Player Matchup

Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FrayingSanity
Osiris
Level 28
God Stats
1W - 0L
1,509 SR
Queue Stats
3W - 1L
1,739 Elo+
Solo
Tsukuyomi
Tsukuyomi
Quildaj3ws
Tsukuyomi
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 35L
1,613 Elo+
Party 2
Loki
Loki
T0NYB0NES
Loki
Level 121
God Stats
2W - 4L
1,249 SR
Queue Stats
106W - 99L
1,531 Elo+
Party 2
Scylla
Scylla
notZIRC
Scylla
Level 24
God Stats
4W - 5L
1,260 SR
Queue Stats
522W - 507L
1,429 Elo+
Solo
Team Averages
Level 40
1,404 SR
1,562 Elo+

VS

Team Averages
Level 23
1,472 SR
1,485 Elo+
Serqet
Serqet
LastWishes
Serqet
Level 20
God Stats
8W - 4L
1,500 SR
Queue Stats
147W - 132L
1,695 Elo+
Solo
Artemis
Artemis
Rayla23
Artemis
Level 29
God Stats
2W - 8L
1,499 SR
Queue Stats
2W - 8L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
Saviorpeslick
Ix Chel
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 9L
1,419 Elo+
Party 1
Anubis
Anubis
diablekick
Anubis
Level 25
God Stats
17W - 21L
1,551 SR
Queue Stats
230W - 204L
1,472 Elo+
Solo
Shiva
Shiva
oldmanbrybry
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
10 / 1 / 2
9,544
954
13,834
7,395
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 6
7,646
765
8,185
10,888
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Quildaj3ws
Tsukuyomi
15
3 / 1 / 4
8,107
811
8,764
6,735
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
14
4 / 2 / 7
8,116
812
5,962
5,768
1,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
notZIRC
Scylla
15
1 / 1 / 7
8,038
804
6,777
5,097
1,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LastWishes
Serqet
14
4 / 2 / 1
7,916
792
7,020
10,082
7,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Rayla23
Artemis
13
0 / 5 / 2
6,871
687
1,497
9,824
6,217
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
14
1 / 8 / 3
7,625
763
3,782
11,937
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
diablekick
Anubis
13
0 / 0 / 3
6,999
700
5,613
5,115
2,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
6,564
656
3,087
13,277
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
21
Kills
5
6
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
2
11
W
3
1
6
6
L
Serqet
LastWishes
Serqet
4
2
1
2.25
W
Tsukuyomi
Quildaj3ws
Tsukuyomi
3
1
4
5
L
Artemis
Rayla23
Artemis
0
5
2
0.2
L
Ix Chel
1
8
3
0.31
W
Loki
4
2
7
3.75
L
Anubis
diablekick
Anubis
0
0
3
1.5
W
Scylla
notZIRC
Scylla
1
1
7
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,522
Damage
20,999
35,883
Taken
50,235
14,959
Mitigated
35,063
3,733
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,834
10,852
0
997
7,395
2,956
5,772
901
6,221
0
46,000
W
8,185
4,631
0
698
10,888
5,462
1,091
2,979
7,453
0
15,423
L
Serqet
LastWishes
Serqet
7,020
965
0
750
10,082
7,655
0
127
9,955
0
17,097
W
Tsukuyomi
Quildaj3ws
Tsukuyomi
8,764
2,167
0
1,241
6,735
2,895
437
1,298
5,297
0
33,401
L
Artemis
Rayla23
Artemis
1,497
520
0
9
9,824
6,217
0
3,603
6,221
0
10,144
L
Ix Chel
3,782
281
570
763
11,937
4,228
0
1,500
10,437
14,060
0
W
Loki
5,962
632
0
36
5,768
1,846
720
2,098
3,499
0
23,878
L
Anubis
diablekick
Anubis
5,613
287
0
1,962
5,115
2,247
0
800
4,315
26,201
0
W
Scylla
notZIRC
Scylla
6,777
1,039
0
761
5,097
1,800
1,863
2,119
2,931
27,187
0
L
3,087
308
0
754
13,277
14,716
0
747
12,530
0
11,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
35,975
241
Minions Killed
133
0
Camps Cleared
0
1,159,452
Distance Traveled
910,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,544
954
79
8
0
213,422
0
W
Osiris
7,646
765
16
2
0
234,309
0
L
Serqet
7,916
792
27
3
0
244,300
0
W
Tsukuyomi
8,107
811
49
5
0
253,553
0
L
Artemis
6,871
687
24
2
0
168,114
0
L
Ix Chel
7,625
763
24
2
0
192,355
0
W
Loki
8,116
812
43
4
0
246,474
0
L
Anubis
6,999
700
43
4
0
133,973
0
W
Scylla
8,038
804
54
5
0
211,694
0
L
Shiva
6,564
656
15
2
0
171,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role