Player Matchup

Arachne
Arachne
Tirameisu
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
UndeadMemories17
Guan Yu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 211L
1,277 Elo+
Solo
Baba Yaga
Baba Yaga
devoswego
Baba Yaga
Level 29
God Stats
23W - 2L
1,500 SR
Queue Stats
609W - 239L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
jcaswell
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,338 Elo+
Party 2
Geb
Geb
xxBearsNationxx
Geb
Level 128
God Stats
15W - 2L
1,590 SR
Queue Stats
901W - 226L
1,530 Elo+
Party 1
Team Averages
Level 44
1,518 SR
1,403 Elo+

VS

Team Averages
Level 23
1,500 SR
1,497 Elo+
Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Herebythenow
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,477 Elo+
Solo
Yu Huang
Yu Huang
Shoalie
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,618 Elo+
Solo
Geb
Geb
Stick3e
Geb
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,410 Elo+
Solo
Kukulkan
Kukulkan
zenty100
Kukulkan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 133L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Tirameisu
Arachne
16
6 / 1 / 5
9,390
939
6,828
10,766
10,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 12
8,934
893
3,190
14,896
16,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
devoswego
Baba Yaga
15
3 / 1 / 9
8,670
867
9,863
7,111
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
jcaswell
Ah Puch
16
3 / 2 / 8
9,121
912
12,937
10,058
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 9
8,859
886
7,074
13,970
17,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 1 / 3
6,990
699
579
5,836
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Herebythenow
Guan Yu
11
3 / 5 / 2
7,152
715
3,500
11,625
8,447
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Shoalie
Yu Huang
5
0 / 0 / 0
5,627
563
1,726
860
437
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Geb
12
1 / 5 / 0
6,665
667
4,555
15,591
11,858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
zenty100
Kukulkan
18
2 / 4 / 0
8,706
871
19,421
8,116
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
15
Kills
6
9
Deaths
15
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
3
1.5
L
Guan Yu
Herebythenow
Guan Yu
3
5
2
0.8
L
Yu Huang
Shoalie
Yu Huang
0
0
0
0
L
Geb
1
5
0
0.2
W
Arachne
Tirameisu
Arachne
6
1
5
8.5
W
1
2
12
3.5
W
Baba Yaga
devoswego
Baba Yaga
3
1
9
7.5
W
Ah Puch
jcaswell
Ah Puch
3
2
8
3.5
W
2
3
9
2.17
L
Kukulkan
zenty100
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
29,781
56,801
Taken
42,028
54,329
Mitigated
27,637
27,206
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
579
182
1,124
1,442
5,836
2,703
0
4,251
1,585
0
4,103
L
Guan Yu
Herebythenow
Guan Yu
3,500
310
1,111
968
11,625
8,447
0
8,578
3,047
1,757
8,168
L
Yu Huang
Shoalie
Yu Huang
1,726
40
188
303
860
437
0
704
156
1,872
0
L
Geb
4,555
236
500
1,789
15,591
11,858
0
10,640
4,951
10,567
0
W
Arachne
Tirameisu
Arachne
6,828
5,542
795
2,524
10,766
10,706
1,182
5,111
5,655
0
10,016
W
3,190
278
5,849
4,962
14,896
16,498
426
7,420
7,476
219
8,712
W
Baba Yaga
devoswego
Baba Yaga
9,863
546
1,617
1,971
7,111
4,397
783
3,694
3,417
24,852
0
W
Ah Puch
jcaswell
Ah Puch
12,937
915
1,227
1,991
10,058
5,643
939
5,556
4,502
32,627
0
W
7,074
678
2,800
3,470
13,970
17,085
569
4,924
9,046
11,211
0
L
Kukulkan
zenty100
Kukulkan
19,421
911
317
215
8,116
4,192
0
5,820
2,296
45,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
35,140
118
Minions Killed
112
0
Camps Cleared
0
1,048,763
Distance Traveled
756,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,990
699
16
2
0
198,822
0
L
Guan Yu
7,152
715
14
1
0
175,689
0
L
Yu Huang
5,627
563
1
0
0
39,456
0
L
Geb
6,665
667
9
1
0
168,977
0
W
Arachne
9,390
939
12
1
0
228,586
0
W
Guan Yu
8,934
893
14
1
0
224,029
0
W
Baba Yaga
8,670
867
45
5
0
217,949
0
W
Ah Puch
9,121
912
38
4
0
184,145
0
W
Geb
8,859
886
9
1
0
194,054
0
L
Kukulkan
8,706
871
72
7
0
173,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role