Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CaptMo7
Yemoja
Level 29
God Stats
4W - 0L
1,597 SR
Queue Stats
13W - 13L
1,411 Elo+
Party 2
King Arthur
King Arthur
HANYSLAT
King Arthur
Level 5
God Stats
2W - 3L
1,487 SR
Queue Stats
3W - 8L
1,160 Elo+
Party 3
Nemesis
Nemesis
TH DaCRUZ
Nemesis
Level 39
God Stats
3W - 5L
1,175 SR
Queue Stats
4W - 15L
1,184 Elo+
Party 3
Martichoras
Martichoras
kingavk
Martichoras
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,468 Elo+
Party 2
Team Averages
Level 42
1,452 SR
1,345 Elo+

VS

Team Averages
Level 46
1,551 SR
1,448 Elo+
Hachiman
Hachiman
 
Hachiman
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
KingWarrior69
Ares
Level 46
God Stats
6W - 2L
1,658 SR
Queue Stats
56W - 62L
1,470 Elo+
Solo
Fenrir
Fenrir
Legend4113
Fenrir
Level 80
God Stats
5W - 5L
1,751 SR
Queue Stats
251W - 215L
1,465 Elo+
Party 4
Chaac
Chaac
Tomichad01
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,349 Elo+
Party 1
Anubis
Anubis
grayson951
Anubis
Level 40
God Stats
14W - 14L
1,344 SR
Queue Stats
227W - 201L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 0 / 1
6,202
517
2,983
7,835
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
CaptMo7
Yemoja
11
2 / 1 / 3
6,819
568
4,184
7,734
5,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
HANYSLAT
King Arthur
11
2 / 3 / 2
6,909
576
3,150
8,938
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TH DaCRUZ
Nemesis
12
2 / 2 / 2
7,150
596
3,179
7,443
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
kingavk
Martichoras
14
1 / 0 / 2
7,800
650
4,197
5,928
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
3
0 / 0 / 0
4,174
348
143
540
118
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 0
5,952
496
4,271
12,665
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Legend4113
Fenrir
12
4 / 2 / 0
6,739
562
4,165
9,393
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
3
0 / 2 / 1
4,209
351
597
2,039
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
grayson951
Anubis
11
0 / 2 / 1
6,674
556
7,213
7,815
4,897
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
5
6
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
1
2.5
L
Hachiman
 
Hachiman
0
0
0
0
W
Yemoja
CaptMo7
Yemoja
2
1
3
3.5
W
King Arthur
HANYSLAT
King Arthur
2
3
2
1
L
1
3
0
0.33
L
Fenrir
Legend4113
Fenrir
4
2
0
2
W
Nemesis
TH DaCRUZ
Nemesis
2
2
2
1.5
L
Chaac
0
2
1
0.25
L
Anubis
grayson951
Anubis
0
2
1
0.25
W
Martichoras
kingavk
Martichoras
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,693
Damage
16,389
37,878
Taken
32,452
17,350
Mitigated
20,468
8,872
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,983
246
596
2,577
7,835
2,532
1,041
3,614
4,221
31,392
0
L
Hachiman
 
Hachiman
143
52
0
293
540
118
0
143
397
0
7,814
W
Yemoja
CaptMo7
Yemoja
4,184
914
1,536
1,320
7,734
5,610
60
5,340
2,394
25,167
0
W
King Arthur
HANYSLAT
King Arthur
3,150
295
0
500
8,938
4,424
240
0
8,938
0
29,374
L
4,271
277
0
2,404
12,665
10,150
0
4,889
7,776
31,727
0
L
Fenrir
Legend4113
Fenrir
4,165
1,360
0
1,491
9,393
4,608
0
0
9,393
0
38,610
W
Nemesis
TH DaCRUZ
Nemesis
3,179
1,653
0
237
7,443
2,585
617
0
7,443
0
50,530
L
Chaac
597
265
0
0
2,039
695
0
0
2,039
0
4,757
L
Anubis
grayson951
Anubis
7,213
595
0
3,541
7,815
4,897
0
2,135
5,680
56,612
0
W
Martichoras
kingavk
Martichoras
4,197
1,782
0
2,106
5,928
2,199
798
2,530
3,398
0
66,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
27,748
324
Minions Killed
224
0
Camps Cleared
0
1,164,209
Distance Traveled
807,369
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,202
517
55
5
0
200,792
0
L
Hachiman
4,174
348
22
2
0
59,957
0
W
Yemoja
6,819
568
32
3
0
216,530
4
W
King Arthur
6,909
576
46
4
0
267,765
0
L
Ares
5,952
496
33
3
0
243,539
2
L
Fenrir
6,739
562
71
6
0
219,766
0
W
Nemesis
7,150
596
70
6
0
234,254
0
L
Chaac
4,209
351
5
0
0
67,618
0
L
Anubis
6,674
556
93
8
0
216,489
0
W
Martichoras
7,800
650
121
10
0
244,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role