Player Matchup

Hachiman
Hachiman
Kusunagi03
Hachiman
Level 65
God Stats
11W - 7L
1,687 SR
Queue Stats
217W - 222L
1,430 Elo+
Solo
Anubis
Anubis
MuffTickla2
Anubis
Level 47
God Stats
43W - 41L
1,341 SR
Queue Stats
197W - 213L
1,335 Elo+
Party 2
Mercury
Mercury
TanBag2gunZ
Mercury
Level 49
God Stats
35W - 30L
1,500 SR
Queue Stats
322W - 292L
1,489 Elo+
Party 2
Geb
Geb
hesnot10inches
Geb
Level 39
God Stats
0W - 3L
1,304 SR
Queue Stats
194W - 206L
1,442 Elo+
Party 2
Martichoras
Martichoras
shaken0varies
Martichoras
Level 8
God Stats
1W - 3L
1,458 SR
Queue Stats
3W - 6L
1,342 Elo+
Party 2
Team Averages
Level 42
1,458 SR
1,408 Elo+

VS

Team Averages
Level 111
1,487 SR
1,365 Elo+
Anubis
Anubis
Joey22
Anubis
Level 87
God Stats
3W - 1L
1,494 SR
Queue Stats
7W - 5L
1,354 Elo+
Party 3
Mercury
Mercury
RascallyCloud48
Mercury
Level 123
God Stats
3W - 3L
1,330 SR
Queue Stats
7W - 5L
1,354 Elo+
Party 3
Hou Yi
Hou Yi
YolerGard
Hou Yi
Level 140
God Stats
25W - 16L
1,614 SR
Queue Stats
265W - 243L
1,446 Elo+
Solo
Sol
Sol
Zenpo4653
Sol
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
317W - 309L
1,400 Elo+
Party 1
Nike
Nike
ilandVersace
Nike
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
190W - 190L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kusunagi03
Hachiman
10
2 / 5 / 1
6,574
438
8,744
13,159
5,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
10
0 / 8 / 1
6,513
434
7,327
11,708
5,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
TanBag2gunZ
Mercury
13
1 / 4 / 0
8,102
540
2,512
12,549
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 1
6,187
412
3,516
14,321
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
shaken0varies
Martichoras
12
0 / 8 / 0
7,062
471
3,758
11,755
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joey22
Anubis
16
12 / 1 / 3
10,346
690
14,047
9,649
5,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 7
9,441
629
8,433
11,082
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
YolerGard
Hou Yi
16
9 / 0 / 3
10,183
679
7,741
8,030
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 8
8,109
541
9,173
9,492
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 0 / 10
7,726
515
6,037
7,673
7,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
31
31
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
Joey22
Anubis
12
1
3
13.5
L
Hachiman
Kusunagi03
Hachiman
2
5
1
0.5
L
Anubis
0
8
1
0.06
W
3
0
7
6.5
L
Mercury
TanBag2gunZ
Mercury
1
4
0
0.25
W
Hou Yi
YolerGard
Hou Yi
9
0
3
10.5
W
3
2
8
3.5
L
0
6
1
0.08
W
4
0
10
9
L
Martichoras
shaken0varies
Martichoras
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,857
Damage
45,431
63,492
Taken
45,926
29,092
Mitigated
23,861
9,858
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Joey22
Anubis
14,047
1,571
0
5,466
9,649
5,023
767
3,053
6,596
74,903
0
L
Hachiman
Kusunagi03
Hachiman
8,744
5,113
0
3,134
13,159
5,079
0
5,863
7,296
0
45,842
L
Anubis
7,327
515
0
2,422
11,708
5,215
0
2,791
8,917
37,949
0
W
8,433
5,059
0
974
11,082
5,043
661
1,044
10,038
0
99,966
L
Mercury
TanBag2gunZ
Mercury
2,512
907
0
801
12,549
4,831
0
2,821
9,728
0
58,471
W
Hou Yi
YolerGard
Hou Yi
7,741
4,148
0
4,709
8,030
3,377
4,166
2,633
5,397
0
73,590
W
9,173
5,354
0
3,562
9,492
3,413
1,573
1,771
7,721
49,150
0
L
3,516
601
0
2,882
14,321
10,860
0
5,099
9,222
17,642
0
W
6,037
432
0
800
7,673
7,005
186
2,342
5,331
0
23,191
L
Martichoras
shaken0varies
Martichoras
3,758
1,301
0
619
11,755
3,107
0
6,646
5,109
0
45,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
45,805
310
Minions Killed
500
0
Camps Cleared
0
1,425,802
Distance Traveled
1,562,237
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,346
690
115
8
0
263,323
0
L
Hachiman
6,574
438
59
4
0
269,038
0
L
Anubis
6,513
434
64
4
0
259,445
2
W
Mercury
9,441
629
151
10
0
399,254
0
L
Mercury
8,102
540
102
7
0
367,178
4
W
Hou Yi
10,183
679
122
8
0
273,681
3
W
Sol
8,109
541
70
5
0
284,764
2
L
Geb
6,187
412
12
1
0
285,697
1
W
Nike
7,726
515
42
3
0
341,215
4
L
Martichoras
7,062
471
73
5
0
244,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role