Player Matchup

Horus
Horus
BryanBall
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
LukeAD06
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SteveHolt23
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Serqet
Serqet
nysk03
Serqet
Level 105
God Stats
5W - 4L
1,869 SR
Queue Stats
398W - 394L
1,506 Elo+
Party 3
Janus
Janus
xXRyper73Xx
Janus
Level 109
God Stats
4W - 6L
1,166 SR
Queue Stats
215W - 210L
1,461 Elo+
Party 3
Team Averages
Level 90
1,507 SR
1,493 Elo+

VS

Team Averages
Level 131
1,425 SR
1,472 Elo+
Horus
Horus
ExaltedUmbra
Horus
Level 142
God Stats
36W - 25L
1,323 SR
Queue Stats
250W - 248L
1,489 Elo+
Party 1
Cliodhna
Cliodhna
Souljakid
Cliodhna
Level 117
God Stats
5W - 7L
1,479 SR
Queue Stats
173W - 177L
1,494 Elo+
Party 1
Vamana
Vamana
bigPapa90
Vamana
Level 109
God Stats
3W - 2L
1,353 SR
Queue Stats
100W - 123L
1,398 Elo+
Solo
Apollo
Apollo
julioxxcotoxx
Apollo
Level 153
God Stats
4W - 4L
1,321 SR
Queue Stats
222W - 190L
1,488 Elo+
Solo
Scylla
Scylla
maximumwaves
Scylla
Level 135
God Stats
89W - 59L
1,648 SR
Queue Stats
262W - 260L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BryanBall
Horus
10
0 / 5 / 0
5,700
438
2,480
9,704
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 5 / 1
5,437
418
1,044
10,430
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SteveHolt23
Danzaburou
12
1 / 2 / 0
7,001
539
6,345
9,200
3,597
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
nysk03
Serqet
8
0 / 2 / 1
5,523
425
1,745
6,885
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,603
508
5,055
6,182
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 5
6,553
504
3,738
8,302
5,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Souljakid
Cliodhna
10
0 / 0 / 7
6,495
500
3,007
6,292
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
bigPapa90
Vamana
13
5 / 0 / 2
8,672
667
8,673
9,439
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 2
7,544
580
6,752
8,915
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
13
5 / 0 / 1
7,714
593
7,083
3,350
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
15
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
BryanBall
Horus
0
5
0
0
W
2
1
5
4.5
L
Ymir
0
5
1
0.1
W
Cliodhna
Souljakid
Cliodhna
0
0
7
3.5
L
Danzaburou
SteveHolt23
Danzaburou
1
2
0
0.5
W
Vamana
bigPapa90
Vamana
5
0
2
6
W
3
1
2
4
W
Scylla
5
0
1
5.5
L
Serqet
nysk03
Serqet
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
29,253
42,401
Taken
36,298
20,813
Mitigated
20,784
8,186
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BryanBall
Horus
2,480
1,050
40
1,417
9,704
6,250
0
0
9,037
0
35,002
W
3,738
1,445
2,004
2,542
8,302
5,536
0
3,068
5,036
0
10,426
L
Ymir
1,044
669
0
1,623
10,430
6,176
0
3,718
6,665
10,379
0
W
Cliodhna
Souljakid
Cliodhna
3,007
705
0
553
6,292
2,083
193
905
5,219
0
39,807
L
Danzaburou
SteveHolt23
Danzaburou
6,345
4,039
0
4,114
9,200
3,597
0
0
9,200
0
54,837
W
Vamana
bigPapa90
Vamana
8,673
3,035
0
1,738
9,439
8,370
74
1,214
7,770
0
69,037
W
6,752
4,551
0
3,010
8,915
3,657
1,358
160
8,755
0
60,516
W
Scylla
7,083
550
0
970
3,350
1,138
0
752
2,598
70,854
0
L
Serqet
nysk03
Serqet
1,745
247
0
250
6,885
2,437
0
962
5,874
0
26,763
L
5,055
359
0
742
6,182
2,353
0
2,403
3,682
56,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
36,978
303
Minions Killed
418
0
Camps Cleared
0
1,213,152
Distance Traveled
1,330,803
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,700
438
56
4
0
253,750
0
W
Horus
6,553
504
10
1
0
263,741
4
L
Ymir
5,437
418
8
1
0
202,389
1
W
Cliodhna
6,495
500
71
5
0
291,378
0
L
Danzaburou
7,001
539
81
6
0
223,418
0
W
Vamana
8,672
667
113
9
0
261,890
2
W
Apollo
7,544
580
116
9
0
243,883
2
W
Scylla
7,714
593
108
8
0
269,911
2
L
Serqet
5,523
425
48
4
0
257,794
2
L
Janus
6,603
508
110
8
0
275,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role