Player Matchup

Hou Yi
Hou Yi
Gold III
GregorSlays
Hou Yi
Gold III
Level 129
God Stats
5W - 10L
1,434 SR
Queue Stats
374W - 365L
1,397 MMR
Solo
Agni
Agni
Gold IV
Massive
Agni
Gold IV
Level 156
God Stats
1W - 3L
1,832 SR
Queue Stats
290W - 284L
1,393 MMR
Solo
Da Ji
Da Ji
Gold I
ZynKara
Da Ji
Gold I
Level 122
God Stats
9W - 3L
1,947 SR
Queue Stats
155W - 151L
1,575 MMR
Party 1
Loki
Loki
Silver I
dedmarco
Loki
Silver I
Level 88
God Stats
5W - 1L
1,535 SR
Queue Stats
31W - 19L
1,391 MMR
Solo
Surtr
Surtr
Gold V
sManuels
Surtr
Gold V
Level 133
God Stats
4W - 5L
1,805 SR
Queue Stats
198W - 201L
1,193 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,710 SR
1,390 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,429 SR
1,412 MMR
Guan Yu
Guan Yu
Bronze V
 
Guan Yu
Bronze V
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
JohnpR20
Rama
Silver III
Level 42
God Stats
14W - 21L
1,195 SR
Queue Stats
167W - 185L
1,380 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Space Magic W
Baron Samedi
Gold IV
Level 159
God Stats
5W - 9L
1,451 SR
Queue Stats
311W - 313L
1,393 MMR
Solo
Vulcan
Vulcan
Bronze III
Zchoeny
Vulcan
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,400 MMR
Solo
Fenrir
Fenrir
Gold V
surfingobject
Fenrir
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 1 / 1
5,455
546
4,013
5,719
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Massive
Agni
10
1 / 2 / 2
6,134
613
5,859
5,368
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ZynKara
Da Ji
11
2 / 0 / 1
6,348
635
1,614
5,710
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
9
1 / 1 / 1
5,167
517
2,792
5,683
1,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
sManuels
Surtr
11
1 / 1 / 0
6,073
607
1,412
5,003
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BakasuraVamanaAo KuangAphrodite

VS

Bans
Morgan Le FayHe BoCu ChulainnHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
1
0 / 0 / 0
3,351
335
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
9
1 / 1 / 0
5,323
532
2,842
6,124
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Space Magic W
Baron Samedi
10
2 / 1 / 0
5,562
556
1,509
4,409
3,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Zchoeny
Vulcan
10
0 / 2 / 1
5,360
536
2,516
5,848
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 0
5,283
528
4,025
9,079
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
5
5
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Hou Yi
1
1
1
1.5
L
Rama
1
1
0
1
W
Agni
Massive
Agni
1
2
2
1
L
Baron Samedi
Space Magic W
Baron Samedi
2
1
0
2
L
Vulcan
Zchoeny
Vulcan
0
2
1
0.25
W
Da Ji
ZynKara
Da Ji
2
0
1
2.5
W
Loki
1
1
1
1.5
W
Surtr
sManuels
Surtr
1
1
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
10,892
27,483
Taken
25,460
10,553
Mitigated
10,147
5,697
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
4,013
2,366
0
2,124
5,719
2,209
0
361
5,358
0
35,843
L
Rama
2,842
2,571
0
2,761
6,124
1,930
110
0
6,124
0
36,004
W
Agni
Massive
Agni
5,859
0
0
500
5,368
1,761
0
1,895
3,473
45,842
0
L
Baron Samedi
Space Magic W
Baron Samedi
1,509
332
712
881
4,409
3,308
0
382
4,027
25,535
0
L
Vulcan
Zchoeny
Vulcan
2,516
811
0
1,690
5,848
1,824
0
4,264
1,584
37,786
0
W
Da Ji
ZynKara
Da Ji
1,614
562
0
750
5,710
2,098
0
335
5,375
0
45,907
W
Loki
2,792
1,079
0
1,000
5,683
1,753
0
669
5,014
0
25,767
W
Surtr
sManuels
Surtr
1,412
572
0
1,323
5,003
2,732
888
765
4,238
219
42,065
L
4,025
1,329
0
2,318
9,079
3,085
0
1,263
7,816
0
32,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
24,879
343
Minions Killed
243
0
Camps Cleared
0
988,472
Distance Traveled
789,442
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,351
335
0
0
0
45,905
0
W
Hou Yi
5,455
546
57
6
0
170,597
0
L
Rama
5,323
532
67
7
0
160,166
0
W
Agni
6,134
613
88
9
0
209,630
3
L
Baron Samedi
5,562
556
48
5
0
173,368
2
L
Vulcan
5,360
536
81
8
0
182,328
0
W
Da Ji
6,348
635
82
8
0
238,281
0
W
Loki
5,167
517
43
4
0
195,656
1
W
Surtr
6,073
607
73
7
0
174,308
0
L
Fenrir
5,283
528
47
5
0
227,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role