
3,988
1,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 0 / 2
5,120
569
3,004
4,224
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 0 / 0
4,739
527
3,154
2,677
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 1
4,576
508
3,050
5,245
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,854
428
1,285
3,617
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Sora_Xelhes
Jing Wei
8
0 / 1 / 1
4,523
503
3,017
4,585
1,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Takun392
Thanatos
8
1 / 1 / 0
4,669
519
2,627
6,565
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Nu Wa
0
0
0
0
W
Hercules
Logg2k
Hercules
4
0
0
4
L
0
1
1
0.5
W
1
1
1
1.5
L
0
2
0
0
L
Jing Wei
Sora_Xelhes
Jing Wei
0
1
1
0.5
L
Thanatos
Takun392
Thanatos
1
1
0
1
W
Danzaburou
alphasquad178
Danzaburou
0
0
3
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,538
Damage
13,133
25,054
Taken
22,689
10,931
Mitigated
10,667
5,492
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
649
198
0
1,437
7,315
4,223
0
1,720
5,595
12,404
0
L
Nu Wa
3,154
377
0
980
2,677
744
0
1,005
1,672
28,762
0
W
Hercules
Logg2k
Hercules
2,806
1,056
0
1,338
3,631
2,069
559
592
3,039
0
38,743
L
3,050
296
104
2,089
5,245
3,338
0
1,132
4,113
17,382
0
W
1,396
210
0
0
5,896
1,997
0
408
5,488
0
29,727
L
1,285
286
0
776
3,617
2,423
0
0
3,617
0
12,329
L
Jing Wei
Sora_Xelhes
Jing Wei
3,017
2,114
0
1,340
4,585
1,676
0
466
4,119
0
29,120
L
Thanatos
Takun392
Thanatos
2,627
1,178
0
3,928
6,565
2,486
0
1,050
5,515
0
29,439
W
Danzaburou
alphasquad178
Danzaburou
3,683
1,471
205
2,012
3,988
1,327
0
1,690
2,298
0
25,468
W
3,004
988
0
500
4,224
1,315
0
1,794
2,430
34,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
22,361
231
Minions Killed
211
0
Camps Cleared
0
935,675
Distance Traveled
802,635
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,778
531
16
2
0
192,004
5
L
Nu Wa
4,739
527
58
6
0
178,940
2
W
Hercules
6,197
689
72
8
0
195,589
0
L
Nox
4,576
508
20
2
0
178,101
0
W
Susano
5,168
574
52
6
0
202,768
0
L
Tyr
3,854
428
18
2
0
69,534
0
L
Jing Wei
4,523
503
61
7
0
169,926
0
L
Thanatos
4,669
519
54
6
0
206,134
0
W
Danzaburou
4,450
494
29
3
0
164,853
1
W
Vulcan
5,120
569
62
7
0
180,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role