Player Matchup

Hou Yi
Hou Yi
BasherG
Hou Yi
Level 47
God Stats
26W - 17L
1,740 SR
Queue Stats
36W - 36L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
CoconutJako
Jormungandr
Level 53
God Stats
3W - 2L
1,229 SR
Queue Stats
47W - 70L
1,380 Elo+
Party 1
Thor
Thor
ImDriizy
Thor
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 27L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
OldJohnBoy
Ah Puch
Level 48
God Stats
1W - 1L
1,260 SR
Queue Stats
41W - 53L
1,451 Elo+
Party 1
Yemoja
Yemoja
SageModeCharlie
Yemoja
Level 26
God Stats
24W - 21L
1,508 SR
Queue Stats
24W - 25L
1,420 Elo+
Party 1
Team Averages
Level 40
1,447 SR
1,448 Elo+

VS

Team Averages
Level 80
1,700 SR
1,463 Elo+
Horus
Horus
AnimeZ0id
Horus
Level 37
God Stats
21W - 22L
1,504 SR
Queue Stats
62W - 65L
1,480 Elo+
Party 2
Ix Chel
Ix Chel
Neotamias
Ix Chel
Level 140
God Stats
9W - 2L
1,858 SR
Queue Stats
99W - 97L
1,517 Elo+
Party 2
Hel
Hel
Nn3uTr0
Hel
Level 125
God Stats
9W - 3L
1,691 SR
Queue Stats
86W - 77L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Strayboss152
Guan Yu
Level 34
God Stats
9W - 6L
1,776 SR
Queue Stats
16W - 28L
1,274 Elo+
Solo
Danzaburou
Danzaburou
mooseboy40
Danzaburou
Level 65
God Stats
1W - 1L
1,672 SR
Queue Stats
74W - 72L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BasherG
Hou Yi
9
1 / 1 / 3
5,349
486
5,885
6,535
2,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
CoconutJako
Jormungandr
12
0 / 0 / 0
6,347
577
5,009
4,152
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
11
5 / 0 / 3
7,075
643
2,785
8,572
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
OldJohnBoy
Ah Puch
12
5 / 0 / 2
7,236
658
6,822
2,584
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,787
526
1,971
5,941
3,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnimeZ0id
Horus
8
0 / 1 / 4
5,184
471
1,492
7,400
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Neotamias
Ix Chel
11
1 / 2 / 2
6,111
556
3,462
7,246
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
9
0 / 7 / 0
5,471
497
2,108
8,587
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Strayboss152
Guan Yu
11
0 / 0 / 0
5,863
533
1,927
8,146
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
mooseboy40
Danzaburou
9
3 / 2 / 1
5,505
500
6,342
7,225
2,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
4
4
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
AnimeZ0id
Horus
0
1
4
2
W
Hou Yi
BasherG
Hou Yi
1
1
3
2.5
W
Jormungandr
CoconutJako
Jormungandr
0
0
0
0
W
Thor
5
0
3
6.5
L
Ix Chel
Neotamias
Ix Chel
1
2
2
1
L
Hel
0
7
0
0
W
Ah Puch
OldJohnBoy
Ah Puch
5
0
2
6
W
1
3
1
0.5
L
Guan Yu
Strayboss152
Guan Yu
0
0
0
0
L
Danzaburou
mooseboy40
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
15,331
27,784
Taken
38,604
13,287
Mitigated
18,255
4,954
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AnimeZ0id
Horus
1,492
675
409
2,224
7,400
5,468
0
1,396
6,004
0
9,896
W
Hou Yi
BasherG
Hou Yi
5,885
3,520
0
983
6,535
2,360
206
675
5,860
0
33,221
W
Jormungandr
CoconutJako
Jormungandr
5,009
2,090
0
862
4,152
3,674
0
0
4,152
52,435
0
W
Thor
2,785
1,057
0
426
8,572
3,244
76
2,573
5,999
0
47,473
L
Ix Chel
Neotamias
Ix Chel
3,462
671
100
4,154
7,246
2,489
37
1,064
6,182
52,434
0
L
Hel
2,108
51
155
1,344
8,587
3,580
0
5,295
3,292
39,562
0
W
Ah Puch
OldJohnBoy
Ah Puch
6,822
61
0
196
2,584
851
793
1,561
1,023
47,736
0
W
1,971
643
1,703
784
5,941
3,158
23
761
5,180
16,056
0
L
Guan Yu
Strayboss152
Guan Yu
1,927
493
0
2,126
8,146
4,196
0
4,396
3,137
0
37,153
L
Danzaburou
mooseboy40
Danzaburou
6,342
4,375
0
3,158
7,225
2,522
98
1,038
6,187
0
33,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
28,134
311
Minions Killed
330
0
Camps Cleared
0
927,053
Distance Traveled
1,058,297
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,184
471
11
1
0
201,546
6
W
Hou Yi
5,349
486
50
5
0
185,011
4
W
Jormungandr
6,347
577
82
7
0
179,395
5
W
Thor
7,075
643
79
7
0
215,677
0
L
Ix Chel
6,111
556
104
9
0
242,331
2
L
Hel
5,471
497
75
7
0
202,071
0
W
Ah Puch
7,236
658
77
7
0
189,444
6
W
Yemoja
5,787
526
23
2
0
157,526
2
L
Guan Yu
5,863
533
80
7
0
231,602
2
L
Danzaburou
5,505
500
60
5
0
180,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role